 Production began in 1999 after the team finished work on "Space Channel 5"; the developers included veterans of "Panzer Dragoon" creators Team Andromeda.The design concept drew from rave culture and classic rail shooters, and level design made extensive use of wire frame graphics drawing from the paintings of Wassily Kandinsky.The music, supervised by Keiichi Sugiyama, featured collaborations with multiple Japanese and Western music artists and influenced level designs.