 Content can be created on many 3rd party 3D and graphics programs so long as they can output a COLLADA interchange file format 3D model or TIFF or Direct Draw Surface image formats.They are then converted to CryEngine native .cgf and .dds formats as needed via the provided development tools

The host servers deliver city data files, individual item and avatar files, and player interaction and updates when logged in.Currently in the demonstration stage is a "Fusion Render Cloud" system with remote rendering for devices without adequate graphics cards, and without the need for a client download and installation.