 Hand of Odd was conceived as an online, open world, real-time strategy game during the production of "Munch's Oddysee".Early information revealed its multiplayer aspects and its ability to be played from the perspective of Oddworld's peaceful mudokons or its greedy, corporate overlords, changing the aim and experiences of the game.Lanning wanted to create an RTS game that changed the previous model of two warring factions with the same goal of deforestation in order to build a militarised complex to overtake an opposition army.