 They spent about six months negotiating with this publisher, but Colantonio said as time progressed, the negotiations worsened, with a smaller proposed budget and requiring them to do a PlayStation 3 version.Colantonio decided after six months that they were not going to be able to achieve the vision they wanted with "The Crossing", and ceased negotiations with the publisher, effectively shelving the game.Arkane switched over to continue contract work with Valve, and started work with Electronic Arts on a Steven Spielberg-backed game, "LMNO", itself which was ultimately cancelled.