 On September 5, Epic hosted an Unreal Tournament event, where several competitive players and enthusiasts from each generation of "Unreal Tournament" as well as some of the community contributors were invited to play the early prototype version of the game at Epic's headquarters in Cary, North Carolina.The event was meant for providing feedback on the gameplay.As part of the announcement that Unreal Engine 4 would be now free, a new build of the game was showcased during the 2015 Game Developers Conference, offering its first high-textured map called Outpost 23, which is a new version of the level originally revealed in the game's first-in-engine flythrough in July 2014, a new customized Unreal Editor and new characters.