 This new attack is tied to the Soul Gauge that works similarly to the Guard Break meter in "Street Fighter Alpha 3" (the meter decreases whenever the player blocks an attack and is replenished by landing attacks on the opponent, it also refills slowly over time).Also tied to the Soul Gauge is the concept of destructible character armor (akin to "Fighting Vipers") that can be smashed off characters to weaken their resistance to attacks.The Critical Finish itself replaces the Soul Charge from the other three "Soulcalibur" games (a supercharge-like move that can give a character counter properties for the duration of its charge).