 He graduated with distinction in Industrial Design from the Art Center College of Design in Pasadena in 1992 and discovered his passion for design in film.He spent 9 years at Industrial Light & Magic (ILM) where he first joined the team of "The Mask" in 1993 as a Technical Director.Subsequent projects included the development of such effects as the particle tornadoes in "Twister", the digital oceans and stormy seas in "The Perfect Storm", "Spawn"’s cape, and the pod race simulations and crashes in "".