 At the time, the studio had begun work on a new game called "The Brutal Ballad of Fangus Klot", though it was working under the constraints of an Xbox-exclusive engine at a time when Microsoft only supported developers working on the Xbox 360.In April 2005, Lanning announced the studio's decision to cancel all projects and leave the video game industry.The decision left audiences and the gaming media confused and thinking the decision was based on Lanning's anger with EA Studios for the marketing issues of Stranger's Wrath.