Create ImportMesh
RENAME
package/com.unity.formats.usd/Examples/Runtime/ImportMesh.meta
package/com.unity.formats.usd/Samples~/ImportMesh.meta
RENAME
package/com.unity.formats.usd/Examples/Runtime/ImportMesh/BasicMaterial.mat
package/com.unity.formats.usd/Samples~/ImportMesh/BasicMaterial.mat
RENAME
package/com.unity.formats.usd/Examples/Runtime/ImportMesh/BasicMaterial.mat.meta
package/com.unity.formats.usd/Samples~/ImportMesh/BasicMaterial.mat.meta
RENAME
package/com.unity.formats.usd/Examples/Editor/ImportMesh/UsdImportMeshExampleEditor.cs
package/com.unity.formats.usd/Samples~/ImportMesh/Editor/UsdImportMeshExampleEditor.cs
RENAME
package/com.unity.formats.usd/Examples/Editor/ImportMesh/UsdImportMeshExampleEditor.cs.meta
package/com.unity.formats.usd/Samples~/ImportMesh/Editor/UsdImportMeshExampleEditor.cs.meta
RENAME
package/com.unity.formats.usd/Examples/Runtime/ImportMesh/ImportMesh.unity
package/com.unity.formats.usd/Samples~/ImportMesh/ImportMesh.unity
RENAME
package/com.unity.formats.usd/Examples/Runtime/ImportMesh/ImportMesh.unity.meta
package/com.unity.formats.usd/Samples~/ImportMesh/ImportMesh.unity.meta
RENAME
package/com.unity.formats.usd/Examples/Runtime/ImportMesh/ImportMeshExample.cs
package/com.unity.formats.usd/Samples~/ImportMesh/ImportMeshExample.cs
RENAME
package/com.unity.formats.usd/Examples/Runtime/ImportMesh/ImportMeshExample.cs.meta
package/com.unity.formats.usd/Samples~/ImportMesh/ImportMeshExample.cs.meta
MODIFY
package/com.unity.formats.usd/package.json
package/com.unity.formats.usd/package.json
"displayName" : "ImportMaterials",
"description" : "Some Description",
"path" : "Samples~/ImportMaterials"
+ },
+ {
+ "displayName" : "ImportMesh",
+ "description" : "Some Description",
+ "path" : "Samples~/ImportMesh"
}
]

Create ImportMesh