 Victory conditions are customizable, so the game can be played as a pure conquest game with the last nation standing, being the winner, or as a more peaceful race for victory points to a pre-determined score.A reviewer for "Next Generation" judged that while "Conquest of the New World" is not as enthralling or addictive as its competitors "Civilization II" or "Sid Meier's Colonization", and is too lacking in flair and style to appeal to the casual player, it has a distinctive simplicity and a need for forethought which would make it enjoyable for hardcore strategy fans.He particularly complimented the ability for players to adjust the level of complexity by setting either the colonies or the military on automatic.