title: Stereoscopy

text: The Pulfrich effect is based on the phenomenon of the human eye processing images more slowly when there is less light, as when looking through a dark lens. Because the Pulfrich effect depends on motion in a particular direction to instigate the illusion of depth, it is not useful as a general stereoscopic technique. For example, it cannot be used to show a stationary object apparently extending into or out of the screen; similarly, objects moving vertically will not be seen as moving in depth. Incidental movement of objects will create spurious artifacts, and these incidental effects will be seen as artificial depth not related to actual depth in the scene.


title: Stereoscopy

text: Stereoscopic viewing is achieved by placing an image pair one above one another. Special viewers are made for over/under format that tilt the right eyesight slightly up and the left eyesight slightly down. The most common one with mirrors is the View Magic. Another with prismatic glasses is the KMQ viewer. A recent usage of this technique is the openKMQ project.


title: Stereoscopy

text: Autostereoscopic display technologies use optical components in the display, rather than worn by the user, to enable each eye to see a different image. Because headgear is not required, it is also called "glasses-free 3D". The optics split the images directionally into the viewer's eyes, so the display viewing geometry requires limited head positions that will achieve the stereoscopic effect. Automultiscopic displays provide multiple views of the same scene, rather than just two. Each view is visible from a different range of positions in front of the display. This allows the viewer to move left-right in front of the display and see the correct view from any position. The technology includes two broad classes of displays: those that use head-tracking to ensure that each of the viewer's two eyes sees a different image on the screen, and those that display multiple views so that the display does not need to know where the viewers' eyes are directed. Examples of autostereoscopic displays technology include lenticular lens, parallax barrier, volumetric display, holography and light field displays.


title: Stereoscopy

text: Laser holography, in its original "pure" form of the photographic "transmission hologram", is the only technology yet created which can reproduce an object or scene with such complete realism that the reproduction is visually indistinguishable from the original, given the original lighting conditions. It creates a light field identical to that which emanated from the original scene, with parallax about all axes and a very wide viewing angle. The eye differentially focuses objects at different distances and subject detail is preserved down to the microscopic level. The effect is exactly like looking through a window. Unfortunately, this "pure" form requires the subject to be laser-lit and completely motionless—to within a minor fraction of the wavelength of light—during the photographic exposure, and laser light must be used to properly view the results. Most people have never seen a laser-lit transmission hologram. The types of holograms commonly encountered have seriously compromised image quality so that ordinary white light can be used for viewing, and non-holographic intermediate imaging processes are almost always resorted to, as an alternative to using powerful and hazardous pulsed lasers, when living subjects are photographed.


title: Stereoscopy

text: Although the original photographic processes have proven impractical for general use, the combination of computer-generated holograms (CGH) and optoelectronic holographic displays, both under development for many years, has the potential to transform the half-century-old pipe dream of holographic 3D television into a reality; so far, however, the large amount of calculation required to generate just one detailed hologram, and the huge bandwidth required to transmit a stream of them, have confined this technology to the research laboratory.


title: Stereoscopy

text: In 2013, a Silicon Valley company, LEIA Inc, started manufacturing holographic displays well suited for mobile devices (watches, smartphones or tablets) using a multi-directional backlight and allowing a wide full-parallax angle view to see 3D content without the need of glasses.


title: Stereoscopy

text: Volumetric displays use some physical mechanism to display points of light within a volume. Such displays use voxels instead of pixels. Volumetric displays include multiplanar displays, which have multiple display planes stacked up, and rotating panel displays, where a rotating panel sweeps out a volume.


title: Stereoscopy

text: Other technologies have been developed to project light dots in the air above a device. An infrared laser is focused on the destination in space, generating a small bubble of plasma which emits visible light.


title: Stereoscopy

text: Integral imaging is a technique for producing 3D displays which are both autostereoscopic and multiscopic, meaning that the 3D image is viewed without the use of special glasses and different aspects are seen when it is viewed from positions that differ either horizontally or vertically. This is achieved by using an array of microlenses (akin to a lenticular lens, but an X–Y or "fly's eye" array in which each lenslet typically forms its own image of the scene without assistance from a larger objective lens) or pinholes to capture and display the scene as a 4D light field, producing stereoscopic images that exhibit realistic alterations of parallax and perspective when the viewer moves left, right, up, down, closer, or farther away.


title: Stereoscopy

text: Integral imaging may not technically be a type of autostereoscopy, as autostereoscopy still refers to the generation of two images.


title: Stereoscopy

text: Wiggle stereoscopy is an image display technique achieved by quickly alternating display of left and right sides of a stereogram. Found in animated GIF format on the web, online examples are visible in the New-York Public Library stereogram collection. The technique is also known as "Piku-Piku".


title: Stereoscopy

text: For general purpose stereo photography, where the goal is to duplicate natural human vision and give a visual impression as close as possible to actually being there, the correct baseline (distance between where the right and left images are taken) would be the same as the distance between the eyes. When images taken with such a baseline are viewed using a viewing method that duplicates the conditions under which the picture is taken, then the result would be an image much the same as that which would be seen at the site the photo was taken. This could be described as "ortho stereo."


title: Stereoscopy

text: However, there are situations in which it might be desirable to use a longer or shorter baseline. The factors to consider include the viewing method to be used and the goal in taking the picture. The concept of baseline also applies to other branches of stereography, such as stereo drawings and computer generated stereo images, but it involves the point of view chosen rather than actual physical separation of cameras or lenses.


title: Stereoscopy

text: The concept of the stereo window is always important, since the window is the stereoscopic image of the external boundaries of left and right views constituting the stereoscopic image. If any object, which is cut off by lateral sides of the window, is placed in front of it, an effect results that is unnatural and is undesirable, this is called a "window violation". This can best be understood by returning to the analogy of an actual physical window. Therefore, there is a contradiction between two different depth cues: some elements of the image are hidden by the window, so that the window appears as closer than these elements, and the same elements of the image appear as closer than the window. So that the stereo window must always be adjusted to avoid window violations.


title: Stereoscopy

text: Some objects can be seen in front of the window, as far as they don't reach the lateral sides of the window. But these objects can not be seen as too close, since there is always a limit of the parallax range for comfortable viewing.


title: Stereoscopy

text: If a scene is viewed through a window the entire scene would normally be behind the window, if the scene is distant, it would be some distance behind the window, if it is nearby, it would appear to be just beyond the window. An object smaller than the window itself could even go through the window and appear partially or completely in front of it. The same applies to a part of a larger object that is smaller than the window. The goal of setting the stereo window is to duplicate this effect.


title: Stereoscopy

text: Therefore, the location of the window versus the whole of the image must be adjusted so that most of the image is seen beyond the window. In the case of viewing on a 3D TV set, it is easier to place the window in front of the image, and to let the window in the plane of the screen.


title: Stereoscopy

text: On the contrary, in the case of projection on a much larger screen, it is much better to set the window in front of the screen (it is called "floating window"), for instance so that it is viewed about two meters away by the viewers sit in the first row. Therefore, these people will normally see the background of the image at the infinite. Of course the viewers seated beyond will see the window more remote, but if the image is made in normal conditions, so that the first row viewers see this background at the infinite, the other viewers, seated behind, will also see this background at the infinite, since the parallax of this background is equal to the average human interocular.


title: Stereoscopy

text: The entire scene, including the window, can be moved backwards or forwards in depth, by horizontally sliding the left and right eye views relative to each other. Moving either or both images away from the center will bring the whole scene away from the viewer, whereas moving either or both images toward the center will move the whole scene toward the viewer. This is possible, for instance, if two projectors are used for this projection.


title: Stereoscopy

text: In stereo photography window adjustments is accomplished by shifting/cropping the images, in other forms of stereoscopy such as drawings and computer generated images the window is built into the design of the images as they are generated.


title: Stereoscopy

text: The images can be cropped creatively to create a stereo window that is not necessarily rectangular or lying on a flat plane perpendicular to the viewer's line of sight. The edges of the stereo frame can be straight or curved and, when viewed in 3D, can flow toward or away from the viewer and through the scene. These designed stereo frames can help emphasize certain elements in the stereo image or can be an artistic component of the stereo image.


title: Stereoscopy

text: While stereoscopic images have typically been used for amusement, including stereographic cards, 3D films, 3D television, stereoscopic video games, printings using anaglyph and pictures, posters and books of autostereograms, there are also other uses of this technology.


title: Stereoscopy

text: Salvador Dalí created some impressive stereograms in his exploration in a variety of optical illusions. Other stereo artists include Zoe Beloff, Christopher Schneberger, Rebecca Hackemann, William Kentridge, and Jim Naughten. Red-and-cyan anaglyph stereoscopic images have also been painted by hand.


title: Stereoscopy

text: In the 19th century, it was realized that stereoscopic images provided an opportunity for people to experience places and things far away, and many tour sets were produced, and books were published allowing people to learn about geography, science, history, and other subjects. Such uses continued till the mid-20th century, with the Keystone View Company producing cards into the 1960s.


title: Stereoscopy

text: The Mars Exploration Rovers, launched by NASA in 2003 to explore the surface of Mars, are equipped with unique cameras that allow researchers to view stereoscopic images of the surface of Mars.


title: Stereoscopy

text: The two cameras that make up each rover's Pancam are situated 1.5m above the ground surface, and are separated by 30 cm, with 1 degree of toe-in. This allows the image pairs to be made into scientifically useful stereoscopic images, which can be viewed as stereograms, anaglyphs, or processed into 3D computer images.


title: Stereoscopy

text: The ability to create realistic 3D images from a pair of cameras at roughly human-height gives researchers increased insight as to the nature of the landscapes being viewed. In environments without hazy atmospheres or familiar landmarks, humans rely on stereoscopic clues to judge distance. Single camera viewpoints are therefore more difficult to interpret. Multiple camera stereoscopic systems like the Pancam address this problem with unmanned space exploration.


title: Stereoscopy

text: Stereogram cards and vectographs are used by optometrists, ophthalmologists, orthoptists and vision therapists in the diagnosis and treatment of binocular vision and accommodative disorders.


title: Stereoscopy

text: Stereopair photographs provided a way for 3-dimensional (3D) visualisations of aerial photographs; since about 2000, 3D aerial views are mainly based on digital stereo imaging technologies. One issue related to stereo images is the amount of disk space needed to save such files. Indeed, a stereo image usually requires twice as much space as a normal image. Recently, computer vision scientists tried to find techniques to attack the visual redundancy of stereopairs with the aim to define compressed version of stereopair files. Cartographers generate today stereopairs using computer programs in order to visualise topography in three dimensions. Computerised stereo visualisation applies stereo matching programs.


title: Stereoscopy

text: In biology and chemistry, complex molecular structures are often rendered in stereopairs. The same technique can also be applied to any mathematical (or scientific, or engineering) parameter that is a function of two variables, although in these cases it is more common for a three-dimensional effect to be created using a 'distorted' mesh or shading (as if from a distant light source).


title: Air France–KLM

text: Air France–KLM S.A., also known as Air France–KLM Group, is a Franco-Dutch airline holding company incorporated under French law with its headquarters at Charles de Gaulle Airport in Tremblay-en-France, near Paris. The group has offices in Montreuil, Seine-Saint-Denis, Paris, and in Amstelveen, Netherlands. Air France–KLM is the result of the merger in 2004 between Air France and KLM. Both Air France and KLM are members of the SkyTeam airline alliance. The company's namesake airlines rely on two major hubs, Paris–Charles de Gaulle Airport and Amsterdam Airport Schiphol respectively. Air France–KLM Airlines transported 87.3 million passengers in 2014.


title: Air France–KLM

text: On 5 May 2004, Air France–KLM was created by the mutually agreed merger between Air France and Netherlands-based KLM. As a result of the deal, the French government's share of Air France was reduced from 54.4% (of the former Air France) to 44% (of the combined airline). Its share was subsequently reduced to 25%, and later to 17.6%. At the time of the merger in May 2004, Air France and KLM combined offered flights to 225 destinations in the world. In the year ending 21 March 2003, the two companies combined transported 66.3 million passengers.


title: Air France–KLM

text: In October 2005, Air France Cargo and KLM Cargo, the two freight subsidiaries of the group, merged their commercial activities. The Joint Cargo Management Team now operates the organisation worldwide from the Netherlands.


title: Air France–KLM

text: In a 2007 opening for a majority takeover of the loss-generating Alitalia, Air France–KLM was one of three bidders, and was favoured by the board of Alitalia. However, on 2 April 2008, it was reported that negotiations have been abandoned. After the acquisition of Alitalia and Air One by Compagnia Aerea Italiana on 12 December 2008, Air France–KLM was interested once again in purchasing a participation in the new merged company. On 12 January 2009, Air France–KLM bought a 25% share in this company for €323 million.


title: Air France–KLM

text: In 2008, it was the largest airline company in the world in terms of total operating revenues, and also the largest in the world in terms of international passenger-kilometres.


title: Air France–KLM

text: Air France–KLM, along with its partner Delta Air Lines, were in talks about investing with Japan Airlines, which is part of the Oneworld alliance (rival to SkyTeam) but was experiencing financial problems. Air France–KLM, along with Delta and Delta's rival, American Airlines (AMR Corporation, part of Oneworld), discussed investments of $200–300 million to help the financially struggling carrier, which is Asia's largest airline by revenue. The Ministry of Land, Infrastructure, Transport and Tourism of Japan had recommended Air France–KLM and/or Delta for partners because of their "healthy" financial status, compared to AMR Corporation. Delta was also recommended because of its extensive Asian network, acquired through the acquisition of Northwest Airlines. Korean Air, also a SkyTeam member, was also in talks with JAL. Air France, Alitalia, China Airlines, China Southern Airlines, Korean Air, and Vietnam Airlines are SkyTeam members that currently have code-sharing with JAL. On 7 February 2010 several news outlets reported that JAL decided to keep its alliance with American Airlines and end talks with Delta. According to reports, new JAL CEO Inamori and ETIC officials, decided that switching alliances (from Oneworld to SkyTeam) would be too risky and could hinder JAL's ability to turn around the airline quickly. On 9 February 2010, JAL officially announced their decision to strengthen its partnership with American, which included the joint application of antitrust immunity approval on transpacific routes. The airline also planned to fortify its relationship with other partners in the Oneworld alliance.


title: Air France–KLM

text: In February 2011, Air France–KLM and Delta Air Lines were working together to examine a bid for Virgin Atlantic as Richard Branson had a 51 percent stake and the rest is held by Delta.


title: Air France–KLM

text: In early April 2016, Alexandre de Juniac, Chairman and CEO since 1 July 2013 resigned and was replaced by Jean-Marc Janaillac on 4 July 2016.


title: Air France–KLM

text: In January 2018 before the French Senate, Jean-Marc Janaillac reported for 2017 a higher revenue due to a rising fleet utilisation and a faster growth to come, and a better operating profit with 6% for the group (Air France 4%, KLM 9%) but lagging the 9% of Lufthansa and 10 to 12% of British Airways, while he deplored Paris-Charles de Gaulle luggage handling and safety waiting lines, obstructing connections, and anticipating a difficult 2018 with rising jet fuel prices and competition from Gulf carriers, Turkish Airlines, Chinese and Asian airlines, and low-cost carriers, either easyJet, Volotea, Ryanair or long haul.


title: Air France–KLM

text: At the end of 2018 Air France–KLM will select its medium-haul fleet replacement for Air France, HOP!, KLM and Transavia, operating 120 Boeing 737 NG, 118 Airbus A320ceo family, 64 Embraer E-Jets, 25 Bombardier CRJ700 series and 13 Embraer 145. After renewing its long-haul fleet with the 787 Dreamliner and the A350 XWB from 2019, specifications will be released in the first trimester, seeking proposals from Airbus, Boeing, Bombardier Aerospace and Embraer, aiming for lower aircraft noise and biofuel usage.


title: Air France–KLM

text: On 4 May 2018, Jean-Marc Janaillac announced that he will be resigning as CEO of Air France–KLM, after employees rejected new salary package.


title: Air France–KLM

text: On 16 August 2018, the Board of Directors of Air France–KLM announced the appointment of Benjamin Smith as new CEO. He took up his duties at Air France–KLM on 30 September 2018.


title: Air France–KLM

text: On 26 February 2019, the Dutch government announced that it had "purchased 12.68 percent of shares in Air France-KLM" and "plans to build up its stake to around 14 percent".


title: Air France–KLM

text: In May 2022, Air France–KLM signed a strategic partnership with CMA CGM to develop their air cargo capacities together. CMA CGM is the parent company of CMA CGM Air Cargo which was founded in 2021. As part of the agreement CMA CGM may also acquire a stake up to 9% in the Franco-Dutch airline group.


title: Air France–KLM

text: In May 2010, Air France–KLM announced increased losses (€1.56 billion for the year to 31 March 2010), and warned that the 2010 eruptions of Eyjafjallajökull had caused a further €160 million loss in the current financial year. Air France–KLM is one of the largest airline companies in Europe, with 204.7 billion passenger-km in the year ending 31 March 2011.


title: Air France–KLM

text: Private shareholders own 81.4% of the company with 37% held by former Air France shareholders and 21% held by former KLM shareholders. The Government of France owns the remaining 15.9%.


title: Air France–KLM

text: In June 2008, Air France–KLM agreed to pay $350 million to settle charges of cargo price fixing in an investigation conducted by the U.S. Justice Department. Cathay Pacific, Martinair Holland, and SAS Cargo Group also agreed to fines bringing the total to $504 million. In November 2010, the European Commission fined Air France–KLM €310 million following another price-fixing investigation.


title: Air France–KLM

text: The company spends about a third of its revenue on staff, its biggest expense, while Lufthansa only spends around a quarter, so to save around 800 million euros (app. 1.04 billion US$) annually over the next three years, the company will make a recruitment freeze which will lead to 2,000 job cuts in 2012.


title: Air France–KLM

text: In February 2014, Air-France KLM invested $100 million in Brazilian airline Gol Linhas Aéreas Inteligentes in advance of the 2014 football World Cup.


title: Air France–KLM

text: During 2015, Air France went through a severe business crisis and a pilot's strike, which made the French airline cut almost 3,000 jobs, KLM defer some of its pending 787 deliveries, KLM's cargo subsidiary Martinair to retire six McDonnell-Douglas MD-11 airplanes, and Air France–KLM to suffer as a company.


title: Air France–KLM

text: Air France–KLM's head office is located in the Roissypôle complex on the grounds of Charles de Gaulle Airport and in Tremblay-en-France, near Paris. The complex was completed in December 1995. The French firm Groupement d'Etudes et de Méthodes d'Ordonnancement (GEMO) managed the project. The architect was Valode & Pistre and the design consultants were and Sechaud-Boyssut and Trouvin. The project amounted to a cost of 137,000,000 euros.


title: Air France–KLM

text: Until January 2017, Air France–KLM also fully owned Cobalt Ground Solutions the third largest ground handling company based at London Heathrow Airport. The company was formed on 1 April 2009 by merging the two ground services subsidiaries of Air France and KLM in the UK – formerly Air France Services Ltd (AFSL) and KLM Ground Services Ltd (KGS). Cobalt Ground Solutions was sold to Groupe CRIT, who purchased 100% of the company through its subsidiary Groupe Europe Handling.


title: Air France–KLM

text: Air France Services Ltd (AFSL) was one of the major ground handling companies at Heathrow airport. AFSL was created on 15 January 1997 and was in the beginning a partnership between Air France and Servisair Ltd. Servisair then decided to pull out.


title: Air France–KLM

text: The group also owns Cygnific which is one of the biggest Sales & Service Centres of Air France–KLM. Cygnific is actually a full subsidiary of KLM Royal Dutch Airlines, operating as an independent company with its own business strategy, operational processes and human resources policy. Cygnific serves passengers and travel agents on behalf of KLM, Air France and Delta Air Lines.


title: Somatic nervous system

text: The somatic nervous system (SNS), or voluntary nervous system is the part of the peripheral nervous system associated with the voluntary control of body movements via skeletal muscles.


title: Somatic nervous system

text: The somatic nervous system consists of sensory nerves carrying afferent nerve fibers, which relay sensation from the body to the central nervous system (CNS), and motor nerves carrying efferent nerve fibers, which relay motor commands from the CNS to stimulate muscle contraction.


title: Somatic nervous system

text: The "a-" of "afferent" and the "e-" of "efferent" correspond to the prefixes "ad-" (to, toward) and "ex-" (out of).


title: Somatic nervous system

text: There are 43 segments of nerves in the human body. With each segment, there is a pair of sensory and motor nerves. In the body, 31 segments of nerves are in the spinal cord and 12 are in the brain stem. Besides these, thousands of association nerves are also present in the body.


title: Somatic nervous system

text: The somatic nervous system controls all voluntary muscular systems within the body, and the process of voluntary reflex arcs.


title: Somatic nervous system

text: The basic route of nerve signals within the efferent somatic nervous system involves a sequence that begins in the upper cell bodies of motor neurons (upper motor neurons) within the precentral gyrus (which approximates the primary motor cortex). Stimuli from the precentral gyrus are transmitted from upper motor neurons, down the corticospinal tract, to lower motor neurons (alpha motor neurons) in the brainstem and ventral horn of the spinal cord: upper motor neurons release a neurotransmitter called glutamate from their axon terminal knobs, which is received by glutamate receptors on the lower motor neurons: from there, acetylcholine is released from the axon terminal knobs of alpha motor neurons and received by postsynaptic receptors (nicotinic acetylcholine receptors) of muscles, thereby relaying the stimulus to contract muscle fibers.


title: Somatic nervous system

text: A reflex arc is a neural circuit that creates a more or less automatic link between a sensory input and a specific motor output. Reflex circuits vary in complexity—the simplest spinal reflexes are mediated by a two-element chain, of which in the human body there is only one, also called a monosynaptic reflex (there is only one synapse between the two neurones taking part in the arc: sensory and motor). The singular example of a monosynaptic reflex is the patellar reflex. The next simplest reflex arc is a three-element chain, beginning with sensory neurons, which activate interneurons inside of the spinal cord, which then activate motor neurons. Some reflex responses, such as withdrawing the hand after touching a hot surface, are protective, but others, such as the patellar reflex ("knee jerk") activated by tapping the patellar tendon, contribute to ordinary behavior.


title: Somatic nervous system

text: In invertebrates, depending on the neurotransmitter released and the type of receptor it binds, the response in the muscle fiber could either be excitatory or inhibitory. For vertebrates, however, the response of a skeletal striated muscle fiber to a neurotransmitter – always acetylcholine (ACh) – can only be excitatory.


title: Lego DC Super-Villains

text: Lego DC Super-Villains is a Lego-themed action-adventure platform video game developed by Traveller's Tales. The fourth installment in the "Lego Batman" series of games, it is a spin-off that focuses entirely on villains of the DC Universe; it is the first in the series to do so since the villain levels from "". The game was released by Warner Bros. Interactive Entertainment on 16 October 2018 in North America and 19 October worldwide. The macOS version of the game was released by Feral Interactive on 30 July 2019.


title: Lego DC Super-Villains

text: While the core gameplay follows the same style of past "Lego" titles, including the addition of a two-player cooperative multiplayer mode, "DC Super-Villains" is the first title to incorporate a customized character into the story. The plot centers around the villains of the DC Universe who, in the aftermath of the Justice League's disappearance, reluctantly take on the role of the Earth's protectors and must defeat a rival group of supervillains from another universe, who are masquerading as heroes while searching for a powerful item for their master.


title: Lego DC Super-Villains

text: "Lego DC Super-Villains" is an action-adventure game played from a third-person perspective, alternating between various action-adventure sequences and puzzle-solving scenarios.


title: Lego DC Super-Villains

text: Like previous titles from the "Lego Batman" trilogy, such as "" and "", players gain access to a roster of iconic characters from the DC Universe, each with their own unique abilities. "Lego DC Super-Villains" stands out from other Lego video games by being the first to incorporate the use of a custom character, who becomes integrated with the game's story. Initially players devise their looks, name, and style of fighting, but gain access to super-powers for their character to use as they progress in the story, along with unlocking customisation options.


title: Lego DC Super-Villains

text: The game itself operates with the same level of gameplay mechanics from previous Lego video games, as well as elements from the "Lego Batman" trilogy, focusing on a mixture of levels consisting of two modes – story and free roam – along with open-world elements in between levels, featuring a selection of locations from the DC Universe, including condensed versions of Gotham City and Metropolis, as well as Smallville, Arkham Asylum, Apokolips, the Justice League Watchtower, Stryker's Island, the Hall of Justice, S.T.A.R. Labs, and Belle Reve; story levels feature other locations such as Gorilla City, Oa, Themyscira, and Nanda Parbat.


title: Lego DC Super-Villains

text: The game features a Deluxe Edition, which grants players who purchase it access to season pass content. The season pass consists of levels based on other DC media franchises – two based on the 2018 film "Aquaman", one based on the 1993 animated film "", two based on the 2019 film "Shazam!", and one based on the 2013 "Young Justice" animated series episode "Summit". It also contains character packs, including the "DC Super Heroes: TV Series DLC Character Pack" and "DC Super-Villains: TV Series DLC Character Pack", both consisting of characters from The CW's "Arrowverse" television programs; the "Justice League Dark Character Pack"; and the "DC Movies Character Pack", a pack consisting of characters from the DC Extended Universe.


title: Lego DC Super-Villains

text: Following the capture of a super-powered individual dubbed "The Rookie", Commissioner Gordon oversees their transfer to Stryker's Island in Metropolis. As the Rookie possesses a previously-unseen ability to absorb energy to gain new super-powers, Gordon offers the incarcerated Lex Luthor a reduced prison sentence in exchange for monitoring them and assessing their potential threat. Before he can agree to the deal, Luthor's bodyguard Mercy Graves arrives to break him and the Rookie out of prison, and the trio escape alongside several other imprisoned villains, though they are pursued by the Justice League. Meanwhile, the Joker and Harley Quinn steal several items from Wayne Tech, with Batman giving chase. The combined group of villains are defeated by the sudden arrival of the "Justice Syndicate", a superhero team from a parallel universe, with only a few escaping. Before departing, Harley witnesses the Syndicate forcibly warp the Justice League away.


title: Lego DC Super-Villains

text: The Syndicate claim that the Justice League are on an off-world mission and that they are their replacements, with the group's leader Ultraman posing as reporter Kent Clarkson to feed further false information to the public. Suspicious of the Syndicate, Luthor begins uniting a massive force of villains to expose the truth and defeat the Syndicate so that they might take over. Lois Lane and Jimmy Olsen also begin their own independent investigation. During their research, the villains discover the Justice Syndicate is actually the "Crime Syndicate", who are the Justice League's villainous counterparts from Earth-3, and that they are searching for something on Earth, using their superhero personas to gain easy access to classified information and locations. Once a large enough group has been assembled, the united Legion of Doom launch an attack on the Crime Syndicate on top of LexCorp, but Luthor betrays everyone, planning to use the Syndicate's technology to be rid of them all in order to rule the Earth alone. Furious at Luthor's betrayal, the Rookie tries to stop him by blasting the machine with energy, causing it to malfunction; inadvertently bringing Apokolips near Earth and teleporting everyone present to random locations.


title: Lego DC Super-Villains

text: As the Syndicate tries to maintain order on Earth, the Joker, Harley and the Rookie find themselves on Apokolips and encounter Darkseid, the Syndicate's secret master who ordered them to search Earth for the last piece of the Anti-Life Equation. As Darkseid discovers them, the villains are rescued by the Justice League, who have just escaped their imprisonment on Apokolips. Escaping Darkseid's forces, the group learn the Syndicate has fooled the people of Earth into believing the Justice League have become evil, prompting the League to form an uneasy alliance with the Legion of Doom to defeat them.


title: Lego DC Super-Villains

text: After gathering more forces, the alliance tricks Johnny Quick into revealing the Syndicate's plans on camera. Lois broadcasts the footage worldwide, turning the public against the Syndicate. Upon defeating and sending the Syndicate back to Earth-3, the alliance focus on finding the last piece of the Equation. Batman soon discovers it to have been inside a Mother Box that Harley stole from Wayne Tech, until the Rookie inadvertently absorbed it while sending the Crime Syndicate back to Earth-3. Learning that Darkseid is sending his forces to Earth to track it down, the alliance attempts to protect the Rookie, but they are captured and taken to Apokolips, forcing the League and the Legion to mount a rescue mission. Though the Rookie is rescued, Darkseid absorbs the last piece of the Equation. However, it proves ineffective as it was altered by the physiology of the Rookie, who is now revealed to hail from Earth-3. The Rookie then uses the Anti-Life Equation to defeat Darkseid and alter his and his forces' psyches, making them kind. Though Luthor attempts to abandon them again and take over Earth, the alliance manages to restore Apokolips to its original location and return home. The Rookie is then given the chance to join the Justice League as a superhero, or to continue working for the Legion of Doom as a supervillain; the choice made is left up to the player.


title: Lego DC Super-Villains

text: If the player chooses to join the Justice League, Luthor will express disappointment at the Rookie for betraying him even though the Joker reminds Luthor that he tried to send the Rookie to the other side of the universe twice. Livewire then uses her ability to blind the Justice League and the Rookie so the villains can make their escape. The Rookie then joins the Justice League to chase down the villains.


title: Lego DC Super-Villains

text: If the player decides to join The Legion of Doom, the Joker suggests that the Rookie become their new leader as Luthor can no longer be trusted. The Rookie then teleports the villains away with Batman stating that he hates it when he's right. The Legion is then teleported to safety so they can resume their criminal activities.


title: Lego DC Super-Villains

text: In a post-credits scene, the angry Anti-Monitor arrives on Apokolips to find all its occupants still under the effect of the Rookie's powers, and proceeds to attack Darkseid, having been disgusted by his kindness.


title: Lego DC Super-Villains

text: The game was leaked by Walmart Canada in May 2018. Warner Bros. Interactive Entertainment announced the title officially on 30 May 2018. Game director Arthur Parsons revealed that the concept of a super villain themed game dates back in 2008's "Lego Batman: The Videogame", with featured levels based on a villain's point of view of the story.


title: Lego DC Super-Villains

text: The game's voice work is directed by Liam O'Brien, where this marks the first "Lego" game since "Lego Dimensions" to have original voice acting utilised by actors who are affiliated with the Screen Actors Guild‐American Federation of Television and Radio Artists (SAG-AFTRA) following the conclusion of the 2016–17 video game voice actor strike. Parsons has stated that the game utilises an "All-Star" voice cast, where he describes his excitement on the game's cast as the best one that he has ever worked on in any "Lego" game that the company has ever done. Like "Lego Batman 3: Beyond Gotham", the cast consists of a number of various actors reprising roles from various DC properties, Noticeable additions to the game's cast includes of Michael Ironside reprising his role as Darkseid for the first time since the "Justice League Unlimited" series finale "Destroyer", which aired in 2006, Zachary Levi reprising his role as the titular character from the "Shazam!" film to coincide the release the "Shazam!" DLC packs, and Greg Miller providing the voice of Polka-Dot Man. This is Gilbert Godfried's final role as Mister Mxyzptlk before his passing in 2022.


title: Lego DC Super-Villains

text: The Nintendo Switch and PC versions received "generally favorable" reviews, while the PlayStation 4 and Xbox One versions received "mixed or average" reviews, according to Metacritic. Reviewers praised the game's story, humor, and voice acting.


title: Eugene Byrd

text: Eugene Byrd (born August 28, 1975) is an American actor. He is best known for playing Wink in the film "8 Mile" and Dr. Clark Edison on the FOX series "Bones".


title: Eugene Byrd

text: Byrd was born in Philadelphia, Pennsylvania. He graduated from Greene Street Friends School in 1989 and The Crefeld School in 1993.


title: Eugene Byrd

text: Byrd began acting as a child, appearing as Arthur in the film "My Little Girl" in 1986. His subsequent film appearances include "Dead Man," "Demon Island," "Sleepers," "8 Mile," "Lift" and "." He had the lead role in "Confess," for which he won the Break-Out Performance Award at the 2006 Method Fest Independent Film Festival. He also collaborated with longtime friends Will Fuller, Jerry Della Salla and Clay Von Thomas for a film titled "The Barracks".


title: Eugene Byrd

text: Byrd had a guest spot on the Nickelodeon series "Are You Afraid of the Dark?", playing a teenage prankster named Weeds in the episode "The Tale of the Super Specs." He has also made appearances on "The Cosby Show", "Beverly Hills, 90210" as Robinson Ashe III, "Touched by an Angel" and its spinoff "Promised Land" as Lawrence "L.T." Taggert, a troubled teen struggling with gang related drug and violence issues. He starred in the Disney film "Perfect Harmony", which explores the racial tensions between African-American and white populations in South Carolina. His character, Landy Allen, is the grandson of an African-American caretaker at an all-white private academy. His character's musical talent attracts the interest of a student named Taylor Bradshaw (played by Justin Whalin), who sets out to explore the music and lives of African-American residents, knowing his actions could result in expulsion from the academy and rejection by his fellow white students and friends.


title: Eugene Byrd

text: In 1993, Byrd appeared as Walter Haines on "Ghostwriter". He portrayed the comical but defiant Oliver Cross on "Chris Cross", which won an award for "Best Children's Series" in 1994. The series aired on the Showtime from 1994 to 1995. He guest starred on "NYPD Blue", had a minor role on "Heroes" and a recurring role as Sidney on "Crossing Jordan", which aired on NBC from 2001 to 2007. He has also made appearances on "Two and a Half Men" and the Syfy series ""Eureka"" as Dr. Michael Clark in the episode "Worst Case Scenario." He played a detective on "".


title: Eugene Byrd

text: Byrd had a recurring role as Dr. Clark Edison on ""Bones"". Starting with season eight, his character is hired as a full-time staff forensic anthropologist by Jeffersonian Forensic Division head Dr. Camille Saroyan (played by Tamara Taylor). He was credited as a guest star during his tenure on the show. He also played Andy Diggle on The CW series "Arrow".


title: Eugene Byrd

text: In 2014, he was hired by video game company Electronic Arts to play Marcus "Boomer" Boone in "Battlefield Hardline".


title: Eugene Byrd

text: On January 6, 2011, "The Glendale News" reported that Byrd was arrested in California by the Glendale Police Department for suspicion of domestic assault on January 1, 2011. The disposition of this case has not been made public.


title: Sonic P-06

text: Sonic the Hedgehog: Project '06 is a platform game developed by Argentinian programmer Ian "ChaosX" Moris for Windows.


title: Sonic P-06

text: It is an unofficial remake of the 2006 video game "Sonic the Hedgehog", originally developed by Sonic Team and published by Sega for the Xbox 360 and PlayStation 3. As of September 2021, the project has had four demos released, with each demo getting a bug-fix patch that would address certain issues, while also adding more quality of life improvements, based on fan feedback.


title: Sonic P-06

text: "Project '06," a remake of the 2006 video game "Sonic the Hedgehog", is a 3D platformer. As of Release 4, the game features seven playable characters: Sonic the Hedgehog, Shadow the Hedgehog, Silver the Hedgehog, Miles "Tails" Prower, Knuckles the Echidna, Rouge the Bat, and E-123 Omega.


title: Sonic P-06

text: Although a faithful recreation, "Project '06" features various changes designed to improve the experience. The time spent on loading screens has been significantly reduced. The graphics are more detailed and the game uses different color grading. Character attributes have been altered: for example, Sonic and Silver now move faster, while Tails and Knuckles' moves from "Sonic Adventure" (1998) and "Sonic Adventure 2" (2001) have been reintroduced. Players can also choose between Sonic's animations from the final game or his animations from a 2005 prerelease showing.


title: Sonic P-06

text: "Sonic the Hedgehog" (commonly referred to as "Sonic '06") is a 2006 platform game developed by Sonic Team and published by Sega for the Xbox 360 and PlayStation 3. It was intended to be a reboot of the "Sonic" franchise, with a more realistic setting than previous games. The game faced serious problems that forced Sonic Team to rush development, and it received negative reviews for its story, controls, camera, bugs, and long load times. According to "Engadget": "Many consider "Sonic '06" to be the lowest point in the franchise... Most "Sonic" fans want to forget the game was ever released."


title: Sonic P-06

text: The game was never released on Windows personal computers, so some "Sonic" fans have made unofficial efforts to develop a port. Beginning in 2015, a group led by developers Gistix and Mefiresu worked on a port of "Sonic the Hedgehog" using the Unity game engine, and released a number of demos between 2017 and 2018. Although development on the project has continued, progress has slowed, and Gistix is no longer involved. In December 2020, Mefiresu announced that the project was cancelled.


title: Sonic P-06

text: "Project '06" is being developed by Argentinian programmer Ian "ChaosX" Moris. Moris had been a "Sonic" fan since childhood, when he received a Sega Genesis with a copy of the original "Sonic the Hedgehog" (1991). He played through the Genesis "Sonic" library. When he got a PlayStation 2 (PS2) in 2010, he played its "Sonic" releases, as he was "addicted to "Sonic the Hedgehog" and gaming overall by that point," and when he got a computer, he played more "Sonic" titles like the "Sonic Adventure" games. It was after getting the computer that Moris learned of the 2006 game, and it immediately fascinated him. "Its advertisements, atmosphere, tone and sound, CGI, graphics... everything resonated with me... It grabbed my attention like crazy." Moris unsuccessfully attempted to get a copy of the game despite being aware it had been poorly received; this did not matter to him.


title: Sonic P-06

text: It was during this time that Moris began to dabble in game development, having learned of the "Sonic" fangame community. He began working in Blitz3D before switching to Unity in 2014. His first project in Unity was the "World Adventure Project", an effort to port the 2008 game "Sonic Unleashed"—which, similar to the 2006 game, he had no way of playing—to Windows. He abandoned the "World Adventure Project" after realizing he had the ability to remake "Sonic the Hedgehog" in Unity and thus be able to experience it, despite the low quality of his computer setup. He also saw the opportunity to fix its problems and restore content that had been scrapped during development, "[giving] it a second chance." Although he had never played the game, Moris, from analyzing gameplay footage, had a strong sense of what he needed to recreate. He made a folder housing gigabytes of reference material, including footage from both prerelease and post-release.


title: Sonic P-06

text: Moris started with the few pieces of the original code that are accessible, and began by remaking each level while ignoring or hiding the problems that are present in the official game. However, he has had to develop much of "P-06" from scratch, such as the animations, textures, shaders, and typefaces, and gathered some assets from Unity. Moris recruited numerous individuals to help development. Scottish developer "Gotta Play Fast" used Autodesk 3ds Max to combine the separate model files for Sonic so he would work better in Unity, while "Beatz" assisted in creating textures, model rigging, and polishing collision detection. Other contributors include "JeraCyclo Gaming", "DaGuAr", "Volcano the Bat", "WizGenesis", "Giygas", "Acro", "LuRodSil", "NonamiEight", "Hero", "Sajid", "LuRodSil", "HyperBE32", "Knuxfan24", Thomas James Baker, and "BrianuuuSonic". Dialogue restoration, editing and script rearrangements were handled by Lost Impact Productions. Many contributors consider their work minor, as much of the actual development is handled by Moris.


title: Sonic P-06

text: Moris released the first demo of "Project '06"—containing two levels, "Wave Ocean" and "Kingdom Valley"—in April 2019. An update containing bug fixes, improved widescreen support, and other minor improvements, was released the following month. The second demo, which added the three levels; "Dusty Desert", "Flame Core", and "Radical Train", was released in October 2019, and a bug-fix update was released in November. Following the November update, Moris took a break to focus on other projects. He is unsure when the remake will be complete: "A wild guess would probably be in two years, but I'm very unsure about that." A third demo was released in July 2020 which added the rest of the stages in Sonic's story, followed by an update in August 2020 that addressed numerous bugs in the previous build. After the August build, Moris took a break from the project to work on another fangame, "Sonic Riders Overdrive". A fourth demo was released in September 2021 that added Shadow and all of his campaign levels, followed by a bugfix update later that month.


title: Sonic P-06

text: Reviewing the first demo, Nathan Grayson of "Kotaku" wrote that while "Project '06" still suffered from flaws such as poor level design, it was "already a marked improvement" over the original game, with fewer glitches and a better feel. Nick Summers of "Engadget" called "Project '06" a "remarkable feat" and said it demonstrated that Sonic remained culturally relevant despite poorly received games. In his solo re-review of the original console release, G4 co-host Jirard "The Completionist" Khalil added comments about P-06, called it "a ton of fun" said that Moris "showed me that the amount of time and love put into a game is just as important as the game itself... There were people out there who saw [the original and] thought it could be good with a bit of polish, and you know what? They were right! ... If I was just reviewing Project '06, I'd easily say it was worth your time".


title: Sabyasachi Mukherjee

text: Sabyasachi Mukherjee (born 23 February 1974) is an Indian fashion designer, jewelry designer, retailer and couturier from Kolkata, India. Since 1999, he has sold designer merchandise using the label Sabyasachi. Mukherjee is one of the Associate Designer Members of Fashion Design Council of India and the youngest board member of the National Museum of Indian Cinema.He has designed costumes for Bollywood films such as "Guzaarish", "Baabul", "Laaga Chunari Mein Daag", "Raavan", and "English Vinglish".


title: Sabyasachi Mukherjee

text: Sabyasachi comes from a middle-class Bengali family. Around 1947, his parents emigrated to India from what was then East Pakistan (now Bangladesh). Sabyasachi is originally from Kakinara, West Bengal. His early education was from Sri Aurobindo Vidyamandir, Chandannagar.


title: Sabyasachi Mukherjee

text: During the summer of 1999, Sabyasachi Mukerjee graduated from the National Institute of Fashion Technology India. Four months later, he started his eponymous which began with a workforce of three people. In 2001, he won the Femina British Council’s most outstanding young Designer of India award, which took him to London for an internship with Georgina von Etzdorf, an eclectic designer based in Salisbury. Returning home with ideas, Sabyasachi started retailing at all major stores in India.


title: Sabyasachi Mukherjee

text: In 2002, Sabyasachi Mukerjee participated at the India Fashion Week which got positive feedbacks from the press. During the spring of 2003, he made his first international runway, with the "Grand Winner Award" at the Mercedes Benz New Asia Fashion week in Singapore, which paved his way to a workshop in Paris by Jean Paul Gaultier and Azzedine Alaia. In his collection "Kora" at the Lakme Fashion Week 2003, he used unbleached and hand woven fabrics with Kantha and other hand embroideries.


title: Sabyasachi Mukherjee

text: In 2004, Sabyasachi took a step ahead with Kuala Lumpur Fashion Week and The Miami Fashion Week with a bohemian take on Indian textiles and his collection was called "The Frog Princess". His significant achievements included his coveted showing in Browns earning him a retail place at the tiny London store voted by Vogue as the best shopping destination in the world, thereby establishing himself as one of the most promising young designers for years to come.


title: Sabyasachi Mukherjee

text: In 2005, his spring-summer collection, "The Nair Sisters" was inspired by hand block printing, embroideries, bagru prints and the extensive use of cotton and other hand woven fabrics. The collection was sold at Browns & Selfridges in London. He was requested to showcase his collections at the prestigious Oxford University annual black tie charity dinner fashion show.


title: Sabyasachi Mukherjee

text: 2006, Sabyasachi’s debut Spring Summer collection’07 at New York Fashion Week earned him critical acclaim and his label started selling world-wide. The essence of this collection was based on folklore, glamour, simplicity, modern architecture and intricate detailing. There was a marked influence of paintings from the seventeenth and eighteenth century like Brueghel, Claude Monet and others. He used dark jeweled colors with muted shades accentuated with subtle texturing and indigenous embroidery. He is the only Indian designer to be a part of all three leading fashion weeks: New York, Milan and London.


title: Sabyasachi Mukherjee

text: Sabyasachi believes that the unique positioning of Indian designers is due to the exclusivity of his homeland with its rich history and culture. He believes that Indian designers bring a flavor to the west that is no longer perceived as only exotic but also a rich blend of individuality and sensitivity.


title: Sabyasachi Mukherjee

text: 2007, Sabyasachi participated at the New York and at the London Fashion Weeks plus Bridal Asia 2007, Lakme Fashion Week and the Vogue launch event in India. His "Sanctuary" collection showcased at Lakme Fashion Week Fall Winter 08 received positive reviews from the fashion editor of the New York Times, Suzy Menkes.


title: Sabyasachi Mukherjee

text: Sabyasachi closed the third edition of PCJ Delhi Couture Week (8–12 August 2012) with his New Moon collection inspired by the flavours of five cities of the world- straitjacket discipline of New York, the nostalgia of the British Raj in Kolkata, the subversive decadence of Berlin, the romanticism of Paris and bohemian flair of Barcelona. Bollywood star Sridevi was the showstopper & walked the ramp for the designer in a sari. The designer is showcasing this collection in UAE as well. Sabyasachi launched in 2008 a line of jewelry exclusively designed by himself, in association with the GAJA brand. The collection was showcased at the Vogue Wedding Show 2016. He launched his exclusive menswear collection featuring Sherwanis, Kurtas and headgear at the Lakme Fashion Week Spring Summer 09 Grand Finale show. He also started a kids wear line under the label "Chota Sabhya".


title: Sabyasachi Mukherjee

text: In 2012, the designer styled a calendar for which Bollywood actress Neha Dhupia dressed up as famous painter Frida Kahlo, who has been the designer's inspiration for the Grand Finale at WIFW Autumn-Winter 2011 where the models walked the ramp wearing Frida Kahlo-esque rose headbands and wire-rimmed glasses.


title: Sabyasachi Mukherjee

text: Sabyasachi Mukherjee's Autumn Winter 2015 collection at Amazon India Couture Week (AICW) was a collaboration with French luxury footwear and fashion designer Christian Louboutin. 80 pairs of shoes, both for men and women, all embroidered with the quintessential Sabyasachi embroidery and embellished with hand-placed sequins, were created for the show. Louboutin also modified his signature Victoria heel for the collection, to be embroidered with the signature Sabyasachi embroidery using acid dyed burnt zardozi and vintage Parsi gara. The designer has exclusively collaborated with Bergdorf Goodman New York for handcrafted pieces of fine and bohemian jewellery during January to March 2020. His palatial estate in Alipore Calcutta was partly inspired from works of Bijoy Jain and Pierre Cardin.


title: Sabyasachi Mukherjee

text: Sabyasachi's design philosophy is "personalized imperfection of the human hand". Deserts, gypsies, prostitutes, antique textiles and cultural traditions of his home town, Kolkata, have been a lifelong inspiration for this designer who believes that "clothes should just be an extension of one's intellect". He uses unusual fabrics, texturing and detailing, fusion of styles, patch-work with embellishments in a vibrant colors. His creations evoke images of ancient and medieval ages. He describes his own collections as "an International styling with an Indian soul".


title: Sabyasachi Mukherjee

text: He designs crafted bridal wear and rigorously structured pieces. On occasion, to the delight of his global audiences, the designer is known to draw inspirations from the wider world, such as exotic, indigenous ethnic European art such as the colourscapes of French impressionists like Monet and Henry Matisse in his clothes.


title: Sabyasachi Mukherjee

text: He pioneered the use of high-end luxury Indian textiles in a modern context. His unique contribution was the use of classical methods like bandhani, gota work, block printing, hand dyeing etc. in construction of modern silhouettes. Sabyasachi is especially famous for Indian Bridal Wear.


title: Sabyasachi Mukherjee

text: Mukherjee started a project called Save the Saree where he retails hand-woven Indian sarees on a non-profit basis priced at 3500 & the entire proceed goes to the weavers of Murshidabad. This initiative is also strongly supported by Film industry divas like Aishwarya Rai Bachchan, Vidya Balan.


title: Sabyasachi Mukherjee

text: He has been developing textiles from Dastkarin-Andhra Pradesh, Berozghar Mahili Samitiin-Bihar, Tantubay Samiti-Fulia and Kotpadin-Orissa.


title: Sabyasachi Mukherjee

text: The designer uses rich Indian fabrics in his collection - extensive use of Banarasi fabric can be seen in his range. Over the past two years he has also been involved in reviving cotton Benarasi sarees in pure khadi and vegetable hand block prints from Bagru.


title: Sabyasachi Mukherjee

text: He is one of the designers who, by his skillful use of Indian fabric Khadi brought it in the International platform. Sotheby's London hosted an exhibition of contemporary design named 'Inspired by India' where the designer showcased his work of khadi.


title: Sabyasachi Mukherjee

text: Sabyasachi's collection of Winter-Festive Lakme Fashion Week 2011 revived the finer version of Khadi.


title: Sabyasachi Mukherjee

text: The designer forayed into films by designing costumes for Sanjay Leela Bhansali's landmark film "Black", which earned him critical acclaim along with the National Award in 2005 for the best costume designer for a feature film.


title: Sabyasachi Mukherjee

text: Since then, he has designed for other Bollywood movies such as "Baabul", "Laaga Chunari Mein Daag", "Raavan", "Guzaarish", "Paa", "No One Killed Jessica" and "English Vinglish".


title: Sabyasachi Mukherjee

text: The entire trousseau collection of around 18 hand-crafted sarees for Bollywood diva Vidya Balan's wedding was designed by Sabyasachi for which he specially sourced the silk from Chennai. Vidya Balan also wore seven of his outfits for her public appearances whilst serving on the competition jury panel at Cannes 2013.


title: Sabyasachi Mukherjee

text: Anushka Sharma wore a pale pink lehenga and Virat Kohli wore an ivory raw silk sherwani designed by Sabyasachi at their high-profile wedding on 11 December 2017.


title: Sabyasachi Mukherjee

text: Deepika Padukone wore a red lehenga and Ranveer Singh wore a red raw silk sherwani designed by Sabyasachi at their high-profile wedding on 14 November 2018.


title: Sabyasachi Mukherjee

text: For their second wedding, both Nick and Priyanka wore custom looks by Sabyasachi. Chopra wore a sparkling, crimson red lehenga made of hand-cut organza flowers, French knots in silk floss, and Siam-red crystals. It took 110 embroiderers in Calcutta and 3,720 hours to create this insanely intricate look.


title: Sabyasachi Mukherjee

text: Sabyasachi’s celebrity clientele also includes Samantha Akkineni, Rani Mukerji, Sridevi, Tabu, Shabana Azmi, Aishwarya Rai Bachchan, Anushka Sharma, Deepika Padukone, Priyanka Chopra, Shraddha Kapoor, Sushmita Sen, Radhika Pandit, Nita Dalal Ambani, Isha Ambani Piramal, Shloka Mehta Ambani, Radhika Merchant (members of Mukesh Ambani's family) and Kareena Kapoor Khan among several others.


title: Sabyasachi Mukherjee

text: Internationally, actresses Renée Zellweger and Reese Witherspoon, among others, have sported the label.


title: Sabyasachi Mukherjee

text: The brand has flagship store locations in Kolkata, New Delhi, Mumbai, Hyderabad, and New York city. Limited pieces are also carried by other retailers in various parts of India, as well as select international retailers in California, Atlanta, London and Dubai.


title: De'Andre Hunter

text: De'Andre James Hunter (born December 2, 1997) is an American professional basketball player for the Atlanta Hawks of the National Basketball Association (NBA). He played college basketball for the Virginia Cavaliers and was named NABC Defensive Player of the Year for 2019. Hunter scored a college career high of 27 points in the 2019 NCAA Championship Game and became a lottery pick in the NBA after his redshirt sophomore season, despite being ranked outside the top 100 as a high school recruit.


title: De'Andre Hunter

text: Hunter attended Friends' Central School in Wynnewood, Pennsylvania. As a junior, he averaged 21.6 points, 11.0 rebounds, and 5.0 assists per game, while being named Pennsylvania Class AA Player of the Year. As a senior in 2016, Hunter averaged 23.5 points, 9.8 rebounds, 3.0 assists and 2.5 blocks per game. Hunter was rated as a four-star recruit and ranked as the 72nd overall recruit and 14th best small forward in the 2016 high school class.


title: De'Andre Hunter

text: On September 12, 2015, Hunter committed to Virginia, choosing UVA over other offers from NC State and Notre Dame.


title: De'Andre Hunter

text: During his redshirt freshman season, Hunter scored double figures in 16 games, including in 11 conference games. During a game against Louisville, Hunter scored the final 3 pointer to win the game at the buzzer. Hunter broke his wrist during the 2018 ACC tournament and could not play in the 2018 NCAA tournament. Without Hunter, the number 1 seed Virginia went on to lose in the first round to the number 16 seed, UMBC. After this season, Hunter was named to the All-ACC All-Freshman team, as well as being named the ACC Sixth man of the year. In his freshman season, Hunter posted 9.2 points and 3.5 rebounds per game. Hunter later announced that he would return to Virginia for the 2018–2019 season despite speculation that he could declare for the 2018 NBA draft.


title: De'Andre Hunter

text: In his sophomore season, Hunter averaged 15.2 points per game and 5.1 rebounds per game. He helped lead Virginia to another #1 seed in the 2019 NCAA tournament. Virginia would win the 2019 Championship game 85–77 behind Hunter's 27 points and 9 rebounds, including a game-tying 3 with 12.9 seconds left in regulation.


title: De'Andre Hunter

text: Following his second season, Hunter announced his intention to forgo his final two seasons of collegiate eligibility and declare for the 2019 NBA draft, where he was taken 4th overall by the Los Angeles Lakers and later traded to the Atlanta Hawks.


title: De'Andre Hunter

text: On June 20, 2019, Hunter was drafted by the Los Angeles Lakers with the 4th overall pick in the 2019 NBA draft, and then traded to the New Orleans Pelicans in the Anthony Davis trade, and then again to the Atlanta Hawks along with Solomon Hill in exchange for picks Nos. 8, 17 and 35 in the 2019 NBA draft. On July 7, 2019, the Atlanta Hawks announced that they had signed Hunter. On October 24, 2019, Hunter made his debut in NBA, started in a 117–100 win over the Detroit Pistons with fourteen points and two rebounds.


title: De'Andre Hunter

text: Hunter began the 2020–21 season in the starting lineup for the Hawks. On January 24, 2021, Hunter recorded a career high of 33 points against the Milwaukee Bucks. In his 18th appearance of the season, Hunter suffered a knee injury in a game against the Wizards. Going into the All-Star break, Hunter posted averages of 17.2 points per game and 5.4 rebounds per game, leading to the NBA naming him to the Rising Stars roster. Although he appeared in two games in the month of March, in all, the aforementioned injury kept Hunter out of the lineup for three months. He returned for the Hawks in a May 10 game against the Wizards in a limited capacity. In the final game of the regular season, Hunter logged 24 minutes, scoring 14 points.


title: De'Andre Hunter

text: The following season, on February 4, 2022, Hunter scored 23 points and grabbed 4 rebounds in a 125-114 loss to the Toronto Raptors. On April 26, 2022, Hunter scored a playoff career high of 35 points and grabbed 11 rebounds. Despite his effort, the Hawks would lose the game 97-94 against the Miami Heat, eliminating them from the playoffs in five games.


title: The Angel Next Door Spoils Me Rotten

text: Amane lives alone in an apartment, and the most beautiful girl in school, Mahiru, lives just next door. They've almost never spoken despite being in the same class — until the day he sees her in distress on a rainy day and lends her his umbrella. To return the favor, she offers him help around the house, and a relationship slowly begins to blossom as the distance between them closes.


title: The Angel Next Door Spoils Me Rotten

text: The light novel series originally began serialization online on the website Shōsetsuka ni Narō in December 2018. SB Creative then acquired the series and has published seven volumes under their GA Bunko label since June 2019, while Yen Press holds the license for English release in North America. The English translation is done by Nicole Wilder.


title: The Angel Next Door Spoils Me Rotten

text: A manga adaptation, which was announced on November 18, 2019, with art by Wan Shibata and composition by Suzu Yūki began serialization in Square Enix's online manga magazine "Manga UP!" on January 6, 2022. As of December 7, 2022, its chapters have been collected in two "tankōbon" volumes.


title: The Angel Next Door Spoils Me Rotten

text: An anime television series adaptation was announced on January 4, 2022. It is produced by Project No.9 and directed by Lihua Wang, with supervision by Kenichi Imaizumi, scripts written by Keiichirō Ōchi, character designs by Takayuki Noguchi, and music composed by Moe Hyūga. The series is set to premiere on January 7, 2023, on Tokyo MX and other networks. The opening theme song is by Masayoshi Ōishi.


title: The Angel Next Door Spoils Me Rotten

text: The light novel ranked tenth in Takarajimasha's annual light novel guide book "Kono Light Novel ga Sugoi!" in the "bunkobon" category, and sixth overall among the other new series in 2020. The series has sold one hundred thousand copies as of April 2020.


title: The Angel Next Door Spoils Me Rotten

text: According to Oricon, in the first week of release the fifth volume sold 19,791 copies in Japan, which placed it first on the Oricon Weekly Light Novel chart.


title: 3 Ninjas (film)

text: 3 Ninjas is a 1992 American martial arts comedy film directed by Jon Turteltaub and starring Victor Wong, Michael Treanor, Max Elliott Slade and Chad Power. It was the only "3 Ninjas "film released by Touchstone Pictures, while the others were released by TriStar Pictures. The film is about three young brothers who learn martial arts from their Japanese grandfather. The film was released on August 7, 1992 and was preceded by the "Bonkers D. Bobcat" cartoon "Petal to the Metal" in theaters"."


title: 3 Ninjas (film)

text: Every summer, the Douglas brothers; 12-year-old Samuel, 11-year-old Jeffrey and 8-year-old Michael, visit their grandfather, Mori Tanaka, at his cabin. Mori trains his grandsons in the art of "ninjutsu". As the summer comes to an end, Mori gives each of them a new "ninja" name based on their personalities: 'Rocky', 'Colt', and 'Tum-Tum'. Meanwhile, the brothers' father, Sam Douglas, is an FBI agent who stages a sting operation to entrap a master criminal named Hugo Snyder in the sale of warheads. Snyder escapes the trap with the use of his ninja henchmen and then visits Mori, his former business partner. Mori is tested by Snyder's henchmen and defeats them with his grandsons' help. Face to face, Snyder threatens Mori's family if he does not tell Sam, his son-in-law, to cease pursuing him.


title: 3 Ninjas (film)

text: When the boys return home, they find their father unenthusiastic to see what they had learned during their visit and more annoyed at their new names. Emily, a friend of Rocky's, compliments his new name and agrees to ride with them to school the next day. Snyder develops a plan to kidnap the brothers to use them as leverage against Sam. Snyder's right-hand man Nigel Brown contacts his irresponsible nephew Fester, a petty criminal surf punk, as well as his buddies Hammer and Marcus, to kidnap the brothers, but their plans are put on hold due to the FBI's presence. The next day, Fester and his friends follow the brothers to school, but are side-tracked by a fender bender with a police car. Emily becomes separated from the brothers and encounters a group of bullies who steal her bike. At recess, the brothers challenge the bullies to a two-on-two basketball game, spotting the bullies nine points. Despite the bullies' dirty tactics, the brothers score ten consecutive points and win back Emily's bike.


title: 3 Ninjas (film)

text: That night, Colt learns that Snyder is the criminal their father is pursuing. Fester and his friends break into the house with a fake pizza order, subduing the boys' babysitter. Believing it to be a home invasion, the brothers suit up in their ninja gear and fight back using their surroundings and numerous household items. After regrouping in the boys' bedroom, Fester uses Rocky's homemade phone to call Emily over and they take her hostage, but the boys are able to outsmart and defeat Fester's group. After freeing the babysitter, the brothers are overpowered by Snyder's bodyguard Rushmore and are taken captive to Snyder's ship in the harbor. The brothers escape and manage to subdue Rushmore while Mori infiltrates the ship to rescue the brothers. Snyder confronts Mori and challenges him to a fight for the brothers' freedom. Due to his youth and speed (and a hidden pepper bomb), Snyder gains the upper hand, until Mori gags Snyder with a handful of Tum-Tum's jelly beans and finally defeats him. Enraged, Snyder grabs a gun from one of his subordinates and attempts to shoot Mori and the boys, but is suddenly shot in the shoulder and subdued by Sam, who arrives with his backup to arrest Snyder, Brown, and their henchmen. Sam tells his sons that he will let them continue to visit their grandpa every summer and takes the rest of the night off from work to get pizza with the family, including Mori, who hates pizza.


title: 3 Ninjas (film)

text: The international cut of the film features a number of small parts of scenes that were cut from the movie for its American release, most likely to ensure a PG rating. Among the cut scenes are (not all-inclusive): extra footage of Snyder's escape in which he confronts two FBI agents whom he promptly defeats, a scene in which Fester fires a gun in the convenience store while Hammer and Marcus tie up the clerk behind the counter, a scene in which Fester gets the Douglas family address from Brown, additional footage of Grandpa trailing Snyder to his ship hideout, numerous small portions of the scene where the kidnappers invade the Douglas household, including Colt beating them after covering them under a tarp in the room being renovated, and a scene of Fester asking his uncle (Brown) if he can be paid, extra sarcastic dialogue while the boys are locked up in Snyder's ship, and an extended scene in which the boys are reunited with Grandpa. Additionally, in the international version the boys lose the basketball challenge and their bikes, so the film ends with a scene in which they fight the bullies to get them back. The international cut is available on Vudu.


title: 3 Ninjas (film)

text: As of August 2020, the film held a 32% rating on Rotten Tomatoes, based on 22 reviews. The site's consensus reads: ""3 Ninjas" might be exciting enough for younger action enthusiasts, but they deserve better -- and there's no shortage of superior options to choose from". Stephen Holden of "The New York Times" said that "the film can't seem to make up its mind whether it wants to be a comedy, a fantasy or an adventure film" and that "beneath all the excitement, the message that "3 Ninjas" conveys is anything but reassuring". It did attain a favorable response from Kevin Thomas of the "Los Angeles Times", who said that "although their attention may wander, parents can be grateful that there's some substance as well as fun in this Disney release, for martial arts is presented as a matter of defense rather than aggression, emphasizing that it is a matter of mind and spirit as well as body and requiring resourcefulness and discipline". Later on, it would receive a cult following for its camp factor and spawned three less-successful sequels "3 Ninjas Kick Back", "3 Ninjas Knuckle Up", and "".


title: 3 Ninjas (film)

text: The film opened at the box office in the #4 position, and by the end of its 6-week run in theaters grossed US$29,000,301 domestically. Considering that the film was budgeted at $2.5 million, it was a huge financial success, and turned out to be the most profitable film of the year in terms of cost-to-gross ratio.


title: 3 Ninjas (film)

text: Each April, Slade, Power and Treanor host an annual screening and Q&A in Oak Park, a neighborhood in Ventura County, where the movie was filmed.


title: Mexica

text: The Mexica (Nahuatl: , ; singular ) were a Nahuatl-speaking indigenous people of the Valley of Mexico who were the rulers of the Aztec Empire. The Mexica established Tenochtitlan, a settlement on an island in Lake Texcoco, in 1325. A dissident group in Tenochtitlan separated and founded the settlement of Tlatelolco with its own dynastic lineage. In 1521, they were conquered by an alliance of Spanish conquistadors and indigenous people including the Tlaxcaltecs led by Hernán Cortés.


title: Mexica

text: The "Mexica" are eponymous of the place name Mexico ("Mēxihco" ), originally referring to the interconnected settlements in the valley that is now Mexico City. The group was also known as the Culhua-Mexica in recognition of its kinship alliance with the neighboring Culhua, descendants of the revered


title: Mexica

text: Toltecs, who occupied the Toltec capital of Tula from the 10th to 2nd centuries. The Mexica of Tenochtitlan were additionally referred to as the "Tenochca," a term associated with the name of their "altepetl" (city-state), Tenochtitlan, and Tenochtitlan's founding leader, Tenoch.


title: Mexica

text: The name Aztec was coined by Alexander von Humboldt, who combined "Aztlán" ("place of the heron"), their mythic homeland, and "tec(atl)" "people of".


title: Mexica

text: The term "Aztec" often today refers exclusively to the Mexica people of Tenochtitlan, Mēxihcah Tenochcah, a tribal designation referring only to the Mexica of Tenochtitlan, excluding those of Tlatelolco or "cōlhuah". The term Aztec is often used very broadly to refer not only to the Mexica, but also to the Nahuatl-speaking peoples of the Valley of Mexico and neighboring regions.


title: Mexica

text: After the decline of the Toltecs, about 1200 CE, various Nahua-speaking nomadic peoples entered the Valley of Mexico, possibly all from Aztlan, whose location is unknown. The Mexica were the last group to arrive. There they "encountered the remnants of the Toltec empire (Hicks 2008; Weaver 1972)." According to legend, the Mexica were searching for a sign which one of their main gods, Huitzilopochtli, had given them. They were to find "an eagle with a snake in its beak, perched on a prickly pear cactus," and build their city there. Eventually, they came to Lake Texcoco, where they finally saw the eagle and cactus on an island on the lake. There, "they took refuge..., naming their settlement Tenochtitlan (Among the Stone-Prickly Pear Cactus Fruit)." Tenochtitlan was founded in 1325, but other researchers and anthropologists believe the year to be 1345. The city was described by conquistador Bernal Díaz del Castillo as a grand, well-ordered metropolis. However, the story of its rise from the muddy lake beds in the Basin of Mexico is one of unrelenting struggle, rivalries, conflict, and suffering.


title: Mexica

text: A dissident group of Mexica separated from the main body and built another city on an island north of Tenochtitlan in 1337. Calling their new home Tlatelolco ("Place of the Spherical Earth Mound"), the Tlatelolca were to become Tenochtitlan's persistent rivals in the Valley of Mexico. After the rise of the Aztec Triple Alliance, the Tenochca Mexica, the inhabitants of Tenochtitlan, assumed a dominant position over their two allied city-states, Texcoco and Tlacopan. Only a few years after Tenochtitlan was founded, the Mexica dominated the political landscape in Central Mexico until being defeated by the Spanish and their indigenous allies, mainly enemies of the Mexica, in 1519.


title: Mexica

text: Once established in Tenochtitlan, the Mexica built grand temples for different purposes. The Templo Mayor (Main Temple) and nearby buildings are rich in the symbolism of Aztec cosmology that linked rain and fertility, warfare, sacrifice, and imperialism with the sacred mission to preserve the sun and the cosmic order. The Templo Mayor was "the site of large-scale sacrifices of enemy warriors which served intertwined political and religious ends (Berdan 1982: 111–119; Carrasco 1991)." IIt was a double pyramid-temple dedicated to Tlaloc, the ancient Central Mexican rain god, and Huitzilopochtli, the Mexica tribal nomen, who, as the politically-dominant deity in Mexico, was associated with the sun. Over time, the Mexica separated Huitzilopochtli from Tezcatlipoca, another god that was more predominantly idolized, redefining their relative realms of power, reshaping the myths, and making him politically superior.


title: Mexica

text: The Mexica of Tenochtitlan were conquered by the Spanish conquistadors under Hernán Cortés in 1521. The area was expanded upon in the wake of the Spanish conquest of Mexico and administered from the former Aztec capital as New Spain.


title: Mexica

text: Like many of the peoples around them, the Mexica spoke Nahuatl which, with the expansion of the Aztec Empire, became the lingua franca in other areas. The form of Nahuatl used in the 16th century, when it began to be written in the Latin alphabet introduced by the Spanish, became known as Classical Nahuatl. Nahuatl is still spoken today by over 1.5 million people, mostly in Mexico.


title: University of Wyoming

text: The University of Wyoming (UW) is a public land-grant research university in Laramie, Wyoming. It was founded in March 1886, four years before the territory was admitted as the 44th state, and opened in September 1887. The University of Wyoming is unusual in that its location within the state is written into the state's constitution. The university also offers outreach education in communities throughout Wyoming and online.


title: University of Wyoming

text: The University of Wyoming consists of seven colleges: agriculture and natural resources, arts and sciences, business, education, engineering and applied sciences, health sciences, and law. The university offers over 120 undergraduate, graduate and certificate programs including Doctor of Pharmacy and Juris Doctor. It is classified among "R2: Doctoral Universities – High research activity".


title: University of Wyoming

text: In addition to on-campus classes in Laramie, the university's Outreach School offers more than 41 degree, certificate and endorsement programs to distance learners across the state and beyond. These programs are delivered through the use of technology, such as online and video conferencing classes. The Outreach School has nine regional centers in the state, with several on community college campuses, to give Wyoming residents access to a university education without relocating to Laramie.


title: University of Wyoming

text: On September 27, 1886, the cornerstone of Old Main was laid, marking the beginning of the University of Wyoming. The stone is inscribed "Domi Habuit Unde Disceret", which is often translated, "He need not go away from home for instruction." The following year, the first class of 42 men and women began their college education. For the next decade, the building housed classrooms, a library, and administration offices.


title: University of Wyoming

text: The style of Old Main set a precedent for all future university buildings. The main stone is rough-cut sandstone from a quarry east of Laramie, and the trim stone is smooth Potsdam Sandstone from a quarry near Rawlins. Old Main was supposed to be a monumental structure, and it was designed to be symmetrical, with a prominent central spire as the focal point. The building was also meant to reflect the character of Wyoming, and the rough stone and smooth trim represented the progressing frontier. The design of Old Main had a lasting effect on university structures, most visible in the use of a sandstone façade on nearly every building.


title: University of Wyoming

text: In 1916, the university removed the central spire because of structural concerns. The size of auditorium was reduced during a 1936 renovation. In 1949, the university thoroughly remodeled the building and completely removed the auditorium and exterior stairs. At that time, it officially became known as Old Main, and the name was carved above the east entrance. Currently, Old Main houses university administration, including the president's office and the boardroom where the trustees often meet.


title: University of Wyoming

text: Prexy's Pasture is a large grassy area located within a ring of classroom and administrative buildings and serves as the center mall of the campus. The name is attributed to an obscure rule that the university president, or "prexy", is given exclusive use of the area for livestock grazing. During the administration of Arthur G. Crane, the name "Prexy's Pasture" was formally declared. Prexy's, as it is often called today, is also known for the unique pattern formed by concrete pathways that students and faculty use to cross it.


title: University of Wyoming

text: When the University of Wyoming first opened its doors in 1887, Prexy's Pasture was nothing more than an actual pasture covered in native grasses. The football team played their games there until 1922, when Corbett Field opened at the southeast corner of campus. Over time, as the needs of the university has changed, the area has been altered and redesigned. The original design was established in 1924, and in 1949, the area was landscaped with Blue Spruce and Mugo Pine. In February 1965, the board of trustees decided to construct the new science center on the west side of Prexy's Pasture. The board president, Harold F. Newton, who was concerned about the location, leaked the decision to the local press. The uproar that followed caused the board to decide on a new location for the science center and resulted in a new state statute making it necessary for any new structure built on the pasture to receive legislative approval. The statue known as "University of Wyoming Family" was installed in 1983 by UW professor Robert Russin in anticipation of the centennial celebration.


title: University of Wyoming

text: In the summer of 2004, Prexy's Pasture was remodeled as the first step in a two-part redesign project. The first step involved removing the asphalt roadway that circled the pasture and replacing it with concrete walkways to make the area a walking campus, as recommended by the 1966 and 1991 campus master plans. The grassy area was also increased, and new lampposts were installed for better lighting. The second phase of the project involved the construction of a plaza at each corner, featuring trees and rocks styled after the rocky outcrops of nearby Vedauwoo. Two of the plazas, Simpson Plaza and Cheney Plaza, have been completed.


title: University of Wyoming

text: In 2015, several exhibits from the exhibition "Sculpture: A Wyoming Invitational" were featured along the exterior walkway. In addition to its primary use by students travelling to and from classes or socializing, the area is host to campus barbecues and fall welcome events.


title: University of Wyoming

text: In September 1937, the university obtained a Public Works Administration loan during the Great Depression for $149,250 for construction of a student union. On March 3, 1938, ground was broken and construction began on what would become the Wyoming Union. Many students were involved in the construction, and twenty-five students were trained to be stone-cutters.


title: University of Wyoming

text: From the beginning, the union housed an assortment of student needs and activities. The formal and informal social needs were met by including a ballroom, banquet room, lounges, and game rooms. It also contained offices for student government, committees, organizations, and publications, to help meet the political and organizational needs of the student population. Lastly, a student store, post office, and bookstore completed the design.


title: University of Wyoming

text: The original design has been modified several times to accommodate changing needs and a growing student population. The first addition was completed in January 1960. This section, added to the northeast of the original structure, expanded the ballroom, made a lounge area and senate chambers adjacent to the ballroom, created the main lobby and breezeway, and provided a larger food area called The Gardens. In 1973, an addition to the north was completed to make a food court, add more space for the bookstore, and create additional offices. Also, parts of the original building were remodeled to create the Campus Activities Center, an art gallery, and a ticket outlet. In 2000, the Wyoming Union underwent extensive renovation. The $12 million project moved the food court to the main level, expanded the bookstore to the lower level, and revitalized the look and feel of the interior.


title: University of Wyoming

text: Ross Hall was built in 1959 and first used as a women's dormitory. In 1975, Ross Hall was converted to academic offices. It is located on the south side of Prexy's Pasture and is named after Nellie Tayloe Ross, Wyoming's and the nation's first woman governor, elected in 1924. There is a brass plaque relief of Nellie Ross in Ross Hall. She was married to William B. Ross, the 12th governor of Wyoming, who died in office. In 2000, on Ross Hall's fourth floor, the university installed the "Wyoming Press Association’s Newspaper Hall of Fame" wall photos. In 2014, the Rendezvous Cafe open in the lobby.


title: University of Wyoming

text: The Half Acre Gym facility was constructed in 1925 to house the National Guard Armory of Laramie, as well as the athletic programs, until the field house opened in 1951. In order to fund this project, the university received a $100,000 gift from the Wyoming State Legislature, designated to be used for new buildings, such as a library, the gymnasium and armory, a power plant, an engineering building, and an expansion of the Hoyt Hall dormitory. The original structure occupied half an acre (), hence the name "Half Acre Gym." It was one of the largest facilities of its type at the time.


title: University of Wyoming

text: The building has undergone several renovations to increase its size and structural safety. In 2012, the university announced a $27 million renovation to begin in the Spring of 2013 and be completed by the Fall of 2014. Groathouse Construction, a local construction management firm, carried out the project in two phases to allow maximum use of the facility while it was under construction. Phase One would consist of the demolition and recreation of the east portion of the building. Phase Two would include the reopening of the east portion and the closure and construction of the west portion, which is the historical section of the building. Throughout the renovation, the university hoped to keep and incorporate as much of the historical structure and facade as possible.


title: University of Wyoming

text: The improvements included elevators, added classrooms, a space for athletic training, new racquetball courts, a climbing wall for Bouldering, a dance studio, a jogging/walking track, and new locker rooms with access to the pool.


title: University of Wyoming

text: The original library at the University of Wyoming consisted of 300 books and was located in Old Main. In 1923, the library was moved to the new Aven Nelson Memorial Building. With the 1950s came a larger student population and a greater push for America to excel academically. These factors contributed to the decision by the board of trustees that it was necessary to construct a new library. However, in 1951, the state legislature rejected the funding request.


title: University of Wyoming

text: William Robertson Coe, a financier and philanthropist, came to the aid of president Humphrey in 1954 by contributing $750,000 in securities to the university. The trustees called the grant "one of the most outstanding contributions that has ever been made to the perpetuation of the American heritage" and assured Coe that the building would be "appropriately named". In 1955, the state legislature matched the Coe grant for an overall amount of $1.5 million.


title: University of Wyoming

text: Laramie architects Eliot and Clinton Hitchcock, whose father had designed the Aven Nelson Memorial Building, teamed up with the Porter and Porter firm in Cheyenne to design the new library. Their modular design was popular at the time and they intended to make the space very functional. The layout provided room for over 500,000 books and seating for at least 900 students. In May 1956, one year after the death of Coe, ground was broken and construction began on the building. The William Robertson Coe Library was finished in time for the Fall 1958 semester. In 1979, the stack tower was completed. This structure, designed by Kellogg and Kellogg of Cheyenne and Rock Springs, Wyoming, almost doubled the shelf space of the original Coe Library.


title: University of Wyoming

text: The most recent renovation of the library was completed in the fall of 2009 and officially dedicated on November 19, 2009. Hinthorne Mott Architects designed the new wing, referred to as Coe East, which added to the library. The addition was part of a larger, $50 million project to modernize the library by integrating technology and information. The renovation created an additional 20 group study rooms, space for 180 computer terminals, and features art by James Surls.


title: University of Wyoming

text: The Classroom Building, dedicated in 1971 at a cost of $1.75 million, was designed to be a general purpose building for the university. The placement and unique design by the local architects W. Eliot and Clinton A. Hitchcock makes it the focal point of the George Duke Humphrey Science Center. The building also contains four interior mosaics, designed by University of Wyoming art professors James Boyle, Joseph Deaderick, Richard Evans, and Victor Flach, that represent the quadrant of Wyoming they face. Each mosaic is over


title: University of Wyoming

text: In 2007, after a two-year, $14.7 million renovation project, the Classroom Building reopened. The goal of the renovation was to incorporate new technology and redesign the seating better to meet the needs of students who carry laptops and backpacks. The building was also retrofitted with air conditioning. The unique characteristics of the original building, such as the circular design and mosaics, were maintained.


title: University of Wyoming

text: The university has four residence halls and four apartment complexes. The four residence halls, Orr, White, Downey, and McIntyre, are connected together via the Washakie Dining Center, which contains the main dining hall and other student services. These residence halls house primarily freshmen. All incoming freshmen are expected to live in the residence halls during their first year, with some exceptions.


title: University of Wyoming

text: Each of the residence halls is named after an influential administrator or faculty member. Downey Hall is an eight-story dormitory located southwest of the Washakie Dining Center and is named after June Etta Downey. Located west of the Washakie Dining Center is White Hall, a dormitory named after Laura Amanda White. At twelve stories and 146 feet, White Hall is the second tallest building in the state of Wyoming, two feet shorter than the Wyoming Financial Center in Cheyenne. McIntyre Hall, named after Clara Frances McIntyre, is located east of the Washakie Dining Center. This twelve-story building underwent extensive renovations in 2004 and 2005. Just northeast of McIntyre Hall is the eight-story Orr Hall, named after Harriet Knight Orr. From 2005 to 2006, Orr Hall also underwent extensive renovations to modernize its living space.


title: University of Wyoming

text: The University Apartments are located east of War Memorial Stadium. They are available on a first-come, first-serve basis to all University of Wyoming students above freshman standing. Currently there are apartment units in a variety of layouts in the River Village, Bison Run, Landmark, and Spanish Walk apartment complexes.


title: University of Wyoming

text: The University of Wyoming is home to several facilities that allow the public to view their unique collections.


title: University of Wyoming

text: The American Heritage Center, located in the Centennial Complex, is an extensive repository of manuscripts, photographs, artworks, movies, audio recordings, and other items. It is one of the largest non-governmental archives west of the Mississippi River. Officially established in 1945, it now contains over of historic documents and materials. It is also home to the Toppan Library, which contains over 50,000 rare books. Because of its size, the AHC has many collecting areas. It features Wyoming and Western history from the early nineteenth to the twenty-first century; women's suffrage; transportation history, including railroad history (especially the transcontinental railroad) as well as aviation; and mineral, coal, and oil extraction. It has extensive entertainment collections in: theater; radio and television; film; music; Hollywood (from Jack Benny and Barbara Stanwyck to Stan Lee); politics and journalism; authors; composers; and artists.


title: University of Wyoming

text: The University of Wyoming Art Museum is also located in the Centennial Complex on East Willet Drive. The museum's collections include art in many media from around the world, including: European and American paintings, prints, sculpture and drawings; 18th and 19th century Japanese Ukiyo-e prints; 15th through 19th century Persian and Indian miniature paintings; 20th century Haitian art; 20th century Japanese netsuke; 20th century and contemporary photography; and Rapa Nui, African, and Native American artifacts. Artists in the collection include Thomas Hart Benton, Ralston Crawford, Jun Kaneko, Hung Liu, Aristide Maillol, Joan Miró, Richard Misrach, Robert Rauschenberg and Paul Signac. The museum also hosts changing exhibits of art from around the world. The Centennial Complex was designed by Antoine Predock and opened in 1993.


title: University of Wyoming

text: In collaboration with the College of Law, the museum conducts research and instruction on the Native American Graves Protections and Repatriation Act (NAGPRA) and legal issues surrounding the repatriation of human remains.


title: University of Wyoming

text: The University of Wyoming's Geological Museum houses a collection of fossils and minerals with special focus on the history of Wyoming. When the University of Wyoming was founded, the museum was essentially the small personal collection of Professor J.D. Conley. In 1893, Wilbur Knight, who was hired as a professor of mining and geology, took over as the museum curator. The museum moved to the Hall of Science in 1902 and continued to expand. By the time the collection was moved to its current location in 1956, Knight's son Samuel Howell Knight had made the university's Geology Department well known around the country. Samuel Howell Knight acquired many of the exhibits and paintings that are still on display, including the copper Tyrannosaurus at the entrance, the initial mounting of the Apatosaurus skeleton centerpiece, and the terracotta Stegosaurus and Triceratops panels.


title: University of Wyoming

text: One of the most famous exhibits at the museum is the Allosaurus known as "Big Al." It was featured in the BBC documentary "The Ballad of Big Al." The University of Wyoming Geological Museum has also received coverage from "National Geographic", CNN, "Earth Magazine", Walter Cronkite, and "NBC Nightly News" with Tom Brokaw, and it has been shown on many dinosaur programs. On June 30, 2009, the museum was closed to meet state budget cuts. Following this controversial decision, an endowment fund was set up to support the museum. After substantial infrastructure upgrades, the museum reopened to the public on January 12, 2013 and resumed its regular hours with free admission. Some exhibits, like the Late Cretaceous display, have been completed, while others are still under renovation.


title: University of Wyoming

text: The University of Wyoming Anthropology Museum is operated by the Anthropology Department and is located in the Anthropology Building at 12th and Lewis Streets. Exhibits are spread throughout three floors of the building. Displays include early humans, the Colby Mammoth Site, Vore Buffalo Jump, and other Wyoming archaeology sites.


title: University of Wyoming

text: The University of Wyoming Insect Museum is a research museum located in the Agriculture Building. Displays include mounted insects, a small zoo with living insects, and an interactive discovery cabinet.


title: University of Wyoming

text: The College of Agriculture and Natural Resources offers teaching, research labs and field environments, and an indoor livestock teaching arena.


title: University of Wyoming

text: The College of Arts and Sciences offers more than 50 majors, 60 minors, and seven interdisciplinary programs. Geology, Archaeology, Botany, and Geography programs take advantage of Wyoming's unique environment, while International Studies, Sociology, and Political Science provide global context. A&S emphasizes field study, internships, and individual research projects, and has exchange programs and study abroad.


title: University of Wyoming

text: In 2010, the university announced that it had received its largest estate gift ever, from the artist Neltje Doubleday Kings, known as Neltje, consisting of her ranches, art collection, and other holdings. When realized, the gift will create the UW Neltje Center for the Visual and Literary Arts, combining programs of three of the university's departments: creative writing, arts, and the art museum.


title: University of Wyoming

text: The College of Business is accredited at the undergraduate and graduate levels by AACSB. More than 100 business scholarships are awarded annually.