 At the time "MUSHA" was developed, Sakoda felt most shooting game soundtracks were primarily fusion and mechanically sounding games that lacked a cohesive theme.He wanted this soundtrack to be the first heavy metal game soundtrack, or how he called it, a "heady metal suite" or "heavy metal rhapsody".To compose the music, Sakoda used real instruments, then notated the music on an MSX computer and converted it onto a PC-9800.