Add Dummy editor tests
ADD
package/com.unity.formats.usd/Tests/Editor/EditorTests.cs
+using NUnit.Framework;
+
+namespace Unity.Formats.USD.Tests
+{
+ public class EditorTests
+ {
+ [Test]
+ public void DummyTest()
+ {
+ }
+ }
+}
\ No newline at end of file

ADD
package/com.unity.formats.usd/Tests/Editor/EditorTests.cs.meta
+fileFormatVersion: 2
+guid: 06f7436471c41426785f7e04518a9c90
+MonoImporter:
+ externalObjects: {}
+ serializedVersion: 2
+ defaultReferences: []
+ executionOrder: 0
+ icon: {instanceID: 0}
+ userData:
+ assetBundleName:
+ assetBundleVariant:

ADD
package/com.unity.formats.usd/Tests/Editor/Unity.Formats.USD.Tests.Editor.asmdef
+{
+ "name": "Unity.Formats.USD.Tests.Editor",
+ "references": [
+ "Unity.Formats.USD.Runtime"
+ ],
+ "optionalUnityReferences": [
+ "TestAssemblies"
+ ],
+ "includePlatforms": [
+ "Editor"
+ ],
+ "excludePlatforms": [],
+ "allowUnsafeCode": false
+}

ADD
package/com.unity.formats.usd/Tests/Editor/Unity.Formats.USD.Tests.Editor.asmdef.meta
+fileFormatVersion: 2
+guid: e50fcb8f70e44487fae2be8974997e9c
+AssemblyDefinitionImporter:
+ externalObjects: {}
+ userData:
+ assetBundleName:
+ assetBundleVariant:

Add Dummy editor tests