 In 1992, with Midway's release of the first "Mortal Kombat" video game, and then in 1993 with id's "Doom", genuine controversy was first ignited as the wide and growing popularity of violent video games came into direct conflict with the moral and religious ethics of concerned citizens.Protests and game-bannings followed the publicizing of these conflicts, and controversies would erupt periodically throughout the 1990s with the releases of such games as "Dreamweb" (1992), "Wolfenstein 3D" (1992), "Mortal Kombat II" (1993), "Phantasmagoria" (1995), "Duke Nukem 3D" (1996), "Blood" (1997), "Grand Theft Auto" (1997), "Carmageddon" (1997), "Postal" (1997), "Mortal Kombat 3" (1997), "" (1998), "" (1998), "Grand Theft Auto 2" (1999), and "" (1999) among others.In April 1999, the fears of the media and violence-watch groups were legitimated in their eyes as investigations into the lives of Eric Harris and Dylan Klebold, the shooters in the Columbine High School massacre, revealed that they had been fans of the video game, "Doom", and had even created levels for it today dubbed "the Harris levels".