 This change in direction motivated the team to pick up remnants of "Aleste 2" and push it into a new direction.The valley stage in "MUSHA" utilizes the Genesis' vertical parallax scrolling capabilities, which was later highlighted by critics as one of the game's most impressive technical features.The stage was programmed by Yuuichi Sotoyama, who also programmed the enemies that move in and out of the depths of the valley, and tiles that fall into the screen in other stages.