 An overwhelming superiority for either side will give that side up to 10 units to command, while equally balanced fights will generally produce four or five units for each side.Land combat is asymmetrical; the player possesses strong units that specialize in either close or ranged combat, while the enemy's units are equally capable in both but excelling in neither.The enemy also has exclusive access to cavalry, which is a specialized close combat unit that is extremely powerful when attacking open, flat terrain, but poor on the defense and on hills and in woods.