 The company soon signed a deal with Sony Computer Entertainment, which had been impressed by Chen's Flash game "Flow"—a component of his master's thesis at USC.Thatgamecompany was contracted to produce three games for the upcoming PlayStation Network distribution system and was given startup funding and a location at Sony's offices in Los Angeles.Initially, Thatgamecompany consisted of Chen, Santiago, Nick Clark, who had collaborated with Chen on "Flow", and John Edwards.