 The names depend on the area's good/evil variable (the alignment) and though in English, they are originally in one of the four in-game languages of dwarves, elves, humans and goblins; these are the four main races in any generated world.After a few minutes the world is populated and its history develops for the amount of in-game years selected in the history parameter.Civilizations, races and religions spread and wars occur, with the "population" and "deaths" counters increasing.