 Edmondson and "Beast III's" programmer Paul Howarth outline their ideals of a 'good action game', stating that "The most important thing is the feel.If the game is very bulky to control, things stick when they hit walls and the collision detection is a bit naff, it's very annoying to play, no matter how addictive the gameplay might be.The whole thing should run very smoothly and be easy to pick up and move around.