 The player controlled a white 'X' cursor with the mouse, that turned red whenever landing onto an object (or person) with which Guybrush could interact.Holding left click over an object, whether in or outside the inventory, would bring up the coin menu, while right clicking it would perform the most obvious action with this particular object.Right clicking a door, for example, made Guybrush attempt to open it, while right clicking a person meant talking to him or her.