 The game has been considered an example of video games becoming closer to art.For example, Chris Melissinos commented that the video game audience was not used to seeing the "dreamlike sensitivity" of its style of art, "usually reserved for high profile animated films".According to Moon Studios' Thomas Mahler, "Ori and the Blind Forest" became profitable for Microsoft within one week of the game's launch on Xbox One and PC; and Gennadiy Korol, co-founder of Moon Studios, said the game was profitable for the studio itself within "a couple of weeks."