 They realized they were thinking along the same lines as the professional developers and continue to work more of Pinkie's moves based on Teddie's moveset.While these other characters helped to inspire additional moves, the Mane6 team made sure to stay true to the characterization on the show and not introduce moves that would be outside of this, such as Fluttershy herself making an aggressive attack.After each character's moveset was tested and refined based on testing feedback, the team then began to animate each character, first by creating Flash-based animations and then transforming these to sprites needed for "Fighter Maker".