 If the turn ended by asking for a blank (and hearing "no"), a 50-point penalty is assessed.An optional way to start each turn is for the turn-holder to first draw from a deck of "activity" cards, which adds an element of luck, such as "Take an additional turn" or "Triple the value of your first guess".Another option is to designate one player to keep track of the "no" answers that occur during play, so that turns aren't wasted on redundant inquiries, and there are no disputes at the end.