 Joe Juba of "Game Informer" felt that the game had potential and praised the enemy designs, but its poor execution held the game back from being a fully enjoyable experience.Greg Mueller, writing for GameSpot, praised the destructible environments and spell casting while faulting most other aspects of the game—he concluded that "Bullet Witch shows promise, but it ultimately fails to deliver anything more than a [forgettable] ho-hum third-person shooter".IGN's Erik Brudvig was unimpressed by most aspects of the game and highly critical of the gameplay and lack of content, calling it "short and shallow".