 Given one final chance, Jaffe joined fellow designer Mike Giam and their boss, Sony Santa Monica's Alan Becker, for a meeting with the Evans & Sutherland company in Salt Lake City.Evans & Sutherland, a commercial and military computer simulation firm, had been contracted by Sony to create a 3D game for the new system.Initially, the development team members had difficulty coming up with ideas to fully implement the Evans & Sutherland technology.