title: Ronnie Radke

text: Radke learned to play piano and guitar in his first bands. He began by playing Blink-182 songs on guitar. The first song he could play was "Dammit". He formed several bands while in high school. Radke ran away from home to play in his first band, with his friend Mitch, called 3.0. which according to Radke "sounded exactly like Blink 182". He lived with Mitch and his mother for a time. They played a few shows at various venues such as Chain Reaction and the Huntridge in Las Vegas. After the band, Radke moved back in with his dad, re-entered school, and dropped out again. He stated in an Alternative Press interview, "I just couldn't for some reason pay attention; I just daydreamed about everything else but what I'm supposed to be doing." Radke stated that the second band that he was in was called Lefty. Radke met Max Green (from the band Almost Heroes) at a talent show. Radke's microphone fell and Max picked it up for him while they were on stage and they became friends, forming the band True Story, which recorded a demo containing the track "This Is Not the End". Radke started screaming in the band after being inspired by Thrice, then started to sing, slowly forming Escape the Fate.


title: Ronnie Radke

text: "Listen Up!" was written by Radke in 1998 as well as "Besides the Issues" and "The Worst Time". In 2001, Radke, with his friend, producer Michael "Elvis" Baskette, recorded the songs "Listen Up!", "The Worst Time" and "The Departure". Both recorded instruments together and also composed the themes for "As You're Falling Down", "Make Up" and "Not Good Enough for Truth in Cliche", recorded in 2005, along with Escape the Fate.


title: Ronnie Radke

text: In high school, Radke and Max Green were close friends. In 2004, Bryan Money, looking for a vocalist, contacted Max who referred him to Radke. Bryan agreed and began auditions for a drummer. Robert Ortiz was selected, and Escape the Fate was formed. A few weeks later, Omar Espinosa, who at the time was the guitarist for Lovehatehero, joined as rhythm guitarist. The band began to play in the post-hardcore scene in Las Vegas. During that time Carson Allen joined as keyboardist. The band recorded the demo "Escape the Fate EP". They signed in early 2006 with Epitaph Records after winning a radio contest judged by My Chemical Romance, which launched their career.


title: Ronnie Radke

text: In May 2006, recording for the EP "There's No Sympathy for the Dead" began, as well as some songs from the debut album, "Dying Is Your Latest Fashion". Both were produced by Radke's friend Michael "Elvis" Baskette.


title: Ronnie Radke

text: Radke was later kicked out of Escape the Fate in 2008 after he was sentenced to two and a half years in prison for violating a probation given to him for owning brass knuckles. Radke had multiple previous brushes with the law due to prior narcotics offenses. He was replaced with former Blessthefall singer Craig Mabbitt.


title: Ronnie Radke

text: During Radke's incarceration, a feud grew between Radke and Mabbitt. Escape the Fate insulted Radke during live performances and Radke responded with vulgar posts on social media. When Mabbitt began dating Radke's ex-girlfriend, who had starred in an earlier Escape the Fate music video, Radke asked Mabbitt, "How does my dick taste??" on Myspace. In response to a heckler during an Escape the Fate show at 2009's Warped Tour, Mabbitt yelled, "You miss the old singer? He’s locked up in Nevada. Go suck his fucking cock."


title: Ronnie Radke

text: In 2014, Escape the Fate and Falling in Reverse co-headlined the "Bury the Hatchet" tour, signifying an end to the hostilities.


title: Ronnie Radke

text: While serving his sentence at High Desert State Prison, Radke wrote the first material for his upcoming band, which he described as "Norma Jean or Underoath with Katy Perry choruses." With the help of Nason Schoeffler, Radke formed Falling in Reverse, originally named From Behind these Walls. Upon his release from prison in December 2010, Radke announced his return to recording. Falling In Reverse released their first single "Raised by Wolves" in 2010, followed by the album "The Drug in Me Is You" which was released on July 26, 2011, through Epitaph Records.


title: Ronnie Radke

text: Falling in Reverse's first two albums reached the top 20 in the United States, and all four have charted in the top 40. The band's song "Popular Monster" became a No. 1 hit on "Billboard"'s Mainstream Rock chart in 2020, their first chart-topper.


title: Ronnie Radke

text: On May 31, 2013, Radke launched his YouTube channel and released a solo song, "Fair-Weather Fans". The song is described as "a song Ronnie made dedicated to all the people who didn't believe in him." On June 1, he released a second song, called "What Up Earth?".


title: Ronnie Radke

text: In part 3 of his interview with "Alternative Press", Radke stated that he is creating a rap mixtape, produced by Charles Massabo (Kallaghan Records) that will feature some well known rap artists, the mixtape will be released in December 2013 for free. The first single off that mixtape, "Blacklist", which features , was released on July 5, 2013, on YouTube.


title: Ronnie Radke

text: A diss track titled "I Wash Cars" (also featuring ), which attacks Sumerian Records and its founder Ash Avildsen, Lorenzo "The Main Event" Antonucci, and electronicore band I See Stars, was leaked online. Ash and Lorenzo released a diss track in reply to "I Wash Cars" titled "When Ronnie Met Sally" attacking Radke. The feud between the two groups has since been resolved, and Radke is now on good terms with I See Stars, Sumerian Records, and Antonucci. On October 28, 2013, it was announced that Ronnie Radke and Craig Mabbit of Escape the Fate had made up and are now on good terms. Also the two mentioned their two bands will be touring together in early 2014.


title: Ronnie Radke

text: In an interview with Loudwire, he has stated that he is in the process of making a rap mixtape, which according to Radke will include an artist on every song. He has also stated that the mixtape may be released for around Christmas. On Christmas Day, he revealed a website through which subscribers received a new song, "Destiny", from the mixtape, now titled "Watch Me". The track-list was also revealed but some songs did not contain feature other artists like he originally claimed. As of 2021, 3 songs from the mixtape don't have official releases.


title: Ronnie Radke

text: Radke has one daughter from his relationship with model Crissy Henderson. At one point, he became engaged to Henderson but their relationship ended in 2013, due to infidelity on his part.


title: Ronnie Radke

text: Radke has openly denounced religion due to its treatment of LGBT people, saying he felt bitter and found hypocrisy in that Christianity was initially discriminatory against gay people but became accepting of them later on.


title: Ronnie Radke

text: Radke's older brother, Anthony, died as the result of a traffic collision in 2013. By Anthony, Radke has one niece, Sabrina, and four nephews, Troy, Nathan, Joshua, and Dylan.


title: Ronnie Radke

text: Since late 2018, Radke has been in a relationship with Saraya Bevis, better known as former WWE wrestler Paige.


title: Ronnie Radke

text: Ronnie's memoir, "I Can Explain" (written with longtime journalist Ryan J. Downey), is scheduled to ship in Fall of 2022.


title: Ronnie Radke

text: On May 6, 2006, then 22-year-old Radke met with Marcel Colquitt near Shadow Ridge High School, at the north end of Decatur Boulevard, at approximately 2:30 PM to fight. Each man brought additional men to support them in the fight. During the fight, 22-year-old Chase Rader, a man who had accompanied Radke, shot 18-year-old Michael Allen Cook, killing him, as well as wounding another man, Colquitt's brother. Rader was arrested for and charged with murder but the district attorney declined to prosecute him, despite his confession, as it was determined Rader acted in self-defense.


title: Ronnie Radke

text: Radke pleaded guilty to battery with substantial bodily harm to owning and bringing brass knuckles to the brawl and subsequently was placed on probation for five years, and he was ordered to pay $92,372 in restitution to Ceda Freeman, the mother of Cook. After Radke violated the terms of his probation, he was sentenced to serve two and a half years in prison. Owning brass knuckles in Nevada is illegal.


title: Ronnie Radke

text: Because of his prison sentence, Escape the Fate fired Radke. Craig Mabbitt, formerly of the band Blessthefall, replaced the imprisoned Radke.


title: Ronnie Radke

text: On May 1, 2012, Radke was accused of striking his then-girlfriend, Sally Watts, and was subsequently arrested in Glendale, California on August 6, 2012, after he'd failed to make an appearance at any of the scheduled court hearings. He was officially charged with a misdemeanor count of corporal injury and misdemeanor false imprisonment by the Los Angeles County Sheriff's Department. He was released on $30,000 bail. On May 14, 2014, Radke pleaded no contest to disturbance of the peace.


title: Ronnie Radke

text: On September 29, 2012, Radke was performing as part of Falling in Reverse for FestEVIL, a metal festival for Six Flags Great Adventure's Fright Fest event, when he threw three microphone stands into the audience at the close of a performance, injuring a 16-year-old girl, who was taken to the hospital, and a 24-year-old man, who was treated at the scene. Radke was charged with simple assault and aggravated assault and released on $25,000 bail. Radke publicly apologized for his actions, saying that his actions were not in anger and that he hadn't intended to hurt anyone. Six Flags subsequently decided to ban hard rock and heavy metal bands from performing at the park in the future.


title: Ronnie Radke

text: On June 10, 2015, it was reported that Radke had been publicly accused of sexual assault by a 25-year-old woman. The accuser alleged that Radke (with his bus driver present) had sexually assaulted her after Falling in Reverse's performance at Murray Theater on June 3, 2015. Though it was determined that Radke had contact with the woman, police found no evidence that Radke or his entourage had assaulted the woman as she'd claimed they did, and an eyewitness reported that she was visibly intoxicated upon exiting Radke's vehicle. Radke subsequently filed a lawsuit for defamation and won the case.


title: Ronnie Radke

text: 67. Ronnie Radke stating in a video about his charges. January 21, 2022. <nowiki>https://www.tiktok.com/t/ZTRxQgd45/</nowiki>


title: Ronnie Radke

text: 68. Talk Is Jericho podcast. "Falling Into Ronnie Radke". August 31, 2022 https://podcasts.google.com/feed/aHR0cHM6Ly9mZWVkcy5tZWdhcGhvbmUuZm0vV1dPOTc0MTAzMTQ4NQ/episode/ZWE5Y2MzMGQtNjZmNy00N2JlLWExNTktM2IxYmFmODRiN2U4?ep=14


title: The Elder Scrolls

text: The Elder Scrolls is a series of action role-playing video games primarily developed by Bethesda Game Studios and published by Bethesda Softworks. The series focuses on free-form gameplay in an open world. "", "" and "" all won Game of the Year awards from multiple outlets. The series has sold more than 58 million copies worldwide.


title: The Elder Scrolls

text: Within the series' fictional universe, each game takes place on the continent of Tamriel. The setting combines pre-medieval real-world elements, such as a powerful Roman-like Empire, with high fantasy medieval themes, including limited technology, widespread magic use, and the existence of many mythological creatures. The continent is split into a number of provinces inhabited by humans and humanoid fantasy races such as elves, orcs and anthropomorphic animals. A common theme in the lore is that a chosen hero rises to defeat an incoming threat, usually a malevolent being or an antagonistic army.


title: The Elder Scrolls

text: Since debuting with "" in 1994, the series has produced a total of five main games (of which the last three have each featured two or three expansions) as well as several spin-offs. In 2014, a massively multiplayer online role-playing game, "The Elder Scrolls Online", was released by Bethesda's affiliated ZeniMax subsidiary ZeniMax Online Studios.


title: The Elder Scrolls

text: Prior to working on "The Elder Scrolls" series, Bethesda had worked predominantly with sports and action games. In the six years from its founding to "Arena" 1994 release, Bethesda had released ten games, six of them sports games, with such titles as "Hockey League Simulator", "NCAA Basketball: Road to the Final Four ('91/'92 Edition)", and "Wayne Gretzky Hockey", and the remaining four adaptations from other media, primarily the "Terminator" series. Bethesda's course changed abruptly when it began working on its first action role-playing game. Designer Ted Peterson recalls: "I remember talking to the guys at Sir-Tech who were doing "" at the time, and them literally laughing at us for thinking we could do it." Ted Peterson worked alongside Vijay Lakshman as one of the initial designers of what was called "Arena", a "medieval-style gladiator game.""


title: The Elder Scrolls

text: Peterson and Lakshman were joined by Julian Lefay who, according to Peterson, "really spear-headed the initial development of the series". Peterson, Lakshman, and LeFay were longtime aficionados of pen-and-paper role-playing games, which greatly influenced the creation of the world of Tamriel. They were also fans of Looking Glass Studios' "" series, their main inspiration for "Arena". Initially, "Arena" was not to be a role-playing game at all. The player, and a team of their fighters, would travel the world, fighting other teams in their arenas until the player became "grand champion" in the world's capital, the Imperial City. Along the way, side quests of a more role-playing nature could be completed. As the process of development progressed, however, the tournaments became less important and the side quests more. Role-playing game elements were added, as it expanded to include cities outside the arenas, and dungeons beyond the cities. Eventually it was decided to drop the idea of tournaments altogether, and focus on quests and dungeons, making the game a "full-blown [role-playing game]". Although the team had dropped all arena combat from the game, all the material had already been printed up with the title, so the game went to market as "The Elder Scrolls: Arena". Lakshman, who then worked at Christopher Weaver's Bethesda Softworks, came up with the name of "The Elder Scrolls" and the words eventually came to mean "Tamriel's mystical tomes of knowledge that told of its past, present, and future". The game's initial voice-over was changed in response, beginning: "It has been foretold in the Elder Scrolls ..."


title: The Elder Scrolls

text: Bethesda missed their Christmas 1993 deadline. The game was released in the first quarter of 1994, a "really serious [mistake] for a small developer/publisher like Bethesda Softworks". The packaging included a scantily clad female warrior, which further contributed to distributor concern, leading to an initial distribution of only 20,000 units. Having missed the Christmas sales season, the development team was concerned that they "had screwed the company". Nevertheless, sales continued to grow, month after month, as news of the game was passed by word-of-mouth. Despite some initial software bugs, and the formidable demands the game made on players' machines, it became a cult hit. Evaluations of the game's success varied from "modest" to "wild". Still, the game maintained traction with its audience. Game historian Matt Barton concluded that "the game set a new standard for this type of role-playing video game, and demonstrated just how much room was left for innovation."


title: The Elder Scrolls

text: Work on "The Elder Scrolls II: Daggerfall" began after "Arena" release in March 1994. Ted Peterson was assigned the role of lead game designer. "Daggerfall" plot was less clichéd than "Arena" and involved a "complex series of adventures leading to multiple resolutions." With "Daggerfall", "Arena" experience-point-based system was replaced with one rewarding the player for actually role-playing their character. "Daggerfall" came equipped with an improved character generation engine, one that included a GURPS-influenced class creation system, offering players the chance to create their own classes, and assign their own skills. "Daggerfall" was developed with an XnGine engine, one of the first truly 3D engines. "Daggerfall" realized a game world the size of Great Britain, filled with 15,000 towns and a population of 750,000. It was influenced by analog games and literature that Julian LeFay or Ted Peterson happened to be playing or reading at the time, such as Dumas's "The Man in the Iron Mask" and "". It was released on August 31, 1996. Like "Arena", "Daggerfall" initial release suffered from some bugs, leaving consumers disgruntled. These early anomalies were fixed in later versions. This experience led to a more prudent release schedule for future games.


title: The Elder Scrolls

text: Following the release of "Daggerfall", work began on three separate projects at once: "", "", and "Morrowind". "Battlespire", originally titled "Dungeon of Daggerfall: Battlespire", was the first of the three to be released, on November 30, 1997. Originally designed as an expansion pack for "Daggerfall", it was repackaged as a stand-alone game. "Battlespire" focused on dungeon romping and offered multiplayer gaming—player versus player deathmatch— the only series title to do so before the release of "The Elder Scrolls Online" in 2014. "Redguard" was the second of the three titles to be released, on October 31, 1998. It was an action-adventure game inspired by "Tomb Raider", "Prince of Persia", and the "Ultima" series. "Redguard" did not offer the player the chance to create their own character. Instead, players would play the prefabricated "Cyrus the Redguard". Both games did poorly with Bethesda's audience. Players used to the vast open spaces of "Daggerfall" did not take well to the reduced worlds of "Redguard" and "Battlespire". Based upon its customers' clear desire for massive role-playing game worlds, Bethesda redoubled its efforts to build the next major chapter.


title: The Elder Scrolls

text: The third title in "The Elder Scrolls" series was conceived during the development of "". Initially designed to encompass the whole province of Morrowind and allow the player to join all five Dunmer Great Houses, it was decided that the scope of the game was too much for the technology available at the time. At publication, it covered the isle of Vvardenfell and allowed the player to join three of the Great Houses. The XnGine was scrapped and replaced with Numerical Design Limited's Gamebryo, a Direct3D powered engine, with transform, clipping, and lighting capacity, 32-bit textures and skeletal animation. It was decided that the game world would be populated using the methods the team had developed in "Redguard"; with the game objects crafted by hand, rather than generated using the random algorithmic methods.


title: The Elder Scrolls

text: The project took "close to 100-man-years to create". Bethesda tripled their staff and spent the first year developing "The Elder Scrolls Construction Set". This allowed the game staff to easily balance the game and to modify it in small increments rather than large. Ted Peterson, who had left following the release of "Daggerfall", returned to work as an author of in-game material, and as a general consultant on the lore-based aspects of the work. The PC version of "Morrowind" had gone gold by April 23, 2002, and was released on May 1 in North America, with the Xbox release set at June 7. On January 3, Bethesda announced that game publisher Ubisoft would take control of "Morrowind" European distribution, in addition to those of eight other Bethesda games.


title: The Elder Scrolls

text: The expansion pack "The Elder Scrolls III: Tribunal" went gold on November 1 and was released, with little fanfare, on November 6. "Tribunal" puts the player in the self-contained, walled city of Mournhold, which can be teleported to and from Morrowind's land mass. Development on the expansion began after "Morrowind" shipped, giving the developers a mere five-month development cycle to release the game. The prior existence of the "Construction Set", however, meant that the team "already had the tools in place to add content and features very quickly." Interface improvements, and specifically an overhaul of "Morrowind" journal system, were among the key goals. "Morrowind" second expansion, "The Elder Scrolls III: Bloodmoon", went gold by May 23, and was released on June 6. It had been worked on since the release of "Tribunal". In the expansion, the player travels to the frozen island of Solstheim and is asked to investigate the uneasiness of the soldiers stationed there.


title: The Elder Scrolls

text: began in 2002, after "Morrowind" publication. "Oblivion" was developed by Bethesda Softworks, and the initial Xbox 360 and PC releases were co-published by Bethesda and Take-Two Interactive subsidiary 2K Games. "Oblivion" was released on March 21, 2006. The game centers around an event referred to as "The Oblivion Crisis", where portals to the planes of Oblivion open and release hordes of Daedra upon Tamriel. Developers working on "Oblivion" focused on providing a tighter storyline, more developed characters, and to make information in the game world more accessible to players. "Oblivion" features improved AI, improved physics, and improved graphics. Bethesda developed and implemented procedural content creation tools in the creation of "Oblivion" terrain, leading to landscapes that are more complex and realistic than those of past titles, but had less of a drain on Bethesda's staff. Two downloadable expansion packs, "" and "" were released in 2006 and 2007, respectively. "Knights of the Nine" added a questline surrounding the search for a set of Crusader relics, while "The Shivering Isles" added the eponymous plane to the game.


title: The Elder Scrolls

text: In August 2010, Todd Howard revealed Bethesda was working on a game that had been in development since the release of "Oblivion", and that progress was very far along. While the game was conceptualized after "Oblivion"s release, main development was restricted until after "Fallout 3" was released. In November, Kristian West, then the editor-in-chief of Eurogamer's Danish outlet, reported overhearing a developer on a plane talking about the project; a new "The Elder Scrolls" game, although Bethesda did not comment on the report. At the Spike Video Game Awards in December, Howard appeared on stage to unveil a teaser trailer and announce the title of the game. "The Elder Scrolls V: Skyrim" was released on November 11, 2011 to widespread critical acclaim. It was awarded 'Game of the Year' by IGN, Spike and others. The game is set after the events of "Oblivion", when the great dragon Alduin the World Eater returns to Skyrim; a beast whose existence threatens all life in Tamriel. The setting is heavily based on Scandinavia, as seen in the climate and creatures the character encounters. Three pieces of add-ons were released on PC and Xbox 360 in 2012 – "", "" and "", with a PlayStation 3 release in February 2013. "Dawnguard" added two joinable factions and an associated questline revolving around Vampires and the Dawnguard, a group of vampire hunters, while "Hearthfire" added more home customisation options including a house creation kit and the ability to adopt children. "Dragonborn" added the island of Solstheim to the northeast. On October 28, 2016, "Skyrim – Special Edition" was released. In 2016, on the fifth anniversary of "Skyrim"s release, Zen Studios developed and released a virtual pinball adaptation of the game as part of the "Bethesda Pinball" collection, which became available as part of "Zen Pinball 2", "Pinball FX 2" and "Pinball FX 3", as well as a separate free-to-play app for iOS and Android mobile devices. On November 17, 2017, "Skyrim VR" was released for PlayStation 4. On June 10, 2018, "Skyrim: Very Special Edition", a voice-activated text adventure game poking fun at the game's many releases, was released for Amazon Alexa devices. The player character, Dragonborn, is a downloadable Mii fighter costume in the Nintendo crossover fighting game "Super Smash Bros. Ultimate".


title: The Elder Scrolls

text: On May 3, 2012, "The Elder Scrolls Online" was revealed. "The Elder Scrolls Online" was released for Windows and macOS on April 4, 2014, with the Xbox One and PlayStation 4 versions initially slated to follow in June 2014 but later delayed until June 9, 2015. The game originally required a subscription to play, but this requirement was dropped on March 17, 2015. There is however a subscription service entitled "ESO Plus" which grants access to all current and future downloadable content (DLC). The DLC is otherwise available for individual purchase in the Crown Store. Additionally, the optional subscription grants various perks that allow players to progress slightly faster than a free player, and grants them a payment of 1650 crowns per month. On June 14, 2015, "", a collectible card game, was announced by Bethesda during the Electronic Entertainment Expo 2015. It was released on March 9, 2017 for Microsoft Windows and is in beta for Android, iOS, and macOS.


title: The Elder Scrolls

text: At Bethesda's E3 2018 press conference, Todd Howard announced "The Elder Scrolls: Blades", originally planned for release in Q3 2018, and it was originally expected to be released for Apple and Android phones first, followed by PC and console, including VR. The player is able to play as a member of the faction called the Blades, who has returned home to their town to find it destroyed. There are survival, arena, and town-building modes, with multiplayer support through its arena and town-building mode, as well as cross-platform. The game is also able to be played in portrait mode, unusual for a role-playing game. The early access of "Blades" began March 27, 2019 for those who pre-ordered the game. "Blades" was expected to fully release some time in early 2019, before being released for Android, iOS and Nintendo Switch in May 2020.


title: The Elder Scrolls

text: In 2021, Phil Spencer said that the "Elder Scrolls VI" would be coming out after Playground Games' "Fable" title. It is set to be released on PC and Xbox. Howard confirmed in a June 2022 interview that the game is still in pre-production.


title: The Elder Scrolls

text: "The Elder Scrolls" games are action role-playing games and include elements taken from action and adventure games. In "Arena", players advance by killing monsters (and thereby gaining experience points) until a preset value is met, whereupon they level-up. However, in "Daggerfall", "Morrowind", and "Oblivion", the series took a skill-based approach to character advancement. Players develop their characters' skills by applying them and only level-up when a certain set of skills have been developed. "Skyrim" took a new approach, where the more a skill is leveled, the more it helps to level the character. This shifted the focus away from character creation and more onto character development. The flexibility of the games' engines has facilitated the release of game extensions (or mods) through "The Elder Scrolls Construction Set".


title: The Elder Scrolls

text: "The Elder Scrolls" main series of games emphasizes different aspects of the gaming experience than most role-playing games. A brief article by Joystiq in early November 2006 compared BioWare's creations to Bethesda's by noting a difference in emphasis. Bethesda's creations focused on "aesthetic presentation and open-ended adventuring"; BioWare's on a combat system and modular architecture. This overarching aim has been noted by their designers as well. Bethesda has described their motivations in creating the first series game, "Arena", as those of any good pen-and-paper role-playing games: creating an environment in which the player could be what the player wants and do what the player wants. "Daggerfall" manual begins with a design manifesto, declaring the developers' intention to "create a book with blank pages," and "a game designed to encourage exploration and reward curiosity." Choices, in the form of paths taken by the player, to do good, to chase after evil, are left open to the player, "just like in real life." This design trend continued with "Morrowind", following the hiatus of similarly epic games in the interim, though Joystiq's previously noted insistence on graphics came again to the fore. During the development of "Morrowind", Bethesda tripled its staff, so as to perfectly color its newly hand-made world. In their own words, "We knew we had to exceed the visual polish of the other games on the market, and we made it our goal to put "The Elder Scrolls" back into the forefront of game innovation."


title: The Elder Scrolls

text: "The Elder Scrolls" takes place in a high fantasy world with influences from real world cultures. Like most works of high fantasy, "The Elder Scrolls" games are typically serious in tone and epic in scope, dealing with themes of a grand struggle against a supernatural or evil force. Many races exist in the world of "The Elder Scrolls", some typical of high fantasy works, such as humans, orcs and elves; some atypical, such as the lizard-like Argonians and cat-like Khajiit; and some subversions, such as the extinct Dwemer, known colloquially as "dwarves", who follow the high fantasy stereotype of being subterranean, skilled metallurgists and masons, but are actually classified as a variety of elf who are highly technologically advanced, possessing steampunk machinery. As is also typical in high fantasy works, magic and sorcery, mythical creatures, factions with their own political agendas, walled medieval cities and strongholds, and plot elements driven by prophecies and legends are common.


title: The Elder Scrolls

text: "The Elder Scrolls" is known for its attention to detail, including extensive lore, scenery and back story. There is no omniscient narrator. Instead, the lore is presented in-universe, as written by the fictional scholars who inhabit the world, and it is subject to their biases and speculation. Players are encouraged to form their own interpretations of the lore and have developed extensive fan works. The developers avoid invalidating or overruling fan theories through canon. Internal inconsistencies are explained as errors in scholarship. Some inconsistencies, such as incorporating mutually exclusive endings to earlier games, are intentionally introduced and explained as magical paradoxes. Other elements of the lore are intentionally contradictory or made ambiguous to allow players to decide for themselves what is true. Players can, for example, deny being a prophesied hero or accept the role.


title: The Elder Scrolls

text: The first game in the series, "Arena", featured little in the way of lore and lacked many elements that would come to define the series. An elaborate system of gods and myths were introduced in the second game, "Daggerfall". The lore's complexity came from a desire to improve on the writing in "Arena", which had been criticized as lackluster.


title: The Elder Scrolls

text: After "Daggerfall", the designers focused on further expanding the lore once they realized they still did not know much about the world's fictional history or religions. The series' fictional cosmology is inspired by Gnosticism. There are contradictory creation myths, one of which claims that some of the gods were tricked into creating the mortal world, surrendering a portion of their power. These became the Nine Divines (also known as Aedra), who are worshipped as benevolent deities. A separate pantheon of more demonic deities known as the Daedra retain their full power and reside in Oblivion, a separate dimension. Individual Daedra are not necessarily evil, though they are often depicted as lacking empathy.


title: The Elder Scrolls

text: "The Elder Scrolls" games primarily take place on the continent of Tamriel, located on the planet of Nirn. The exceptions are "", which is set in a different dimension; portions of "" and the entirety of its expansion, , which take place in Oblivion; quests in Oblivion during the "Dawnguard" and "Dragonborn" add-ons of ""; and further quests in Oblivion from "The Elder Scrolls Online". Other continents exist on Nirn aside from Tamriel, such as Akavir, Yokuda, and Atmora, but the people of Tamriel have little to no contact with these other continents and therefore do not possess much verifiable knowledge about them.


title: The Elder Scrolls

text: Tamriel comprises nine provinces, each of which is dominated by a distinct race: Black Marsh is home to the Argonians; Cyrodiil is home to the Imperials; Elsweyr is home to the Khajiit; Hammerfell is home to the Redguards; High Rock is home to the Bretons; Morrowind is home to the Dunmer, or Dark Elves; Skyrim is home to the Nords; Summerset Isle is home to the Altmer, or High Elves; and Valenwood is home to the Bosmer, or Wood Elves. A tenth race, the Orsimer, or Orcs, reside in settlements scattered across Tamriel and, at some points in history, a kingdom inside High Rock known as Orsinium.


title: The Elder Scrolls

text: Although various empires have controlled Tamriel over its several thousand years of recorded history, most games in the series have taken place during the Third Cyrodiilic Empire, which initially unites the entire continent under the reign of the Septim dynasty. In "Arena", players are tasked with freeing the Emperor Uriel Septim VII from a magical prison engineered by his court wizard, who has usurped the throne and magically disguised himself as the Emperor. In "Daggerfall", Uriel VII tasks the player with finding a powerful artifact. The player can give it to any of several factions, which will use it to reshape the regional power structure. In "Morrowind", the player is prophesied to be the reincarnation of a great elven hero. Taking advantage of this, the Empire tasks the player with stabilizing the province of Morrowind by putting down a rebellion by a would-be god. In "Oblivion", a religious cult opens a dimensional gate to a Hell-like realm and throws the Empire into chaos by killing Uriel VII and all of his known heirs. Although the player assists an illegitimate royal heir in closing the dimensional gate, the heir's heroic sacrifice brings an abrupt end to the Septim bloodline, causing a succession crisis that devastates the Empire and reduces it to a rump state. In "Skyrim", the Empire (now ruled by the Mede dynasty) is recovering from a horrific war against an elven ethnostate which covers most of southwest Tamriel, and whose terms of surrender have weakened the Empire even further and ultimately led to an ongoing civil war in the province of Skyrim. Amid these mounting tensions, Tamriel has to face the return of a legendary dragon known as "the World-Eater", long after dragons were thought to have gone extinct.


title: The Elder Scrolls

text: "The Elder Scrolls Online" serves as a prequel to the Third Empire storyline, taking place in the middle of a 600-year interregnum between the Second and Third Cyrodiilic Empires. The initial game follows the player, who has been sacrificed by followers of the Daedric prince Molag Bal, as they manage to return to the mortal plane with the help of a former Emperor masquerading as a prophet. The player must join one of the three different military alliances that are vying for control of Tamriel in the Three Banners War, but is ultimately tasked with uniting all three factions against Molag Bal's attempt to assimilate the entirety of the planet Nirn into his realm of Coldharbour.


title: The Elder Scrolls

text: The Elder Scrolls themselves play a very limited role in the storyline of the series, usually only as a framing plot device (i.e. "[the events in this game] were foretold in the Elder Scrolls..."). The Elder Scrolls are rarely referenced in the games. "The Elder Scrolls IV: Oblivion" marks the first appearance of the Scrolls in the final quest of the Thieves Guild quest-line. The Scroll appears as an incomprehensible chart containing luminous glyphs. "Oblivion" further introduces monks who dedicate their lives to the study the scrolls. In "The Elder Scrolls V: Skyrim", the Scrolls are integrated into the series' creation myth and are portrayed as potentially causing insanity when deciphered. The Scrolls are used in the main quest to travel back in time and learn how to defeat the antagonist, an immortal dragon. "Skyrim"s "Dawnguard" expansion adds a quest to acquire the Scrolls to either assist or stop a vampire from blotting out the sun.


title: The Elder Scrolls

text: At E3 2016, Bethesda Game Studios director Todd Howard reported that the studio was already working on a sixth installment in "The Elder Scrolls" franchise, although it would still be "a very long way off" and at E3 2017, Bethesda Softworks vice president of public relations stated that no new title was in active development, and that they have "at least two major titles" to complete before this would change.


title: The Elder Scrolls

text: At E3 2018, Howard revealed a short teaser trailer for "The Elder Scrolls VI" and announced that it would be released following "Starfield".


title: The Elder Scrolls

text: In 2009, science-fiction author Gregory Keyes released "The Infernal City", a novel set approximately 40 years after the Oblivion Crisis. "Lord of Souls" was released in 2011 as Keyes's second novel in his "The Elder Scrolls" book series.


title: The Elder Scrolls

text: In 2012, "Complex" ranked "The Elder Scrolls" at number 20 on the list of the best video game franchises. In 2013, "The Elder Scrolls" was voted as the Greatest Game Series of the Decade on GameSpot, beating out 64 other competitors. "The Elder Scrolls" reached the final round, beating the "Grand Theft Auto" series by a margin of 52.5% of the vote for "The Elder Scrolls" to 47.5% for "Grand Theft Auto".


title: The Elder Scrolls

text: The fourth main game of the series, "Oblivion", was initially released with a Teen rating by the ESRB, but after reports that its developers failed to disclose content that would not be encountered through normal gameplay but would be inconsistent with that rating, the ESRB took a second look at "Oblivion" that took the obscured content into consideration and in an unprecedented move that drew large public attention, .


title: The Elder Scrolls

text: In August 2011, Bethesda Softworks contacted the developer of "Minecraft", Mojang, claiming that the intended trademark of the title "Scrolls" for its new game breached Bethesda's trademark on "The Elder Scrolls". On March 10, 2012, Markus Persson tweeted that the two had come to an agreement over the use of the name. The agreement prohibits Mojang from using the title "Scrolls" in any future sequels of the game.


title: The Elder Scrolls

text: In May 2019, Bethesda Softworks released a promotional free tabletop role-playing game titled "Elsweyr". It was accused of being plagiarized as it shared a very similar plot to the Dungeons and Dragons adventure "The Black Road", written by Paige Leitman and Ben Heisler, and contains reworded text that substitutes some words for synonyms. After Leitman posted about the similarities on Facebook the game was removed from their The Elder Scrolls Online Facebook page.


title: Inuyasha

text: In contrast to the typically comedic nature of much of Takahashi's previous work, "Inuyasha" deals with a darker and more serious subject matter, using the setting of the Sengoku period to easily display the violent content while still retaining some comedic elements. The manga was adapted into two anime television series by Sunrise. The first series ran for 167 episodes on Yomiuri TV from October 2000 to September 2004. The second series, "Inuyasha: The Final Act", ran for 26 episodes from October 2009 to March 2010. Four feature films and an original video animation have also been released. Other merchandise includes video games and a light novel. A sequel anime television series, titled "", aired for two seasons from October 2020 to March 2022.


title: Inuyasha

text: Viz Media licensed the manga, the two anime series, and movies for North America. Both "Inuyasha" and "Inuyasha: The Final Act" aired in the United States on Adult Swim (and later on its revived Toonami block) from 2002 to 2015.


title: Inuyasha

text: As of September 2020, "Inuyasha" had 50 million copies in circulation, making it one of the best-selling manga series. In 2002, the manga won the 47th Shogakukan Manga Award for the "shōnen" category.


title: Inuyasha

text: In modern-day Tokyo, Kagome Higurashi lives on the grounds of her family's Shinto shrine with her mother, grandfather, and younger brother. On her fifteenth birthday, while searching for her cat, Kagome is dragged into the enshrined by a centipede demon that emerges from it. Rather than hitting the bottom, Kagome finds herself in another universe which is parallel to her universe - but in the past, during Japan's Sengoku period. The demon was originally defeated fifty years prior by Kikyo, a warrior priestess who was the previous keeper of the , a powerfully magical artifact created from the sacrifice of the priestess Midoriko, which grants its holder any wish their heart desires. Kagome is revealed to be the reincarnation of the now-dead Kikyo. The Shikon Jewel was burned along with Kikyo's body to cast it out of this world entirely, in order to keep it safe from the hands of those who would use its power for evil. Kagome comes across a sleeping boy pinned by a sacred arrow to a tree, learning he is Inuyasha, a half-human, half-demon ("yōkai") whom Kikyo pinned to the tree as her final act when he attempted to steal the jewel. Kagome then gets attacked by a centipede demon and desperately frees Inuyasha to kill the centipede demon, but when he turns on her and tries to steal the jewel again, he is subdued with a magical beaded necklace to keep him in line with Kagome saying "sit" or "sit boy", which causes him to violently fall to the ground. The Shikon Jewel is extracted from Kagome's body and taken by a crow demon, which Kagome destroys with an arrow, but in doing so, inadvertently shatters the jewel into many shards that scatter across Japan and into the possession of various demons and humans.


title: Inuyasha

text: After Inuyasha gains his father's sword Tessaiga, placing him at odds with his older half-brother Sesshomaru, a powerful demon who seeks Tessaiga for himself, he aids Kagome in collecting the shards and dealing with the threats they come across as they are joined by Shippō, a young fox demon. Kikyo is later revived and revealed to have been Inuyasha's lover, but her version of how their falling out occurred brings the events into question. It is when the group is joined by the perverted monk Miroku, whose hand is cursed with a Wind Tunnel that was passed on to him from his grandfather, that they learn that his family's curse and the events which resulted in Inuyasha's imprisonment and Kikyo's death were all caused by the spider half-demon Naraku, who was born from the soul of the bandit Onigumo, who, longing for Kikyo, made a pact with demons to acquire the Shikon Jewel for his own ends. Naraku comes into possession of most of the shards while absorbing demons to increase his power and remove any weaknesses. Inuyasha's group is soon joined after by the demon slayer Sango and her two-tailed demon cat Kirara. Sango's entire clan was killed when they were tricked by Naraku and her younger brother Kohaku fell under his control. Over time, Inuyasha enhances Tessaiga into stronger forms while he contends with Naraku's schemes and minions. Inuyasha's team is loosely allied with Sesshomaru, who also becomes an enemy of Naraku after he attempts to manipulate him into doing his bidding, the resurrected Kikyo who plans to destroy Naraku by purifying the Shikon Jewel once it is completed and him with it, and Kōga, the leader of the eastern wolf demon tribe who seeks to avenge many of his comrades' deaths at the hands of Naraku. As Inuyasha and his companions journey together, he and Kagome begin to fall in love with one another, which is complicated due to Inuyasha's lingering feelings for Kikyo.


title: Inuyasha

text: Desperately hunted by his enemies, Naraku temporarily removes his human heart and mortally wounds Kikyo. Kohaku, having been previously killed but later revived by Naraku and kept alive and under his control by a Shikon Jewel fragment, eventually regains his free will and memories and attempts to escape Naraku's grasp and avenge his slain family. During that time, Sesshomaru settles things with Inuyasha to enable his brother to perfect Tessaiga to its optimal abilities. Kikyo uses the last of her life force to give Kohaku a second chance at life as Naraku fully reassembles the Shikon Jewel. Although Inuyasha and his allies defeat him for good, realizing his true desire is for Kikyo's love despite his hatred towards her and that it can never be granted, Naraku uses his wish to trap himself and Kagome inside the Shikon Jewel before dying. Revealed to be sentient, the Shikon Jewel intends for Kagome to make a selfish wish so she and Naraku will be trapped in an eternal conflict, thus prolonging its existence; however, with Inuyasha by her side, Kagome wishes for the Shikon Jewel to disappear forever, allowing her to return to her time with the well sealed, and she and Inuyasha lose contact for three years.


title: Inuyasha

text: In that time, the Sengoku period changes drastically: Sango and Miroku marry and have three children together; Kohaku resumes his journey to become a strong demon slayer with Kirara as his companion; and Shippō trains to make his demon magic stronger. Back in the present, eighteen-year-old Kagome graduates from high school before finally managing to get the Bone Eater's Well in her backyard to work again. Kagome returns to the Sengoku period, where she reunites with Inuyasha, marries him, and continues to train with Kaede to become a topmost-level priestess.


title: Inuyasha

text: Takahashi wrote "Inuyasha" after finishing "Ranma ½". In contrast to her previous comedic works such as "Urusei Yatsura" (1978–1987), "Maison Ikkoku" (1980–1987), and "One Pound Gospel" (1987–2006), Takahashi wanted to create a darker storyline that was thematically closer to her "Mermaid Saga" stories. In order to portray violent themes softly, the story was set in the Sengoku period, when wars were common. Takahashi did no notable research for the designs of samurai or castles because she considered such topics common knowledge. By June 2001, a clear ending to the series had not been established because Takahashi still was unsure about how to end the relationship between Inuyasha and Kagome. Furthermore, Takahashi said that she did not have an ending to previous manga she wrote during the beginning, having figured them out as their serialization progressed.


title: Inuyasha

text: "Inuyasha" is written and illustrated by Rumiko Takahashi. The series debuted in Shogakukan's "Weekly Shōnen Sunday" (issue #50, 1996) on November 13, 1996. "Inuyasha" finished after an eleven year and seven month run in the magazine (issue #29, 2008) on June 18, 2008. Its 558 chapters were collected in fifty-six "tankōbon" volumes by Shogakukan, released from April 18, 1997, to February 18, 2009. Shogakukan re-published the series in a 30-volume "wide-ban" edition, released from January 18, 2013, to June 18, 2015. Takahashi published a special epilogue chapter, titled , in "Weekly Shōnen Sunday" on February 6, 2013, as part of the "Heroes Come Back" anthology, which comprised short stories by manga artists to raise funds for recovery of the areas afflicted by the 2011 Tōhoku earthquake and tsunami. The chapter was later included in the last volume of the "wide-ban" edition of the manga in 2015, and was published again in "Shōnen Sunday S" on October 24, 2020.


title: Inuyasha

text: In North America, "Inuyasha" has been licensed for English language release by Viz Media, initially titled as "Inu-Yasha". They began publishing the manga in April 1997 in an American comic book format, each issue containing two or three chapters from the original manga, and the last issue was released in February 2003, which covered up until the original Japanese 14th volume. In May 1998, Viz Media began publishing the series in a first trade-paperback edition, with twelve volumes published from July 6, 1998 to October 6, 2002. A second edition began with the 13th volume, released on April 9, 2003, and the first twelve volumes, following this edition, were reprinted as well. Up until the 37th volume, Viz Media published the series in left-to-right orientation, and with the release of the 38th volume on July 14, 2009, they published the remaining volumes in "unflipped" right-to-left page layout. Viz Media published the 56th and final volume of "Inuyasha" on January 11, 2011. In 2009, Viz Media began publishing the series in their 3-in-1 omnibus volume "VizBig" edition, with the original unflipped chapters. The eighteen volumes were released from November 10, 2009 to February 11, 2014. On December 15, 2020, Viz released all eighteen of these volumes digitally.


title: Inuyasha

text: The first "Inuyasha" anime adaptation, sometimes known as , produced by Sunrise ran for 167 episodes and was broadcast in Japan on Yomiuri TV from October 16, 2000, to September 13, 2004. It was also broadcast on Nippon Television. Avex collected the episodes in a total of seven series of DVD volumes distributed in Japan between May 30, 2001, and July 27, 2005.


title: Inuyasha

text: In North America, the series was licensed for an English dub release by Viz Media. The series was first run on Adult Swim from August 31, 2002, to October 27, 2006, with reruns from 2006 to 2014. When Toonami became a block on Adult Swim, "Inuyasha" aired there from November 2012 to March 1, 2014, when the network announced that they had lost the broadcast rights to the series. On August 25, 2017, Starz announced that they would be offering episodes of the series for their Video on Demand service starting September 1, 2017. The series aired in Canada on YTV's Bionix programming block from September 5, 2003, to December 1, 2006. Viz collected the series in a total of 55 DVD volumes, while seven box sets were also released. In September 2020, Funimation announced that they would begin streaming the first 54 episodes of the series and the four films.


title: Inuyasha

text: Viz Media also released a separate series of ani-manga volumes which are derived from full-color screenshots of the anime episodes. 30 volumes were released from January 14, 2004 to December 9, 2008.


title: Inuyasha

text: In 2009's 34th issue of "Weekly Shōnen Sunday", published July 22, 2009, it was officially announced that a 26-episode anime adaption of volumes 36 to the end of the manga would be made by the first anime's same cast and crew and would air on Japan's YTV. The following week, Viz Media announced it had licensed the new adaptation, titled . The series premiered on October 3, 2009 in Japan with the episodes being simulcast via Hulu and "Weekly Shōnen Sunday" in the United States. In other parts of Asia the episodes were aired the same week on Animax Asia. The anime completed its run on March 29, 2010. Aniplex collected the series into a total of seven DVDs released between December 23, 2009, and June 23, 2010.


title: Inuyasha

text: Viz Media released the series in two DVD or Blu-ray sets which included an English dub. The first thirteen episodes, constituting the first set, were released on November 20, 2012, and the last thirteen episodes, constituting the second set, were released on February 12, 2013. The series began broadcasting in the United States and Canada on Viz Media's online network, Neon Alley, on October 2, 2012. On October 24, 2014, it was announced that Adult Swim would air "The Final Act" on the Toonami block, beginning on November 15, at 2:00 a.m. EST.


title: Inuyasha

text: In May 2020, an anime original spin-off/sequel series was announced, titled , following the journey of Towa Higurashi and Setsuna, Sesshomaru and Rin's fraternal twin daughters, and Moroha, Inuyasha and Kagome's daughter. It premiered on October 3, 2020.


title: Inuyasha

text: The series is produced by Sunrise, directed by Teruo Sato (season 1) and Masakazu Hishida (season 2) with main character designs by the original creator Rumiko Takahashi. Staff from "Inuyasha" returned, with Katsuyuki Sumisawa in charge of the scripts, Yoshihito Hishinuma in charge of the anime character designs and Kaoru Wada as composer. The cast includes Sara Matsumoto as Towa Higurashi, Mikako Komatsu as Setsuna, and Azusa Tadokoro as Moroha.


title: Inuyasha

text: Viz Media announced the rights to digital streaming, EST, and home video release of the series for North and Latin American territories.


title: Inuyasha

text: There are four animated films with original storylines written by Katsuyuki Sumisawa, the writer for the "Inuyasha" anime series. The films were released with English subtitles and dubbed audio tracks on Region 1 DVD by Viz Media. Together, the four films have earned over US$20 million in Japanese box offices.


title: Inuyasha

text: The first film, "", was released in 2001. In the film, Inuyasha and his friends confront Menomaru, a demonic moth warrior brought to life by one of the shards.


title: Inuyasha

text: In the second film, "", released in 2002, the group seemingly kills Naraku for good and return to their normal lives, only to encounter a new enemy named Kaguya, a character based on the literature "The Tale of the Bamboo Cutter".


title: Inuyasha

text: The third film, "", was released in 2003. In it, Inuyasha and Sesshomaru are forced to work together to seal the evil Sō'unga, their father's third sword, when it is awakened from its sheath.


title: Inuyasha

text: The fourth and final film, "", was released in 2004. It follows Inuyasha and his friends protecting a group of half-demon children from four evil demons on an ancient mystical island.


title: Inuyasha

text: A 30-minute original video animation titled , was presented on July 30, 2008, at an "It's a Rumic World" exhibit at the Matsuya Ginza department store in Tokyo's Ginza shopping district. The episode uses the original voice cast from the anime series. It was released in Japan on October 20, 2010, in both DVD and Blu-ray formats.


title: Inuyasha

text: Multiple soundtracks and character songs were released for the series by Avex Mode. Three character singles were released August 3, 2005 – by Inuyasha featuring Kagome, by Miroku featuring Sango and Shippō, and by Sesshomaru featuring Jaken and Rin. The singles charted at number 63, 76, and 79 respectively on the Oricon chart. Three more character songs were released on January 25, 2006 – by Naraku, by Kagome Higurashi, and by Bankotsu and Jakotsu. The singles charted at number 130, 131, and 112 respectively on the Oricon chart.


title: Inuyasha

text: On March 24, 2010, Avex released , a best album that contains all the opening and ending theme songs used in the series. The album peaked at number 20 on the Oricon album chart and charted for seven weeks.


title: Inuyasha

text: Two titles were released for the PlayStation: an RPG simply titled "Inuyasha", and the fighting game "", the latter of which was released in North America. For the PlayStation 2, the two released games were the RPG "" and the fighting game "", which also received an English version. An English-only RPG, "", was released for the Nintendo DS on January 23, 2007.


title: Inuyasha

text: Inuyasha's sword, Tessaiga, has appeared in "Monster Hunter" as a craftable weapon using items gained from a special event.


title: Inuyasha

text: An English-language original collectible card game created by Score Entertainment that was first released on October 20, 2004.


title: Inuyasha

text: A light novel, written by Tomoko Komparu and illustrated by Rumiko Takahashi, was published by Shogakukan in 2004.


title: Inuyasha

text: In 2000, a Japanese live-action stage play ran from April through May in the Akasaka ACT Theater in Tokyo, around the same time the anime series began production. The play's script followed the general plot line of the original manga, with a few minor changes to save time. A second run of the play ran from January through February in 2001 at the Akasaka ACT Theater in Tokyo.


title: Inuyasha

text: In February 2017, it was announced that a stage play adaptation of "Inuyasha" would be performed at Tennozu Galaxy Theater in Tokyo from April 6–15 of the same year, featuring Yutaka Kyan from Golden Bomber as Inuyasha and Nogizaka46's Yumi Wakatsuki as Kagome.


title: Inuyasha

text: "Inuyasha" was one of the Manga Division's Jury Recommended Works at the 5th and 12th installments of the Japan Media Arts Festival in 2001 and 2008, respectively. In 2002, the manga won the 47th Shogakukan Manga Award in the "shōnen" category. On TV Asahi's Manga Sōsenkyo 2021 poll, in which 150,000 people voted for their top 100 manga series, "Inuyasha" ranked 28th.


title: Inuyasha

text: As of February 2010, "Inuyasha" had over 45 million copies in circulation. As of September 2020, the manga had over 50 million copies in circulation. Individual volumes from "Inuyasha" have been popular in Japan, taking high places in rankings listing sales. In North America, the manga volumes have appeared various times in "The New York Times" and Diamond Comic Distributors top selling lists. Moreover, in 2005 "Inuyasha" was one of the most researched series according to Lycos.


title: Inuyasha

text: Reviewing volume two for Ex.org, Eri Izawa wrote that "Inuyasha" combines many of Rumiko Takahashi's best elements; "fast paced action, interesting characters, deep doses of imaginative fantasy, a bit of horror, and those famous touches of Takahashi humor." She also praised the "undeniably intelligent and observant" Kagome as refreshing. Izawa described the faults of the series as subtle and minor; feeling that the action sometimes seems to drag a little and that some of the characters are too familiar to those from Takahashi's previous works. Rebecca Bundy began her review of volume 23 of "Inuyasha" for "Anime News Network" by claiming; "Twenty three volumes in and this series still packs a serious punch." She called its balance of action, conversation and "reflection" perfect, and noted it had plenty of character development for the main cast, sans Koga. Bundy's sole complaint was that she felt the character designs had changed a modest amount since the beginning of the series. Even though they had not read "Inuyasha" since around volume six, Manga Life's Penny Kenny said they were able to jump right in with volume 52 thanks in part to the sense of familiarity provided by Takahashi "riffing on the same themes." Kenny stated that Takahashi's genius lies in her "endless improvisations on the standard elements" by adding new enemies and monsters she forces the heroes to up their game and grow as individuals. The reviewer described the art as having little background detail, with Takahashi instead focusing on the characters and their actions. Kenny also noted that, like all of the manga artist's works, the drama is heightened by levity, with each character having their own style of humor.


title: Inuyasha

text: The anime of "Inuyasha" was ranked twenty by TV Asahi of the 100 best anime series in 2006 based on an online survey in Japan. In ICv2's Anime Awards from both 2004 and 2005, the series was the winner in the category of Property of the Year. In the Anime Grand Prix polls by "Animage", "Inuyasha" has appeared various times in the category of Best Anime, taking third place in 2003. In the American Anime Awards from 2007, "Inuyasha" was a nominee in the categories of Best Cast, Best Long Series, and Best Anime Feature, but lost to "Fullmetal Alchemist" and "", respectively. A 2019 NHK poll of 210,061 people saw "Inuyasha" named Takahashi's best animated work. Inuyasha and Sesshomaru were voted first and third place respectively in her characters category.


title: Inuyasha

text: The English DVDs from the series had sold over one million copies between March 2003 and November 2004, with the first film's DVD topping the Nielsen VideoScan anime bestseller list for three weeks. , Viz Media have sold more than "Inuyasha" home video units. Mania Entertainment listed the series in an article ranking anime series that required a reboot, criticizing the series' repetitiveness.


title: Tony Khan

text: Antony Rafiq Khan (born October 10, 1982) is an American businessman, promoter, and sports executive. He is known for his involvement in American football, professional wrestling and soccer and is best known as the founder and co-owner of All Elite Wrestling (AEW), in which he also holds the positions of president, chief executive, general manager and executive producer of the promotion.


title: Tony Khan

text: He is the son of businessman Shahid Khan, who is the owner of the Jacksonville Jaguars of the National Football League (NFL) and club Fulham. He holds executive roles at both organizations: with the Jaguars, he is chief football strategy officer and with Fulham, he is the vice-chairman and director of football operations. Other business ventures that Khan is involved in include TruMedia Networks, Activist Artists Management and Ring of Honor (ROH).


title: Tony Khan

text: Tony Khan was born on October 10, 1982, in Urbana–Champaign, Illinois, United States, to Pakistani-American father, Shahid Khan, and an American mother, Ann Carlson. His father became a billionaire in the automotive industry, through his ownership of Flex-N-Gate, which supplied car bumpers. He also has a sister named Shanna. Tony graduated from the University Laboratory High School in 2001 and University of Illinois Urbana-Champaign in 2007 with a Bachelor of Science degree in finance.


title: Tony Khan

text: Khan joined the Jacksonville Jaguars in July 2012, following his father's purchase of the team, and currently serves as Senior President of Football and Analytics.


title: Tony Khan

text: In April 2020, then-Jaguars defensive end Yannick Ngakoue referred to Khan as "spoiled", after a confrontation on Twitter. Ngakoue was eventually traded to the Minnesota Vikings.


title: Tony Khan

text: On February 22, 2017, Khan was named as vice-chairman and director of football operations of Fulham. He oversees the identification, evaluation, recruitment, general maintenance and signing of players for Fulham. Khan assumed these responsibilities following a period of advising the football operations at the club, particularly in the areas of analytics and research. Although Khan was not able to have an immediate effect (as it was after the January transfer window), Fulham only lost twice and went on a run that saw them finish the season in sixth place, where they were defeated in the play-off semi-final to Reading.


title: Tony Khan

text: Khan's first full season as vice-chairman, saw the breakout of youth product Ryan Sessegnon as well as the mid-season loan signing of Aleksandar Mitrović amongst the goals, as Fulham earned promotion to the Premier League by defeating Aston Villa in the play-off final, of which he was present. In the 2018–19 season, Fulham brought in a number of expensive signings, headlined by the permanent signing of Mitrović from Newcastle United and Jean Michaël Seri from Nice. By January 2019, Fulham were stuck in the relegation zone, despite having sacked Slaviša Jokanović and replacing him with Claudio Ranieri. Around this time, Khan was criticised for telling a supporter of the club to "go to hell", although he claimed that this person had previously hounded him before. After Ranieri's departure, BBC Radio 5 Live pundits Ian Wright and Chris Sutton questioned Khan's capability in the job, with Wright even suggesting that Shahid Khan should sack his son. Fulham ended the season in 19th place, resulting in the second relegation under Shahid Khan's ownership.


title: Tony Khan

text: In the 2019–20 season, caretaker manager Scott Parker was named manager on a permanent basis, with the summer transfers consisting mostly of loan signings. Fulham would end the season – which was interrupted by the COVID-19 pandemic – in 4th place, once again earning promotion to the Premier League by defeating Brentford in the play-off final. Unable to appear at the final, Khan made a FaceTime call to congratulate Fulham's players. In the 2020–21 season, Fulham brought in a mix of loan and permanent signings, including Terence Kongolo and Harrison Reed who played for the club on loan the previous season. In September 2020, Khan was called a "clown" by Sky Sports pundit Jamie Carragher for tweeting critical comments of Fulham players, and described the transfer history of Khan as "a right mess". Khan's comments angered Parker, who described the situation as "the world we live in". Fulham ended the season in 18th place, resulting in another relegation. In the 2021–22 season, Marco Silva succeeded Parker as manager, leading to Fulham topping the Championship. Mitrović scored 43 goals, easily breaking the record set by Ivan Toney (in 2020–21), as well as the record set by Guy Whittingham for the most scored in a 46-game season. In an interview with "The Athletic", Khan stated that he had convinced Mitrović to stay, despite interest from Dynamo Moscow and following a season in which he only scored three goals. He was also optimistic that this would be the season that Fulham would no longer be perceived as a "yo-yo club".


title: Tony Khan

text: In late 2018, Khan, who is a lifelong fan of professional wrestling, filed for several trademarks for a new venture that was shortly thereafter confirmed to be a new professional wrestling promotion, All Elite Wrestling (AEW). Khan and his father, Shahid Khan, are the promotion's lead investors. The company was officially announced on January 1, 2019, along with its first event, Double or Nothing, which took place on May 25, 2019, at the MGM Grand Garden Arena in Las Vegas, Nevada. Khan serves as president and CEO of AEW.


title: Tony Khan

text: On April 25, 2019, Khan revealed the five-year plan for AEW where he stated: "The 5-year plan for AEW is firstly, to have built up a brand, secondly to have built up a roster and thirdly, to have established AEW as a top brand in wrestling for an audience who desire fast-paced exciting action and want a product that is more of a sporting based product."


title: Tony Khan

text: On May 1, 2020, Khan talked about the creative process in AEW and how he grants creative freedom to the AEW talent wrestlers on the roster. At the same time, he does not want to write dialogue that is not believable for a specific wrestler, saying he would never hand a wrestler a piece of paper and tell them to memorize six paragraphs to recite. Khan singled out Darby Allin as a prime example of a talented performer that needs to speak in his own words, saying: "I can't speak for Darby Allin, nobody can but Darby." Khan has also stated: "I'm deep in the weeds. I write shows, lay out a large percentage of the stories, approve any and every segment that goes on the air, and I don't just sit around and wait for people to pitch ideas to me." The Executive Vice Presidents of AEW, The Young Bucks, have clarified that Khan has the final say on AEW creative and booking, and that even though the other Executive Vice Presidents of AEW, Kenny Omega, Young Bucks themselves, and Cody Rhodes have had a lot of creative freedom for their own matches and segments, and have a "back and forth creative flow" with Khan, Khan has the final say on everything.


title: Tony Khan

text: In June 2021, Khan made another statement on the AEW business perspective, saying: "I don't want to be the next 'blank' wrestling company of the past—fill in the blank ... . We love wrestling of the past, wrestling of the present and wrestling of the future... That's what gives us a great chance to retain and gain audience share, ... I'm glad that WCW failed because it created a vacancy for us to come in and succeed ... but it made it a fairly bleak period for the wrestling business."


title: Tony Khan

text: On September 3, 2021, during an AEW media call, Khan further clarified that "not one person on the roster has creative control". Khan further stated: "It's not like WCW and that is one of the issues with WCW ... When you have a person who has creative control in their contract, it can hold up the show. I don't know how you get through TV doing that." Khan then added: "Just because nobody has a contractual right to tell me 'you can't make me do that, you can't put me in that match,' doesn't mean I want to put people in bad situations or do things that don't make sense to them or for their career or for the fans."


title: Tony Khan

text: Khan's work with All Elite Wrestling has granted him the "Wrestling Observer Newsletter" Promoter of the Year award from 2019 to 2021 and the Best Booker from 2020 to 2021. Khan has been praised by multiple people in the wrestling industry, including Chris Jericho, Jim Ross, Jon Moxley, Britt Baker, Matt Hardy, Adam Cole, Malakai Black, and former wrestling promoter Eric Bischoff.


title: Tony Khan

text: In December 2021, Khan came under fire for comments responding to released wrestler Big Swole's allegations of deficits in structure, as well as lack of diversity; in response, Khan stated that he "let Swole's contract expire as [he] felt her wrestling wasn't good enough."


title: Tony Khan

text: On the March 2, 2022 episode of "AEW Dynamite", Khan announced that he had acquired professional wrestling promotion Ring of Honor (ROH) from Sinclair Broadcast Group. The acquisition includes ROH assets such as the promotion's video library, brand assets, intellectual property, production equipment and more. Khan also announced that he intends to make the ROH library available to the public in its entirety. It was later clarified through a press release issued by Khan's Twitter account that the acquisition would be made through an entity wholly-owned by Khan, resulting in the purchase being made separately from AEW. On March 6, 2022, Khan revealed that he planned to keep ROH running as a separate entity from AEW, and also indicated that ROH could possibly be used as a developmental brand for AEW.


title: Tony Khan

text: Khan is the owner and chairman of TruMedia Networks, a Boston-based engineering firm specializing in innovative sports analytics solutions for leagues, franchises, and media partners across the athletic sports industry. Khan acquired TruMedia Networks in 2015, and under his ownership, the company has expanded its sports analytics engineering services, with clients including ESPN, the National Football League, Zebra Technologies, and over 60 percent of all Major League Baseball clubs.


title: Tony Khan

text: Along with TruMedia Networks, Khan and his family helped fund Activist Artists Management, a talent management and advisory firm founded in 2018. Khan made a significant investment in the firm, and separately established the Activist content and venture fund focused on investments in media, entertainment, hospitality as well as consumer products, services, and technologies. As an entertainment company, it seeks to protect and build all aspects of an artist's career while leveraging their authentic voice and related platform in an effort to effect positive change. Activist, steered by industry leaders Bernie Cahill and Gregg Suess, provides comprehensive management services for its clients including music management, talent and brand management, and film and TV development.


title: E

text: E, or e, is the fifth letter and the second vowel letter in the Latin alphabet, used in the modern English alphabet, the alphabets of other western European languages and others worldwide. Its name in English is "e" (pronounced ); plural "ees", "Es" or "E's". It is the most commonly used letter in many languages, including Czech, Danish, Dutch, English, French, German, Hungarian, Latin, Latvian, Norwegian, Spanish, and Swedish.


title: E

text: The Latin letter 'E' differs little from its source, the Greek letter epsilon, 'Ε'. This in turn comes from the Semitic letter "hê", which has been suggested to have started as a praying or calling human figure ("hillul" 'jubilation'), and was most likely based on a similar Egyptian hieroglyph that indicated a different pronunciation. In Semitic, the letter represented (and in foreign words); in Greek, "hê" became the letter epsilon, used to represent . The various forms of the Old Italic script and the Latin alphabet followed this usage.


title: E

text: Although Middle English spelling used to represent long and short , the Great Vowel Shift changed long (as in 'me' or 'bee') to while short (as in 'met' or 'bed') remained a mid vowel. In other cases, the letter is silent, generally at the end of words like queue.


title: E

text: In the orthography of many languages it represents either , , , or some variation (such as a nasalized version) of these sounds, often with diacritics (as: ) to indicate contrasts. Less commonly, as in French, German, or Saanich, represents a mid-central vowel . Digraphs with are common to indicate either diphthongs or monophthongs, such as or for or in English, for in German, and for in French or in German.


title: E

text: The International Phonetic Alphabet uses for the close-mid front unrounded vowel or the mid front unrounded vowel.


title: E

text: 'E' is the most common (or highest-frequency) letter in the English language alphabet (starting off the typographer's phrase ETAOIN SHRDLU) and several other European languages, which has implications in both cryptography and data compression. In the story "The Gold-Bug" by Edgar Allan Poe, a character figures out a random character code by remembering that the most used letter in English is E. This makes it a hard and popular letter to use when writing lipograms. Ernest Vincent Wright's "Gadsby" (1939) is considered a "dreadful" novel, and supposedly "at least part of Wright's narrative issues were caused by language limitations imposed by the lack of "E"." Both Georges Perec's novel "A Void" ("La Disparition") (1969) and its English translation by Gilbert Adair omit 'e' and are considered better works.


title: E

text: In British Sign Language (BSL), the letter 'e' is signed by extending the index finger of the right hand touching the tip of index on the left hand, with all fingers of left hand open.


title: E

text: In the hexadecimal (base 16) numbering system, E is a number that corresponds to the number 14 in decimal (base 10) counting.


title: Non-commissioned officer

text: A non-commissioned officer (NCO) is a military officer who has not pursued a commission. Non-commissioned officers usually earn their position of authority by promotion through the enlisted ranks. (Non-officers, which includes most or all enlisted personnel, are of lower rank than any officer.) In contrast, commissioned officers usually enter directly from a military academy, officer candidate school (OCS), or officer training school (OTS) after receiving a post-secondary degree.


title: Non-commissioned officer

text: The NCO corps usually includes many grades of enlisted, corporal and sergeant; in some countries, warrant officers also carry out the duties of NCOs. The naval equivalent includes some or all grades of petty officer. There are different classes of non-commissioned officers, including junior (lower ranked) non-commissioned officers (JNCO) and senior/staff (higher ranked) non-commissioned officers (SNCO).


title: Non-commissioned officer

text: The non-commissioned officer corps has been referred to as "the backbone" of the armed services, as they are the primary and most visible leaders for most military personnel. Additionally, they are the leaders primarily responsible for executing a military organization's mission and for training military personnel so they are prepared to execute their missions. NCO training and education typically includes leadership and management as well as service-specific and combat training.


title: Non-commissioned officer

text: Senior NCOs are considered the primary link between enlisted personnel and the commissioned officers in a military organization. Their advice and guidance are considered particularly important for junior officers and in many cases to officers of all senior ranks.


title: Non-commissioned officer

text: In the Australian Army, lance corporals and corporals are classified as junior NCOs (JNCOs), sergeants and staff sergeants (currently being phased out) are classified as senior NCOs (SNCOs), while warrant officer class two and warrant officer class one are classified as warrant officers (WOs).


title: Non-commissioned officer

text: In the New South Wales Police Force, NCOs perform supervisory and coordination roles. The ranks of probationary constable through to leading senior constable are referred to as "constables". All NCOs within the NSW Police are given a warrant of appointment under the Commissioner's hand and seal.


title: Non-commissioned officer

text: All officers within the Australian Defence Force Cadets are non-commissioned, with ADFC officers appointed by the Director-General of their respective branch.


title: Non-commissioned officer

text: In Brazil, a non-commissioned officer is called "Graduado" and includes the ranks from corporal to sub-lieutenant (or sub-officer in the Brazilian Air Force), the latter being equivalent to warrant officers.


title: Non-commissioned officer

text: In the Canadian Forces, the Queen's Regulations and Orders formally defined a non-commissioned officer as "A Canadian Forces member holding the rank of Sergeant or Corporal." In the 1990s, the term "non-commissioned member" (NCM) was introduced to indicate all ranks in the Canadian Forces from recruit to chief warrant officer.


title: Non-commissioned officer

text: By definition, with the unification of the Canadian Forces into one service, the rank of sergeant included the naval rank of petty officer 2nd class, and corporal includes the naval rank of leading seaman; corporal also includes the appointment of master corporal (naval master seaman).


title: Non-commissioned officer

text: NCOs are officially divided into two categories: junior non-commissioned officers, consisting of corporals/leading seamen and master corporals/master seamen; and senior non-commissioned officers, consisting of sergeants and petty officers 2nd class. In the Royal Canadian Navy, however, the accepted definition of "NCO" reflects the international use of the term (i.e. all grades of petty officer).


title: Non-commissioned officer

text: Junior non-commissioned officers mess and billet with privates and seamen; their mess is usually referred to as the junior ranks mess. Conversely, senior non-commissioned officers mess and billet with warrant officers; their mess is normally referred to as the warrant officers and sergeants mess (army and air force establishments) or the chiefs and petty officers mess (naval establishments).


title: Non-commissioned officer

text: As a group, NCOs rank above privates and below warrant officers. The term "non-commissioned members" includes these ranks.


title: Non-commissioned officer

text: In the Finnish Defence Force, NCO's ("aliupseeristo") includes all ranks from corporal ("alikersantti", lit. sub-sergeant) to sergeant major ("sotilasmestari", lit. soldier master). Ranks of lance corporal ("korpraali") and leading seaman ("ylimatruusi") are considered not to be NCO ranks. This ruling applies to all branches of service and also to the troops of the Border Guard.


title: Non-commissioned officer

text: (meaning: "under officer" or "sub-officer") is a class of ranks between the rank-and-file ("hommes du rang") and commissioned officers ("officiers"). Corporals ("caporal" and "caporal-chef") belong to the rank-and-file. Sous-officiers include two subclasses: "subalternes" (sergents and sergents-chefs) and "supérieurs" (adjudants, adjudants-chefs and majors). "Sous-officiers supérieurs" can perform various functions within a regiment or battalion, including commanding a platoon or section.


title: Non-commissioned officer

text: In Germany and German-speaking countries like Austria, the term "Unteroffizier" describes a class of ranks between normal enlisted personnel ("Mannschaften" or in Austria "Chargen") and officers ("Offiziere"). In this group of ranks there are, in Germany, two other classes: "Unteroffiziere mit Portepee" (with sword-knot) and "Unteroffiziere ohne Portepee" (without swordknot), both containing several ranks, which in Austria would be "Unteroffiziere" (NCOs) and "Höhere Unteroffiziere" (senior NCOs or literally translated as "higher under officers"). ("Unteroffiziere" can be literally translated as "under officer", or perhaps more idiomatically as "lower officer" or "sub-officer".)


title: Non-commissioned officer

text: In the Indian Armed Forces, junior commissioned officers are promoted from non-commissioned officers and are broadly equivalent to warrant officers in Western armies. Senior non-commissioned officers are promoted to JCO rank on the basis of merit and seniority, restricted by the number of vacancies. In between the Commissioned Officer and the NCOs lies the Junior Commissioned Officers. They are treated with great respect as they have a minimum of 28 yrs and over service and are referred to as Sahab by all ranks.


title: Non-commissioned officer

text: JCOs are entrusted with supervisory roles and the three JCO ranks are Subedar Major, Subedar and Naib Subedar. JCOs are equivalent in status to Group B (Gazetted) of Government of India.


title: Non-commissioned officer

text: JCOs are currently enrolled as jawans and few of them get promoted to officers over a period of time-based on their performance and on their ability to clear promotion examinations. A few JCOs are directly enrolled as religious teachers and in certain technical arms such as the Corps of Engineers. As of 2021, the Indian Army is discussing a proposal to directly enrol Junior Commissioned Officers (JCOs) in all arms of the service to address the shortage of commissioned officers. According to the proposal, the Indian Army will directly induct JCOs who have cleared the Services Selection Board (SSB) interview. The UPSC will conduct an entrance examination, which would be followed by an SSB interview and a medical examination. Selected candidates would then be trained for one and a half years before joining the units as JCOs. Subsequently, they would be promoted to officers up to the rank of Colonels based on their length of service and qualifications.


title: Non-commissioned officer

text: In Ireland, the Irish Defence Forces have a professional body of non-commissioned officers from the ranks of Corporal (Cpl) (OR-4) to Regimental Sergeant Major (RSM) (OF-9) in the Irish Army and Air Corps.


title: Non-commissioned officer

text: In the Irish Naval Service the NCO ranks rise from Leading Hand or Leading Rate (OR-4) to Warrant Officer (OR-9). In Irish Naval Service parlance the rate or rating is the service members specialisation. Therefore, L/S refers to Leading Seaman, L/RRT refers to Leading Radio Radar Technician and so on.


title: Non-commissioned officer

text: Further to the distinctions within the Irish Defence Forces you have Junior and Senior NCOs. Junior NCOs are Corporals and Sergeants, (OR-4 and OR-5), and Senior NCOs are Company Sergeant and Company Quartermaster Sergeants to Regimental Sergeant Majors and Regimental Quartermaster Sergeants (OR-7 to OR-9). In the Irish Naval Service, this is further complicated by having Junior and Senior Ratings. Junior ratings from Ordinary Rate (OR-1) to Leading Rate (OR-4), and Senior Ratings are from Petty Officer (OR-5) to Warrant Officer (OR-9). Therefore, it can occur that a person incorrectly describes themselves as a Senior NCO when in fact they mean a Senior Rating.


title: Non-commissioned officer

text: On 1 January 2016, the Norwegian Armed Forces reintroduced non-commissioned officers in all service branches, having had a single rank tier since 1930, except for certain technical and maintenance units from 1945 to 1975. The NCOs are called specialists, and rank from sergeant to sergeant major (NATO ranks OR5–OR9). The Specialist Corps lance corporal and corporal ranks (OR2–OR4) are reserved for enlisted personnel, while the rank of private (OR1) is for conscripts only.


title: Non-commissioned officer

text: The NCOs are in charge of military training, discipline, practical leadership, role modelling, unit standards and mentoring officers, especially juniors. Officers commanding platoons and above are assigned a chief or master sergeant, which is the unit's highest ranking specialist, although chief and master sergeants are functions and not ranks in themselves.


title: Non-commissioned officer

text: Norway took a top-down approach to establishing the Specialist Corps. Since August 2015, volunteer commissioned officers have converted into sergeant majors, command sergeants and first sergeants.


title: Non-commissioned officer

text: In the Singapore Armed Forces, the term "non-commissioned officer" is no longer officially used, being replaced with Specialist for all ranks from 3rd Sergeant to Master Sergeant (Staff and Master Sergeants are known as Senior Specialists). The term used to address Warrant Officers and Specialists combined is "WOSpec". The term "NCO" however is still frequently used unofficially in the army.


title: Non-commissioned officer

text: In 1983 the NCO corps, since 1972 called the "Platoon Officer Corps", was disbanded and its members were given commissions as officers in ranks of second or first lieutenant in Sweden's new one-tier military leadership system. In 2009 a similar system as the NCO corps was re-established, called "specialist officers". Direct recruitment from civilian life is followed by basic and preparatory leadership training, and advanced leadership training during 1.5 year as a specialist cadet at the military academy in Halmstad, a warrant as an OR-6, followed by specialist technical training. Swedish specialist officers have relative ranks that match those of the commissioned officers; an OR-7 takes precedence over a second lieutenant, for instance.


title: Non-commissioned officer

text: Non-commissioned officer, called in Turkish as "astsubay", is the rank belonging to the enlisted class below the officer in the military hierarchy.


title: Non-commissioned officer

text: Military persons who are assigned as an assistant to the officer in training, administration and administration and other administrative tasks at the subordinate command levels of the Land, Naval and Air Forces of the Army of the Republic of Turkey, and the Gendarmerie General Command and the Coast Guard Command are called non-commissioned officers.


title: Non-commissioned officer

text: In the British Armed Forces, NCOs are divided into two categories. Lance corporals (including lance bombardiers) and corporals (including lance sergeants, bombardiers, and lance corporals of horse) are junior NCOs. Sergeants (including corporals of horse), staff sergeants (including colour sergeants and staff corporals), and RAF chief technicians and flight sergeants are senior NCOs.


title: Non-commissioned officer

text: Warrant officers are often included in the senior NCO category, but actually form a separate class of their own, similar in many ways to NCOs but with a royal warrant. Senior NCOs and WOs have their own messes, which are similar to officers' messes (and are usually known as sergeants' messes), whereas junior NCOs live and eat with the unranked personnel, although they may have a separate corporals' club to give them some separate socialising space.


title: Non-commissioned officer

text: The Royal Navy does not refer to its petty officers and chief petty officers as NCOs, but calls them senior ratings (or senior rates). Leading ratings and below are junior ratings.


title: Non-commissioned officer

text: In the Army, Air Force, and Marine Corps, all ranks of sergeant are termed NCOs, as are corporals in the Army and Marine Corps. The Marine Corps rank of lance corporal (E-3) is not an NCO, but rather a junior enlisted rank directly below corporal. The rank of corporal (E-4) in the Army and Marine Corps is a junior NCO, and is to be shown the same respect as any other NCO. However the rank of Specialist in the US Army, also with an E-4 pay grade, is not authorized to command troops and as such is not considered an NCO. In the Air Force, E-5 (staff sergeant) and E-6 (technical sergeant) are classified under the NCO tier, while E-7 (master sergeant), E-8 (senior master sergeant), and E-9 (chief master sergeant) are considered senior non-commissioned officers (SNCOs). In the Navy and Coast Guard, all ranks of petty officer are so designated. Junior NCOs (E-4 through E-6 grade), or simply "NCOs" (E-4 and E-5 only) in Marine Corps usage, function as first-tier supervisors and technical leaders.


title: Non-commissioned officer

text: NCOs serving in the top three enlisted grades (E-7, E-8, and E-9) are termed senior non-commissioned officers (chief petty officers in the Navy and Coast Guard). Senior NCOs are expected to exercise leadership at a more general level. They lead larger groups of service members, mentor junior officers, and advise senior officers on matters pertaining to their areas of responsibility.


title: Non-commissioned officer

text: Within the Marine Corps, senior NCOs are referred to as staff noncommissioned officers (SNCOs) and also include the rank of staff sergeant (E-6). SNCOs are those career Marines serving in grades E-6 through E-9 and serve as unit leaders and supervisors, primary assistants and technical advisors to officers, and senior enlisted advisors to commanding officers, commanding generals, and other higher-level commanders. The ranks include staff sergeant, gunnery sergeant (E-7), master sergeant / first sergeant (E-8), and master gunnery sergeant / sergeant major (E-9).


title: Non-commissioned officer

text: The title of "superintendent" is used by the Air Force as the title of the non-commissioned officer in charge (NCOIC) of a section, flight, squadron, group, staff agency, directorate, or similar organization. These positions are assigned to senior non-commissioned officers (SNCOs), as opposed to the titles "NCOIC" and "chief" (which are held by junior NCOs). The titles of "commander" and "director" are used for commissioned officers assigned as commanding officer of a unit or the head of a staff agency, directorate, or similar organization, respectively.


title: Non-commissioned officer

text: A select few senior NCOs in paygrade E-9 serve as "senior enlisted advisors" to senior commanders in each service (e.g., major command, fleet, force, etc.) and in DoD unified commands, e.g., United States Strategic Command, United States European Command, United States Pacific Command, etc., and DoD agencies, e.g. the Defense Information Systems Agency, Defense Intelligence Agency and the National Security Agency. One senior E-9, selected by the service chief of staff, is the ranking NCO/PO in that service, holds the highest enlisted rank for that service, and is responsible for advising their service secretary and chief of staff.


title: Non-commissioned officer

text: One E-9 holds a similar position as the SEA to the Chairman of the Joint Chiefs of Staff. Senior enlisted advisors, service enlisted advisors and the SEA to the Chairman (SEAC) advise senior officer and civilian leaders on all issues affecting operational missions and the readiness, utilization, morale, technical and professional development, and quality of life of the enlisted force.


title: Non-commissioned officer

text: Warrant officers in the United States Armed Forces are considered specialty officers and fall in between enlisted and commissioned officers. US warrant officers also have their own tier and paygrade. However, when US warrant officers achieve the rank of chief warrant officer (CWO2) or higher, they are commissioned and are considered commissioned US officers just like any other commissioned officer, but are still held in a different paygrade tier.


title: Non-commissioned officer

text: Beginning in 1967 at Fort Benning, Georgia, the US Army Noncommissioned officer candidate course (NCOCC) was a Vietnam-war era program developed to alleviate shortages of enlisted leaders at squad and platoon level assignments, training enlisted personnel to assume jobs as squad leaders in combat.


title: Non-commissioned officer

text: Based loosely on the Officer Candidate School (OCS), NCOC was a new concept (at the time) where high performing trainees attending basic infantry combat training were nominated to attend a two-phased course of focused instruction on jungle warfare, and included a hands-on portion of intense training, promotion to sergeant, and then a 12-week assignment leading trainees going through advanced training.


title: Non-commissioned officer

text: Regular Army soldiers who had received their promotion through traditional methods (and others) used derisive terms for these draftees (typically) who were promoted quicker, such as "Instant NCOs", "Shake 'n' Bake", and "Whip n' Chills".


title: Non-commissioned officer

text: The program proved to be so successful that as the war began to wind down they elected to institutionalize training noncommissioned officers and created the NCO Education System (NCOES), which was based around the NCO candidate course. The NCO candidate course generally ended in 1971–1972.


title: Non-commissioned officer

text: Within the U.S. Navy there are different ways that a sailor can earn accelerated advancement to the rank of petty officer third class. If a person tests high enough on their entrance exam they are able to select certain jobs that require a significant amount of training, far greater than the amount required for a basic job (12 months vs. 2 weeks). Because these jobs are more technically advanced, the schools have higher attrition rates, demand more responsibility, and require longer initial enlistments, these sailors are able to advance to petty officer third class. Another way for a sailor to earn accelerated advancement is by graduating in the top 10% of their class within their "A" school. For certain ratings, such as Corpsman, this has been discontinued.


title: Thank God (film)

text: Thank God is a 2022 Indian Hindi-language fantasy comedy drama film directed by Indra Kumar. It is an official remake of the 2009 Danish film "Sorte Kugler (What Goes Around)". It stars Ajay Devgn, Sidharth Malhotra and Rakul Preet Singh.


title: Thank God (film)

text: "Thank God" was released theatrically on 25 October 2022 during Diwali festivities. It received mixed reviews from critics and was a commercial failure.


title: Thank God (film)

text: Aayan Kapoor is a real estate businessman who is in debt of 16 crores. He had a growing real estate business because of his involvement in black money and had lost all his wealth due to demonetisation and now has a great amount of debt. He got his loan repaid and wanted to sell his house but could not find any buyer and starts living at his wife's house with his wife Inspector Ruhi and daughter Pihu. One day, Aayan gets involved in a road accident, where he regains consciousness in Heaven where Yama and Chitragupta provide him a chance to send him back to Earth by asking him to play a game called "Game of Life". How does Aayan complete the game and return back to earth to reunite with his family forms the crux of the plot.


title: Thank God (film)

text: The official announcement of the film was made on 7 January 2021. Principal photography began in Mumbai on 21 January, and wrapped on 11 January 2022.


title: Thank God (film)

text: The songs are composed by Tanishk Bagchi, Rochak Kohli and Chamath Sangeeth. The lyrics are written by Manoj Muntashir, Rashmi Virag, Sameer, Dulan ARX and Mellow D. The film score is composed by Amar Mohile.


title: Thank God (film)

text: "Bollywood Hungama" rated the film 3.5 out of 5 stars and wrote ""Thank God" is a film that entertains and enlightens, a perfect family entertainer this Diwali". Ganesh Aaglave of "Firstpost" rated the film 3.5 out of 5 stars and wrote "Director Indra Kumar perfectly blends comedy and drama to give us a Diwali entertainer with Ajay Devgn, Sidharth Malhotra and Rakul Preet Singh starrer "Thank God"". Dhaval Roy of "The Times of India" rated the film 3 out of 5 stars and wrote "The film has a message or two about moving on about tribulations, being humane and the importance of one's family". Devesh Sharma of "Filmfare" rated the film 3 out of 5 stars and wrote "Watch Thank God for its light-hearted moments". Rohit Bhatnagar of "The Free Press Journal" rated the film 3 out of 5 stars and wrote ""Thank God" is a so-called family entertainer that is stuck in the '90s. Watch it if you are okay to expect a sob tale rather than a pure comedy". Sonil Dedhia of "News 18" rated the film 3 out of 5 stars and wrote ""Thank God" is an entertainer with its share of funny moments". Pratikshya Mishra of "The Quint" rated the film 2.5 out of 5 stars and wrote "The film goes from comedy to grief to introspection rapidly. While all these emotions are deployed well individually, as a whole, the film suffers from this constant tonal shift". Tushar Joshi of "India Today" rated the film 2 out of 5 stars and wrote "Despite Ajay's star power and Siddharth's charm, the film fails to hold the viewers' interest".


title: Yasser Arafat

text: Mohammed Abdel Rahman Abdel Raouf al-Qudwa al-Husseini (4 / 24 August 1929 – 11 November 2004), popularly known as Yasser Arafat ( , ; ; ) or by his kunya Abu Ammar (), was a Palestinian political leader. He was Chairman of the Palestine Liberation Organization (PLO) from 1969 to 2004 and President of the Palestinian National Authority (PNA) from 1994 to 2004. Ideologically an Arab nationalist and a socialist, he was a founding member of the Fatah political party, which he led from 1959 until 2004.


title: Yasser Arafat

text: Arafat was born to Palestinian parents in Cairo, Egypt, where he spent most of his youth and studied at the University of King Fuad I. While a student, he embraced Arab nationalist and anti-Zionist ideas. Opposed to the 1948 creation of the State of Israel, he fought alongside the Muslim Brotherhood during the 1948 Arab–Israeli War. Following the defeat of Arab forces, Arafat returned to Cairo and served as president of the General Union of Palestinian Students from 1952 to 1956.