 The first example of a video game within a video game is almost certainly Tim Stryker's 80s era text-only game Fazuul (also the world's first online multiplayer game), in which one of the objects that the player can create is a minigame.Another early use of this trope was in Cliff Johnson's 1987 hit "The Fool's Errand", a thematically linked narrative puzzle game, in which several of the puzzles were semi-independent games played against NPCs.