 Most frustrating is that Oddworld Inhabitants has everything they need to release the game on Xbox consoles.But Oddworld Inhabitants doesn't need this because the game was entirely self-funded, and partnering with a publisher would mean "carv[ing] out a piece of the revenue to share with a Microsoft-friendly publisher that did little to zero in efforts to finance, develop, manage community and bring the product to market," limiting Oddworld's revenue and making it harder for them to survive.Lanning expressed his frustrations, "Why do we need a publisher when we self-finance our games, we build our own IP, we manage our own IP and we've turned nearly two million units online as indie publishers sold—not free downloads?"