 Grossman believed that this benefited the game's writing, as he and Schafer "were all funny in slightly different ways, and it worked well together".Schafer and Grossman wrote most of the dialogue while they were programming the game; as a result, much of it was improvised.Some of the dialogue was based on the designers' personal experiences, such as Guybrush's line "I had a feeling in hell there would be mushrooms", which came from Schafer's own hatred of fungi.