 Play tried to show the evolution of video games not only from a technical point of view, but also the interactions between them and society.This was illustrated through interviews with important game designers such as Shigeru Miyamoto, Hideo Kojima, Tetsuya Mizuguchi and the biographies of many other leading personalities in the games industry, through the advertisement campaigns, and though highlighting the relationships between games and sports, politics, Hollywood and the military industries.The exhibition was mainly organised in a chronological order and divided in five main areas.