 Five months after the game's initial release, the first update for "DX-Ball 2" was released on May 12, 1999, upgrading it to version 1.2.The new version introduced several new features, including in-game music; hotseat multiplayer mode; improved fire effects; sparks upon impact with invisible bricks; updated graphics for the High Scores screen; textured fireball; half-bright background mode; easier-to-avoid Kill Paddle Power-Ups; shorter wait before unbreakable bricks are neutralised when the ball is stuck; listing of which board was reached on high score tables; a configuration file for advanced options; and overall increased performance.Prior to the release of version 1.2, there were also plans of releasing a board editor for the game, allowing players to create and play their own board-sets.