 Even though Activision marketed this as a conscious stylistic decision unrelated to the feedback and solely owing to allow a consistent frame rate, the end results did not save the game from being bashed by critics upon release in September 2015.Most critics noted that the graphics were inferior even to the games released on the PlayStation 2, while the gameplay barely resembled previous releases and the fact that the game was rendered almost unplayable by numerous bugs.Furthermore, the simplistic, bland environments and missions, as well as the complete absence of NPCs were noted, while some critics pointed out that better levels could have been designed with the Create-a-Park feature of previous games, whereas most levels were simply inferior copies of levels from the original games.