 The instructions on necromancy are followed by a means of finding hidden treasure that is similar to the method used by Edward Kelley, with spells to bind the spirit guarding the treasure.Following this is yet another means of summoning King Egin, and then similar instructions to summon a spirit named Baron, and a spell named "an experiment of Rome," and spells to find lost items, steal items, see spirits (involving the invocation of King Arthur), and enchanting hazel rods.These spells are interrupted by a short treatise on the role of angels, demons, and magic in theodicy, before continuing with more spells to see spirits, a collection of talismans, and a selection of names of God, planetary seals and spirits, geomantic figures, fumigations, and notes on the Lunar mansions openly taken from Agrippa.