 But the decision to move to Microsoft was as much about his company surviving as it was about the Xbox being the only console to withstand the technological advancements of "Munch's Oddysee".Rumours that they were paid to jump to Microsoft were false.With Oddworld's publishers, GT Interactive, about to be sold, Lanning heard from other developers that its buyer, Infogrames, was cutting the budgets of its titles to three million dollars, and for his new game to be projected as costing ten million dollars with a studio operating between 500 and 700 thousand dollars a month, Lanning realised, "this is just not going to work... and that's just common practice in capitalism".