 Despite the game's premise as the choice to be "evil or really evil", numerous reviewers pointed out that some of the game's choices within missions are more good than evil; such as, for example, the option to return the peasants' stolen food stocks.While mentioning this too, Eurogamer added that, since the game humour is mainly satire, these good deeds "kind of becomes the joke.Especially early on, there's a fairly obvious irony in that everyone else in the world is assuming that you're this brave hero when in fact you're clearly a sociopath".