 At the early age of 12, Neil Voss began playing with electronic music on his Commodore 64 and this hobby soon became a big part of his life.He later became an underground electronic music developer, but saw his fellow composers signing to game developers, and so he joined "H20", a third party developer for Atari’s Jaguar.His first project was "Phear", but after Jaguar failed, it was moved to Nintendo and expanded into "Tetrisphere".