 Or a Story Point could be spent to achieve some small change to the game world, such as keys being left in a car or a Cyberman's gun jamming for a moment.Greater amounts can be spent for correspondingly greater effects; for example, if five points were spent, maybe the villain would fall in love with one of the characters or a group of UNIT soldiers show up to rescue the PCs.Story Points are awarded by the gamesmaster for cleverness, good role-playing, heroism and for deliberate failure.