 Someone suggested that Carmen steal the unstealable - language - who would scramble words that the player would have to solve to foil her plan.A freelance writer who was brought in for the meeting suggested introducing a new secret agent character who had a checkered past but ultimately helped the player, which was incorporated.Once the storyline was in place, the production manager drew up a mission statement and gave assignments to the team, including writing the script and creating the audiovisual assets.