 While large British studios continued to develop high-profile games for consoles and computers, a new hobbyist interest arose around 2010 in independent game development.The indie game model of development started to become popular in the late 2000s, with games like "World of Goo", "Super Meat Boy", and "Fez" showing the success of the small indie team model and the means to distribute these via digital channels rather than retail.This in turn rekindled the hobbyist programmer mindset in the United Kingdom, starting a new wave of individual and small team British developers.