 Said Lanning, "As long as we don't try to exploit the dollars out of that fanbase in cheap ways... then we should be able to keep growing that fanbase and reigniting it," with the goal to be raising enough money to make triple-A titles that are self-funded.Lanning found that the fans that grew up on "Abe's Oddysee" and "Abe's Exoddus" in the late 90s are now parents that have children, and when those games became available digitally through Steam and PSN, they saw that their first fans were now turning the games onto their children.In the last quarter of 2012, the 13-year-old Abe games sold 300,000 units (10% of what it sold in its entire run on PC and PS1) via digital distribution through word of mouth alone before any form of marketing.