A psychic medium battles a malevolent entity in an abandoned asylum, only to discover the entity's true identity and seek justice for the tortured spirits within.
Protagonist: A psychic medium seeking to communicate with the spirits of the asylum; Antagonist: A malevolent entity haunting the asylum and seeking to possess the protagonist.
The protagonist conducts a seance in the asylum, leading to the malevolent entity's first attempt to possess them, resulting in a battle of wills between the two.
As the battle of wills rages on, the protagonist's psychic abilities grow stronger, allowing them to push back against the malevolent entity. With the help of the spirits of the asylum, the protagonist ultimately overcomes the entity and banishes it from the asylum, bringing peace to the haunted grounds once and for all.
Twist: The protagonist discovers that the malevolent entity haunting the asylum is actually the spirit of a former patient seeking revenge on the asylum staff who mistreated them, adding a layer of moral complexity to the battle.