 Gods of the Elves


Gods of the Dwarves


Gods of the Gnomes


Gods of the Halflings


Gods of the Orcs


Gods of the Goblins


Gods of the Bugbears


Gods of the Kobolds


Other Goblinoid Deities


Gods of the Drow


Gods of the Underdark Dwarves


The Lost Gods


Gods of the Illithids


Gods of the Myconids

Gods of the Beholders


Gods of the Svirfnebli

The Giant Gods


The Interloper Gods













This section gives some further advice on how avatars may be developed in play, such as where an avatar might make its home, when it might become a patron of a group of adventurers or take on an adventurer as a sidekick, require rescue, lose a magic item, need to be found by player characters, or become enamored with a mortal character.This short appendix gives references where a Dungeon Master may find 2nd edition "AD&D" details on the deities of specific game worlds, such as the Forgotten Realms, Greyhawk, Dragonlance, and Dark Sun.In the May-June 1983 edition of White Wolf Magazine (Issue 36), Keith Eisenbeis thought "Monster Mythology" was a "good product", but believed that the priests described were too powerful and unbalanced the game.