 The user interface, which was inspired by Google Maps and infographics, was designed to convey information to the player more clearly than in previous "SimCity" games.Animations and color-coded visual cues that represent how efficiently a city functions are only presented when needed at any given moment.For instance, opening up the water tower instantly changes the landscape to a clear world where the density of water is recognizable, and clicking on the sewage tab will immediately show how the waste of the citizens is flowing, and where the system is over capacity.