 Possession came from Lanning's desire to make Abe's mudokon creatures Shamanic by the way of being connected to the spiritual world—an antithesis to the antagonist Glukkons who were industrialists.This gave Abe the ability to chant in order to possess the mind and body of Slig guards, using them to sneak past areas undetected, carry out tasks he could not do himself, or kill with their machine guns.The second staple of Oddworld games, and what would be Abe's other weapon—gamespeak—was a feature of the game that allowed Abe to communicate with other Mudokons in order to instruct them to safety and rescue.