 In many editions of the game, technology is at best quasi-medieval (in the first edition, the crossbow is described as "the ultimate weapon" for most Gamma World societies).Some, such as the 2003 and, to a lesser degree the 2010 edition, feature advanced technology that is well known and often easily available.In contrast, super-science artifacts in earlier editions were risky to use due to the average Gamma World character not knowing how to properly operate such devices, or possibly even what the device is at all.