 Players must move around the map to get along to their stations, so for example, if a player were at Lancaster Gate Underground station, and they rolled a two on the die, they could go to Notting Hill Gate in the west or Bond Street in the East.Each time a player has to change lines (an inevitable outcome, considering the diversity geographically of the stations involved) they must pick up a "hazard card".There are roughly twenty types of hazard card, which say things like "You feel lonely.