damage plot: fix for null context
MODIFY
HunterPie/GUI/Widgets/DPSMeter/Parts/DamagePlot.xaml.cs
HunterPie/GUI/Widgets/DPSMeter/Parts/DamagePlot.xaml.cs
@@ -45,7 +45,7 @@ namespace HunterPie.GUI.Widgets.DPSMeter.Parts
}
Timer.Interval = TimeSpan.FromMilliseconds(UserSettings.PlayerConfig.Overlay.DPSMeter.DamagePlotPollInterval);
- if (!Timer.IsEnabled && !Context.Player.InPeaceZone)
+ if (Context?.Player != null && !Timer.IsEnabled && Context.Player.InPeaceZone)
{
Timer.Start();
}

damage plot: fix for null context