 He posted this version to comp.sources.games in July 1987.It used a map based on squares rather than hexes, and supported multiple players by exploiting X's capability for a single program to open windows on multiple displays, although it accepted input from only the player whose turn it was; other players could not even scroll their map display.Even this first version included support for three rulesets (the "standard" Empire-like game, a Napoleonic-era game, and ancient Greeks), but they were defined by C structures and had to be compiled in.