 Despite Lanning borrowing money to start the company based on his 3D expertise, he chose to develop the game as a 2D platformer.He saw that the quality of 3D on the gaming systems at the time were poor, so his expertise went into pre-rendering 3D bitmaps because the unique look would distinguish them from all other games being produced in 3D at the time.They used flip screens to make a flip book effect, with the pre-rendered bitmaps like digital paintings used as the background on each screen.