 He believed that its graphics would have been "state of the art in 2000", but he found them middling in 2002; and he noted the presence of numerous glitches.He considered the game's most serious flaw to be its low number of missions.Although Atkin found the air-to-air combat "generally fun", citing "good pilot AI" and "decent" flight physics, he believed that the game's bombing runs were its most outstanding element.