 Due to memory restrictions, the protagonist's sprites are separated into pieces, e.g.the limbs, torso, and legs are stored separately; this also allows animations to be made easier, as rather than create a new sprite for a different animation, it could be created from existing sprites 'pieced together'.At the stage of development at which the interview was conducted, "The First Samurai" had 105 different limb sprites, and 30 different animations using those sprites.