Create ExportMesh
RENAME
package/com.unity.formats.usd/Examples/Editor/ExportMesh/ExportMeshExampleEditor.cs
package/com.unity.formats.usd/Samples~/ExportMesh/Editor/ExportMeshExampleEditor.cs
RENAME
package/com.unity.formats.usd/Examples/Editor/ExportMesh/ExportMeshExampleEditor.cs.meta
package/com.unity.formats.usd/Samples~/ExportMesh/Editor/ExportMeshExampleEditor.cs.meta
RENAME
package/com.unity.formats.usd/Examples/Runtime/ExportMesh/Explode.cs
package/com.unity.formats.usd/Samples~/ExportMesh/Explode.cs
RENAME
package/com.unity.formats.usd/Examples/Runtime/ExportMesh/Explode.cs.meta
package/com.unity.formats.usd/Samples~/ExportMesh/Explode.cs.meta
RENAME
package/com.unity.formats.usd/Examples/Runtime/ExportMesh/ExportMesh.unity
package/com.unity.formats.usd/Samples~/ExportMesh/ExportMesh.unity
RENAME
package/com.unity.formats.usd/Examples/Runtime/ExportMesh/ExportMesh.unity.meta
package/com.unity.formats.usd/Samples~/ExportMesh/ExportMesh.unity.meta
RENAME
package/com.unity.formats.usd/Examples/Runtime/ExportMesh/ExportMeshExample.cs
package/com.unity.formats.usd/Samples~/ExportMesh/ExportMeshExample.cs
RENAME
package/com.unity.formats.usd/Examples/Runtime/ExportMesh/ExportMeshExample.cs.meta
package/com.unity.formats.usd/Samples~/ExportMesh/ExportMeshExample.cs.meta
RENAME
package/com.unity.formats.usd/Examples/Runtime/ExportMesh/ExportMeshExampleTimeline.playable
package/com.unity.formats.usd/Samples~/ExportMesh/ExportMeshExampleTimeline.playable
RENAME
package/com.unity.formats.usd/Examples/Runtime/ExportMesh/ExportMeshExampleTimeline.playable.meta
package/com.unity.formats.usd/Samples~/ExportMesh/ExportMeshExampleTimeline.playable.meta
RENAME
package/com.unity.formats.usd/Examples/Runtime/ExportMesh/ExportMeshMaterial.mat
package/com.unity.formats.usd/Samples~/ExportMesh/ExportMeshMaterial.mat
RENAME
package/com.unity.formats.usd/Examples/Runtime/ExportMesh/ExportMeshMaterial.mat.meta
package/com.unity.formats.usd/Samples~/ExportMesh/ExportMeshMaterial.mat.meta
RENAME
package/com.unity.formats.usd/Examples/Runtime/ExportMesh/testRecording.usd
package/com.unity.formats.usd/Samples~/ExportMesh/testRecording.usd
RENAME
package/com.unity.formats.usd/Examples/Runtime/ExportMesh/testRecording.usd.meta
package/com.unity.formats.usd/Samples~/ExportMesh/testRecording.usd.meta
MODIFY
package/com.unity.formats.usd/package.json
package/com.unity.formats.usd/package.json
"displayName" : "HelloUsd",
"description" : "Some Description",
"path" : "Samples~/HelloUsd"
+ },
+ {
+ "displayName" : "ExportMesh",
+ "description" : "Some Description",
+ "path" : "Samples~/ExportMesh"
}
+
]
}

Create ExportMesh