 However, he was pulled off the project and asked to help develop the sequel to "Ocarina of Time", "".Koizumi carried over his "cops and robbers" idea with the time limit and expanded it into a world threatened by a falling moon after he had daydreamed about such a scenario.The concept was corroborated by Miyamoto's wish to have a "compact" "Zelda" that could be played over and over again, and the ideas eventually evolved into a system with a three-day time loop.