 There is a chapter discussing equipment and weaponry, a further chapter discussing how to run and play "Wheel of Time Roleplaying Game" adventures, and notes on using characters from the series as non-player characters.There is also an extensive chapter discussing rules for the use of the One Power (including how to handle male channellers and the threat of madness).There is a lengthy section about the setting and history of The Wheel of Time, much of which comes from the novels and "The World of Robert Jordan's The Wheel of Time".