"Divinity II" utilizes some elements of games like "Diablo," such as a focus on upgrading equipment, randomized magical effects on equipment, unique item sets that offer greater benefits when used together, and some quest mechanics such as markers to show that an NPC will offer a quest to the player.However, it also uses elements from more traditional computer role playing games, such as branching conversation trees, choices which affect other events in the game, and non-combat segments, such as platforming or puzzle elements.