 The trademark ability of the race is their ability to shift; that is, to bring their more animalistic talents to the fore, gaining some useful ability and a bonus to a single, usually physical, statistic for a short time.Most shifters can only use this ability once a day and for less than 30 seconds, but feats introduced in the "Eberron Campaign Setting" and "Races of Eberron" allow a player character to shift multiple times per day, and to maintain each shift for a minute or longer.Beasthide shifters can increase their natural Armor Class, making them harder to damage, while gaining a bonus to Constitution and therefore extra Hit Points, making them harder to bring down.