Added place holder for usd scene processing
MODIFY
package/com.unity.formats.usd/Runtime/Scripts/IO/ImportProcessor/ImportProcessor.cs
package/com.unity.formats.usd/Runtime/Scripts/IO/ImportProcessor/ImportProcessor.cs
@@ -7,9 +7,9 @@ using pxr;
namespace Unity.Formats.USD {
// happens while hierarchy is loading
- public interface IImportProcessSdfPath
+ public interface IImportProcessUsd
{
- bool ProcessSdfPath(SdfPath sdfPath);
+ void ProcessUsd(Scene scene);
}
// happens after GameObject Hierarchy created

Added place holder for usd scene processing