 In 1992, Lanning began posing the idea of starting Oddworld Inhabitants with McKenna.After working with 3D animation in films and television, he correctly predicted that they would be integrated into video games, exploding the medium into the future.When he had heard the rumour of a new gaming console called the PlayStation, he asked McKenna if she would partner with him in starting a company by combining her skills in business and the film industry with his knowledge in computer graphics animation.