 This was used in up to 80% of the schools in the UK at the time, and led to creation of the Spectrum and Commodore 64 to help meet growing demand for the systems.Additionally, youth of the United Kingdom at that time were tinkerers, taking apart and repairing devices including electronics, and the nature of computer programming felt within this same scope.The United Kingdom had already had a history with board games prior to this revolution, as well as laying claim to starting the fantasy literary genre through J.R.R.