Format Snow Globe
MODIFY
SnowGlobe/main.py
SnowGlobe/main.py
-# Snow Globe
-# for Adafruit Circuit Playground express
-# with CircuitPython
+"""Snow Globe for Adafruit Circuit Playground express with CircuitPython """
-from adafruit_circuitplayground.express import cpx
import math
import time
+from adafruit_circuitplayground.express import cpx
+
ROLL_THRESHOLD = 30 # Total acceleration
cpx.pixels.brightness = 0.1 # set brightness value
@@ -21,7 +20,8 @@ new_roll = False
rolling = False
-def fade_pixels(fade_color): # pick from colors defined above, e.g., RED, GREEN, BLUE, WHITE, etc.
+# pick from colors defined above, e.g., RED, GREEN, BLUE, WHITE, etc.
+def fade_pixels(fade_color):
# fade up
for j in range(25):
pixel_brightness = (j * 0.01)
@@ -36,6 +36,7 @@ def fade_pixels(fade_color): # pick from colors defined above, e.g., RED, GREEN
for i in range(10):
cpx.pixels[i] = fade_color
+
# fade in the pixels
fade_pixels(GREEN)
@@ -53,49 +54,64 @@ def play_song(song_number):
eighth_note = whole_note / 8
# set up note values
- A3 = 220
- Bb3 = 233
- B3 = 247
+ # A3 = 220
+ # Bb3 = 233
+ # B3 = 247
C4 = 262
- Db4 = 277
+ # Db4 = 277
D4 = 294
- Eb4 = 311
+ # Eb4 = 311
E4 = 330
F4 = 349
- Gb4 = 370
+ # Gb4 = 370
G4 = 392
- Ab4 = 415
+ # Ab4 = 415
A4 = 440
- Bb4 = 466
+ # Bb4 = 466
B4 = 494
if song_number == 1:
# jingle bells
- jingle_bells_song = [[E4, quarter_note], [E4, quarter_note],
- [E4, half_note], [E4, quarter_note], [E4, quarter_note],
- [E4, half_note], [E4, quarter_note], [G4, quarter_note],
- [C4, dotted_quarter_note], [D4, eighth_note], [E4, whole_note]]
+ jingle_bells_song = [
+ [E4, quarter_note],
+ [E4, quarter_note],
+ [E4, half_note],
+ [E4, quarter_note],
+ [E4, quarter_note],
+ [E4, half_note],
+ [E4, quarter_note],
+ [G4, quarter_note],
+ [C4, dotted_quarter_note],
+ [D4, eighth_note],
+ [E4, whole_note],
+ ]
for n in range(len(jingle_bells_song)):
cpx.start_tone(jingle_bells_song[n][0])
time.sleep(jingle_bells_song[n][1])
cpx.stop_tone()
-
if song_number == 2:
# Let It Snow
- let_it_snow_song = [[B4, dotted_quarter_note], [A4, eighth_note],
- [G4, quarter_note], [G4, dotted_quarter_note], [F4, eighth_note],
- [E4, quarter_note], [E4, dotted_quarter_note], [D4, eighth_note],
- [C4, whole_note]]
+ let_it_snow_song = [
+ [B4, dotted_quarter_note],
+ [A4, eighth_note],
+ [G4, quarter_note],
+ [G4, dotted_quarter_note],
+ [F4, eighth_note],
+ [E4, quarter_note],
+ [E4, dotted_quarter_note],
+ [D4, eighth_note],
+ [C4, whole_note],
+ ]
for n in range(len(let_it_snow_song)):
cpx.start_tone(let_it_snow_song[n][0])
time.sleep(let_it_snow_song[n][1])
cpx.stop_tone()
-play_song(1) # play music on start
+play_song(1) # play music on start
# Loop forever
while True:
@@ -114,7 +130,8 @@ while True:
y_total = y_total / 10
z_total = z_total / 10
- total_accel = math.sqrt(x_total*x_total + y_total*y_total + z_total*z_total)
+ total_accel = math.sqrt(x_total * x_total + y_total *
+ y_total + z_total * z_total)
# Check for rolling
if total_accel > ROLL_THRESHOLD:

Format Snow Globe