 When in dialogue with another character, a portrait of them appears in the corner of the screen.Rather than specifically choosing what their character will say next, the player selects from a number of options along the lines of 'calm response' and 'Rabbinical response', the latter of which always involves responding to a question with another question.There are several points at which the player character can be killed, though in such instances the player is quickly returned to the moment before making the fatal choice.