 By 1995, TSR had fallen behind both Games Workshop and Wizards of the Coast in sales volume.Seeing the profits being generated by Wizards of the Coast with their collectible card game (CCG) "", TSR attempted to enter this market in 1995 in a novel way with "Dragon Dice".Similar to collectible card games, each player started with a random assortment of basic dice, and could improve their assortment by purchasing booster packs of more powerful dice.