 This led towards the studio's name "People Can Fly", to help raise the awareness of Poland's contributions to video games.Chmielarz served as creative lead, while Poznanski was the lead artist and Kosieradzki as the principal artist.Securing about twenty developers, some who left established jobs at other studios to join People Can Fly, they developed their first title, "Painkiller", in 2004, a critically successful game that established the studio's reputation.