 He praised the "exceptionally well-performed game"'s voice actors, but observed that the large conversation trees reduced the horror and tension.Ardai liked how ""Gabriel Knight" throws the player convincingly into the world of satanism and live sacrifice, of seedy and lecherous New Orleans", predicting that "Gabriel has the makings of a first-rate series character, albeit a troubled and disturbing one".He concluded that the game "is really a preposterous bit of silliness" but "top-notch Hollywood-quality entertainment".