 The textures seen in the game were entirely hand painted, adapted to achieve what art director Michel Koch called "impressionistic rendering".Elements were adjusted based on player feedback, with influences like "The Walking Dead", "Gone Home" and "Heavy Rain" in mind.Additional sources of inspiration include the visual novel "Danganronpa", in terms of balancing gameplay and story, and the novel "The Catcher in the Rye", whose protagonist Holden Caulfield shares a surname with Max, the game's lead.