 Due to the success of "Super Mario 64" which released alongside the console in 1996, many games followed in its trails and featured the same right positioning it used.Masato Maegawa, president of Treasure, began discussing with his team how the left positioning was underutilized and thought it could make for an interesting game, and so started developing a new game to use this position.Nintendo warned Treasure that the left positioning would feel unnatural to players at first, however Treasure was already expecting this.