 The development team at Nintendo EAD was given around seven to eight months to develop the game, with Motoi Okamoto, who had previously worked on "Pikmin" and the touchscreen minigames included in "Super Mario 64 DS", serving as the game's director.The demo games were put into two different categories; the sports-themed games were grouped together and bundled into "Wii Sports", while the rest of the games which made use of the Wii Remote's pointer became "Wii Play".The game was developed directly alongside "Wii Sports", with the two games' development teams sharing several artists and programmers.