 However, it was a commercial failure and contributed towards LucasArts' decision to end adventure game development and the decline of the adventure game genre.In 2014, with help from Sony, Schafer's studio Double Fine Productions acquired the "Grim Fandango" license following Disney's acquisition and closure of LucasArts as a video game developer the previous year.In January 2015, Double Fine released a remastered version of the game, featuring improved character graphics, controls (including point and click), an orchestrated score, and directors' commentary.