 With the purchase of dancing shoes from the tavern merchant, the player is more nimble on his toes.When the daughter's 'amour' is high enough, she will request items such as a diamond necklace or ruby ring (purchased from the mysterious stranger at the tavern) or notify the hero that someone seeks to fight a duel over her.In the final step, the daughter is abducted, and the hero must track down the abductor aboard his ship and defeat him.