 Other examples of generative music technology include the use of sensors connected to computer and artificial intelligence to generate music based on captured data, such as environmental factors, the movements of dancers, or physical inputs from a digital device such as a mouse or game controller.Software applications offering capabilities for generative and interactive music include SuperCollider, MaxMSP/Jitter, and Processing.Interactive music is made possible through physical computing, where the data from the physical world affects a computer's output and vice versa.