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Home > Quilt Fabrics > Benartex Fabric > Concerto > Concerto by Benartex Fabric

Concerto by Benartex Fabric

Benartex Concerto fabric collection designed by Kanvas.

Benartex - Concerto
Our Price: $7.50

Panel 23" X 43" Panel. When ordering panels one yard equals one panel.
Concerto by Kanvas for Benartex Fabrics (100% Cotton)

Add multiple fabrics in a line at once. Select all the fabrics in the line you want and hit "Add All To Cart".


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Life at RiverMead

Life at RiverMead is designed to give you the utmost freedom. Peterborough, NHA sense of community weaves new friendships with old, bringing together individuals who have chosen quality of life and independence above all else.

Life at RiverMead allows you to shed the trappings and responsibilities of your earlier years, freeing you to live a richly involved life with friends in a healthy, active environment.

With this vibrant lifestyle comes secure surroundings and peace of mind. An emergency call system and 24-hour security offer a quiet comfort level wherever you are, whatever you are doing.

RiverMead can be your home offering a continuing quality of life... always.

With 72 private assisted living suites and 25 private skilled nursing rooms, RiverMead's Health Center guarantees care... always.

Enjoy Life at RiverMead - Peterborough, NHGone are the encumbrances and responsibilities of home ownership. Choose your residence from a wide range of floor plans and designs that include individual climate control, fully equipped kitchens, generous closets, screened-in porches, and the security of an emergency response system. Gone are maintenance and cleaning concerns. No grass to cut, leaks to fix, walls to paint, sheets to wash. You're free. Life is good.

 A coctail party for friends at RiverMead in Peterborough, NHWhatever your interests and hobbies, your recreational pursuits, your social activities, RiverMead will open a door to the unfettered life you have always wanted to lead. You can truly live your dreams. Your beautiful home, whether a cottage or a residence, can be a quiet retreat by the fire, a cocktail party with friends, a good novel on the balcony or one of your favorite dinners.

Learn to paint if you choose - RiverMead - Peterborough, NHAmid the activity-rich environment of RiverMead, you'll always have choices and ever-changing opportunities. Our auditorium has seating for meetings, lectures, and programs on art, music, history and nature. Include wellness classes, pool aerobics, personal fitness training, an art studio, movie theater and a woodworking shop.

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Enjoy gardening at RiverMead in Peterborough NH A casual walk in the woods - RiverMead in Peterborough NH
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El-Sissi arriving tomorrow

Abdel Fattah El-Sissi
Abdel Fattah El-Sissi

Abdel Fattah El-Sissi

Egyptian President Abdel Fattah El-Sissi will visit Saudi Arabia on Sunday to meet with Custodian of the Two Holy Mosques King Abdullah.

Announcing this, Afifi Abdul Wahab, Egyptian ambassador to Riyadh, said El-Sissi’s visit to the Kingdom is the first since he was elected the president of Egypt in June. Saudi Arabia has pledged unflinching support to Egypt’s economic and political stability.

“El-Sissi will discuss with King Abdullah the latest developments in the region and the relations between the two countries,” he said. “The ongoing cooperation between Saudi Arabia and Egypt is very important to resolve the crisis in the region. The Egyptian delegation accompanying the president will include a number of ministers.”

King Abdullah had a brief stop-over in Cairo on his way home from Morocco in June to meet with El-Sissi just when he assumed office. The king demonstrated the strong Saudi support through the symbolic visit.

65,000 homes razed in Israeli offensive
Lebanese army enters Arsal after militant clashes

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Ministry records 7,127 women job violations

The Ministry of Labor has recorded a total of 7,127 violations of its binding guidelines for women employment in retail shops selling lingerie and other items of women clothing.

A source said the ministry aims at increasing employment opportunities for Saudi women in the retail sector.

“The ministry ran a national inspection campaign throughout the Kingdom to ensure that store owners and shopping center owners adhere to the rules and regulations. The ministry’s regulations are set to ensure the safety and comfort of Saudi woman employees,” said the source.

The ministry has also set up penalties for various violations. “According to the updated Labor Law, store owners face a SR10,000 fine for every male employee working in a position earmarked for only females. The store may also be shut down for a day,” said the source.

The source also said the stores will be fined with the same amount if they do not provide a separate section for female employees in a mixed store.

“The ministry will also issue a fine of SR5,000 for owners assigning women employees late night shifts,” said the source. The source added the ministry depends on the general public and its initiative in reporting any violation.

“It is the duty of every citizen to be educated about his own country and its laws. The effort of regulating an entire society lies on the authorities and the citizens. Customers can call 19911 to report any violation,” said the source.

The source also said customers can also email to report any violations relating to the employment of Saudi women in the retail sector.

A report last month said nearly half of the lingerie shops in the Kingdom have shut down after implementation of the rule allowing only women to be employed at apparel and undergarment stores three years ago.

While women in Saudi Arabia have come to appreciate the rule, it has hit businesses hard, with investors claiming that over 40 percent of lingerie shops in the Kingdom have closed down.

Difficulty in employing enough women to work at lingerie shops was one of the main reasons for the businesses to shut shop, according to the report.

High attrition rate among women was another factor for the setback to lingerie shop owners, who complained that most women left their jobs without notice while many remained absent for several days.

    KSA, UAE send urgent assistance to Socotra
    Over a million Muqeem cards issued so far

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HaModia Interviews Phil Rosen

The HaModia newspaper published an interview with RJC Board of Directors member J. Philip Rosen of New York. It begins:

HE’S THE MOST INFLUENTIAL MAN YOU’VE NEVER HEARD OF. But for a generation, Philip Rosen, a New York-based real estate attorney, has traveled the globe seeking Oriental markets for Israel’s growing economy and has educated Republican presidents and senators on the nuances of Israel policy.

In an exclusive interview with Hamodia, Rosen, 58, opened up on a poignant conversation that brought President George W. Bush to tears, his father’s social club in wartime Shanghai, a memorable shalosh seudos with Prime Minister Menachem Begin, and conversations with Arab sheiks and industry captains in the heady post-Oslo days. But, alas, much of his work must remain hidden, awaiting a memoir or future biographer to unveil the behind-the-scenes work he does...

Click here to read the full article.

Copyright 2015 Hamodia. This article was published in print only and appeared in the July 8, 2015 edition of Hamodia.


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McLaren F1's New Boss Doesn't Expect to Start Winning Until 2018

Zak Brown, who replaced Ron Dennis in November, spoke with our Marshall Pruett on McLaren's future.

GettyClive Mason

The McLaren Formula 1 team expects to spend another season working its way to the front of the grid before achieving wins can become a realistic goal.

New McLaren F1 boss Zak Brown believes 2017 will serve as the final step in the team's comeback with engine partner Honda, and with a Victory Lane dry spell dating back to the 2012 Brazilian Grand Prix, the American says the proud program will bristle until the situation is fixed.

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"I think they are all frustrated, as you can imagine, and eager to get back to our winning ways," said Brown, who replaced Ron Dennis in November. "I don't think our results the last couple years were something that the team is accustomed to. They don't like it. And they want to turn things around."

With eight Constructors' championships and 12 Drivers' titles to its credit, McLaren is pinning its hopes on two-time champion Fernando Alonso and young ace Stoffel Vandoorne to set the team on a trajectory towards the Promised Land.

Considering the performance gap his team must overcome to capture a win—McLaren placed sixth among 11 teams last year–Brown sees 2018 as a more realistic timeframe to end the winless streak.

"At the same time, one step at a time," he continued. "So while we're doing all the right things I think for success, we need to keep moving up the grid. But I would caution [that] we are not going to be winning any races next year, I don't anticipate. So we need to be measured on forward progress, as opposed to ultimate results in 2017."

"We've got the enthusiasm to be winning races and the championship, but I don't think we're there yet with our overall package."

In the concise podcast below, Brown also offered his thoughts on the recent takeover of F1's commercial rights by the Liberty Media Group, the ouster of his close friend and mentor Bernie Ecclestone, the different driver dynamic between Alonso and Vandoorne after Jenson Button's departure, and his take on whether F1's lucrative payout structure should be balanced to help the smaller, cash-strapped teams.

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Thread: Arduino Uno Compatiable Atmega328

  1. #1

    Default Arduino Uno Compatiable Atmega328

    Hi I am from Chennai. Can some one tell me where i can get Arduino Uno compatible Atmega328 in India? (preferably in Chennai. Tried ritchie street, but no luck).

    I am looking for Atmega328 chips boot loaded with Arduino Uno IDE or empty chips if boot loaded chips are not available.

    Thank you.

  2. #2

    Tough to get a AVR chip in the current market.

    Just try with one of Arduino's or Sparkfun's official Indian distributors. Links to the distributors are available on their respective websites.
    Online Robot Store : - Robot Kits , Development Boards and Components
    Blog : - Probots' Official Blog
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Sunday, May 14, 2017

Happy Mother's Day!

Happy Mother's Day to everyone....whether your children happen to be two legged or four!  I created this card with the Timeless Tulips stamps by Sunny Studios.  Sunny Studios was a new company to me.....but it was love at first sight!  I love the layers on these tulips and they have an awesome daffodil stamp set as well.  The daffodils are still on my wish list!  While Close To My Heart has always been my first love....I am an equal opportunity stamper....and collect the images that I love.  I give thanks to all of the crafters in blogland for the enabling!

I found my layers through trial and error.  I put all of my pink inks together and stamped away on scrap cardstock until I came up with a trio of colors that worked well for me.  The leaves were much simpler, as they only had two layers.  I originally purchased a set of inks for this set that were just for layering....but they did not work out well for me.  I have decided it works much better to just play with the inks you have and come up with a combo that works for you.  The Short & Sweet Sentiments set by Close To My Heart was perfect for making a tag to hang off of the jar.

Since my stamp collection is still recovering from my craft room loss.....I printed a sentiment from Word onto my cardstock and mounted to the inside.  I added a little burlap for some added texture.

All supplies by Close To My Heart, except where noted:
Timeless Tulips Stamp & Die Set by Sunny Studios
Vintage Jar Stamp & Die Set by Sunny Studios
A1189 Short & Sweet Sentiments
1385 White Daisy Cardstock
X5773 Pixie Cardstock
Z2844 Pixie Ink
Green Inks by Hero Arts
Z1263 Bitty Sparkles
Burlap Ribbon by Celebrate It
Pink Twine by Ms. Sparkle & Co.
Rectangle Die-Unbranded
Chevron Embossing Folder-Retired

I have entered my card in the following challenges:
A Gem of a Challenge-Spring Fever
Cards in Envy-Motherly Love
Crafting with Dragonflies-Lots of Flowers and/or Mother's Day
Crafty Calendar Challenge-Flowers
Die Cut Divas-Flowers
Die Cuttin Divas-Mother's Day
Happy Little Stampers-Anything Goes w/Dies
Really Reasonable Ribbon-Mother's Day

Thanks so much for stopping by!

Planetsusie said...

What a pretty card - perfect for Mother's Day. Love that stamp too. Thanks for joining us over at Crafty Calendar (Flowers) Challenge this month. Lots of luck to you. Hugs Sue Pxxx DT

Kathy S said...

Absolutely beautiful. Such a lovely entry for the Cards in Envy "Motherly Love" challenge. Appreciate your entry and hope to see you again for our next challenge. Take care!

happyglitzygirl said...

Beautiful card, thanks for playing with us at Crafting with Dragonflies, blessings Hilde

Julie B said...

Such a pretty card, love the tulips.
Thanks for sharing with us at HLS anything goes with dies. :)

Wynn Walton said...

A very pretty card and lovely sentiment. Thank you for sharing it with us at Crafting with Dragonflies Wynn DT

Bonnie Garby said...

Great card! Thanks so much for participating in our Really Reasonable Ribbon Challenge.

Arlene said...

This is the kind of flowers I like. They are forever fresh. So glad you could join us at Die Cut Divas.

Judy Rozema said...

I love your pink bouquet! Thank you for linking up at Really Reasonable Ribbon!

laurie said...

Love your vase of blooms! So pretty. Thanks for joining us at Happy Little Stampers!

Sheila Rumney said...

What a beautiful card! Thank you for joining the Really Reasonable Ribbon challenge.

Christine said...

Gorgeous card love the pretty Tulips perfect Spring themed creation for AGOAC thanks for sharing.

smiles Christine xx

Christine said...

Hi Allisa congrats on your chall win @ AGOAC with this super card, hop over see how to claim your prize.

smiles Christine AGOAC DT xx

cohenna said...

Thank you so much for joining at Die Cut Divas May challenge with your super creation - hope to see you again soon x

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Lisa Shah

Accounts Assistant

Lisa joined us as Accounts Assistant in August 2017 in our Oswestry office. Day to day Lisa assists the Accounts Manager, Nicola Langford, by entering Purchase and Sales invoices, Reconciling client accounts and general accounts duties.

Lisa lives in Meifod with her husband and nine year old son. She previously worked for the Wynnstay Group Plc and the Pickstock Group gaining seven years of valuable experience.


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Dynamic Drive Pool

Home/Tag:Dynamic Drive Pool

trade in your external drives for up to 15% off a DDP network storage solution

trade in your external hard drives for up to 15% off a Dynamic Drive Pool solution* call us on 020 7437 6052 to discuss your requirements find out more about DDP solutions HERE  * 2.5% per working drive 1TB and over. Excluding USB flash drives/keys. Valid until 31st December 2014

By | 2017-05-31T08:49:55+00:00 November 19th, 2014|Categories: Products, Promotion|Tags: , , , , |0 Comments

root6 shows how the ability to Work Anywhere streamlines operations & cuts costs

Stand H.16 “Work. Anywhere” is the theme of the root6 stand at BVE this year, where we’ll demonstrate how a combination of old ideas and new technology can free facilities from the traditional constraints of capacity and location, streamlining operations and importantly, cutting costs. […]

Save the Children chooses root6 to upgrade its video production facilities

Save the Children has just upgraded its internal video production facility and implemented a file-based workflow supplied and supported by UK reseller root6. Adam Robertson, Save the Children’s Video Production Manager said: “We are delighted with root6’s upgrade. The XenData technology they’ve installed means we now have an easily accessible archive of 90 years of [...]

By | 2011-03-07T12:36:00+00:00 March 7th, 2011|Categories: News, Press Release|Tags: , , , , , , , , , , |0 Comments


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the Master's Wife: A Theatrical Celebration

Jul 9 2014 - 7:30pm
Jul 9 2014 - 9:30pm

I will be joining the Homestead players and the Wallpaper singers for performances over the summer, every Wednesday evening till aug. 6 th at 7:30 ) at the beautiful historic village of Orwell. Performances are in the community hall . Hope to see you there. For tickets or information please call 651-8515 .

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Getting tougher on nuisance animals is a great idea, but making law-abiding citizens pay so there’s money in the kitty for enforcement is not.

Getting tougher on nuisance animals is a great idea, but making law-abiding citizens pay so there’s money in the kitty for enforcement is not.

We hope as city of Rockford officials continue to develop their plan to get tough on vicious and dangerous animals, they consider the financial hit on those who take proper care of their pets.

There’s no question that barking dogs, dogs running loose and vicious dogs are a problem in parts of the city. Animal bites increased nearly 34 percent in Winnebago County from 903 in 2004 to 1,208 in 2007. There were probably more. Those were only the bites called in to Winnebago County Animal Services.

Appropriate fines and punishment, such as impounding animals, are good tools, and we encourage stiff penalties and vigorous enforcement.

However, in no way do we support a fee structure that would see registration fees more than double. The people who have their pets spayed or neutered, get appropriate shots and generally do what’s right for their pets are the ones who would be responsible enough to pay the registration fees.

The folks who let their dogs run loose and make enough noise to keep their neighbors up at night probably don’t — and won’t — pay registration fees.

In today’s economy, with families pinching pennies, it’s easy to see how increased fees would discourage pet owners from doing the right thing. Enough animals are being abandoned as it is. People don’t need another excuse.

The Editorial Board met with Rockford Mayor Larry Morrissey, Ald. Ann Thompson-Kelly, City Attorney Jennifer Cacciapaglia, and city spokeswoman Julia Valdez to talk about proposed animal control ordinances last week.

Part of their frustration is that they can’t get accurate data from the county and they’d like to see a version of RockStat used for animal services. RockStat is a statistics-focused management strategy that charts trends, such as crimes committed, and directs a response based on the numbers. Calls by residents are also charted to map and measure the problems and manage the workload.

Rockford officials want more control. The city wants to contract with an outside agency to help with lesser animal control issues such as barking dogs. For example, if the ordinance says a dog is a nuisance if it barks for 20 minutes, the agency would send someone to the offending house and time how long the dog barked so a ticket could be issued.

The agency wouldn’t get paid unless fines were collected. The county still would handle more serious cases, but we can easily see the boundaries blurring.

Who’s going to decide what’s serious and what’s a mere city ordinance violation? The mayor said it could be worked out. He envisions one call for complaints about pets similar to a 311 system (the same one that has never gotten off the ground). That doesn’t inspire much confidence.

The city also wants to prosecute ordinance violations instead of turning them over to the Winnebago County state’s attorney’s office. City officials don’t think they’re getting their money’s worth. The city pays $40,000 a year to pay for a state’s attorney to handle animal control issues, yet it has collected a little less than $9,000 from those cases.

As taxpayers, we share the frustration. However, most of these issues can be settled as the city renegotiates its contract with Animal Services. We see no reason to set up a confusing new bureaucracy to deal with stray dogs and cats.

The city has a worthy goal: Make Rockford safer for its residents.

We support that goal, but we are skeptical of the steps city officials want to take to achieve it.


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In the interest of being positive and happy, I’m going to try and focus on the fact that the summer is here! It’s warm and sunny and we have six (or is it seven?) weeks of fun ahead of us. Deflecting from the fact that I’m feeling very emotional about my baby finishing pre-school and moving on to the big school in September.

Lili on her way to pre-school on the first day

Yesterday was Lili’s official last day, which was celebrated by having a big picnic in the park – with all her pre-school friends, parents and teachers. Everyone was presented their pre-school report and played games while us mums sat and watched on with a tear in our eye. It seems silly to feel so emotional about what is inevitable and in fact a positive move but to me it marks a real turning point. Come September she’ll be moving on and becoming even more independent, mixing with new friends and influences. I know I’m being slightly dramatic about this and when the time comes, I know I’ll be completely proud and happy for her, as she’s very excited about the prospect – but today I’m just going to wallow a little in what I can only describe as the end of a very happy and cute year in her life.

The lovely poem that Lili's teacher gave her as we said goodbye

The lovely poem that Lili’s teacher gave her as we said goodbye

As you may already know, I finished work last week to become a full time mum (follow the full story) and the girls also finished going to the child minder we’ve known and loved for the past three and a half years. So yesterday was another “end” and for someone (like me) who doesn’t deal well with change, I’m really starting to struggle.  On the plus side, we have a lovely summer planned in Wales and I honestly can’t wait to get going! Today we’ve spent the day playing in the garden with lots of water and bubbles, laughing and signing – so I can’t feel too bad!

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Half-Life: Office Complex

17th June 2012

Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3

Minutes after the Resonance Cascade, Gordon reaches the office complex, where several scientists are barricaded into their rooms, hiding from the rampant aliens appearing inside the complex.

He then hears rumors from these scientists that the military have arrived to rescue the people trapped in the facility.

  • The Freezer area can be skipped. A security guard can be found prior to the area; if he is taken to the door on the left of the entrance to the freezer and then pushed into it, he will get stuck in it for a while and the door will open, allowing for progress.
The Poll

Click on the thumbnails below to open a 1024 pixel wide image.
WARNING: The screenshots contain spoilers.

The Replay Experience Experiment The Replay Experience Experiment The Replay Experience Experiment The Replay Experience Experiment The Replay Experience Experiment
The Replay Experience Experiment The Replay Experience Experiment The Replay Experience Experiment The Replay Experience Experiment The Replay Experience Experiment
The Replay Experience Experiment The Replay Experience Experiment The Replay Experience Experiment The Replay Experience Experiment The Replay Experience Experiment
The Replay Experience Experiment The Replay Experience Experiment The Replay Experience Experiment The Replay Experience Experiment The Replay Experience Experiment
The Replay Experience Experiment The Replay Experience Experiment The Replay Experience Experiment The Replay Experience Experiment The Replay Experience Experiment
The Replay Experience Experiment The Replay Experience Experiment The Replay Experience Experiment The Replay Experience Experiment The Replay Experience Experiment
The Replay Experience Experiment The Replay Experience Experiment The Replay Experience Experiment The Replay Experience Experiment The Replay Experience Experiment
The Replay Experience Experiment The Replay Experience Experiment The Replay Experience Experiment The Replay Experience Experiment The Replay Experience Experiment
The Replay Experience Experiment

This post is part of the The Replay Experience Experiment summer 2012 event. This is a chance to replay all the Half-Life games and discuss them based on our experiences since we first played them.

Hat Tip

All text taken from the CombineOverWiki, a fan-supported, editable wiki covering the Half-Life series of games.

A Complete Half-Life Walkthrough
A Complete Half-Life Walkthrough

On the left is a complete text walkthrough for Half-Life.

It has been written by Stanley E. Dunigan and updated with all the tricks and tips from PlanetPhillip.Com readers.

It is in PDF format, meaning you can open it directly in modern browsers or download it and print it.

(Left-click to open and right-click to save)

Do Not Own This Game?

You can purchase Half-Life directly through Steam and could be playing in within moments, depending on your internet connection.

Help me create more and better content - please support me on Patreon

Help me create more and better content - please support me on Patreon

  1. This has an interesting start. If you don’t rush out of the elevator nothing happens, but as soon as you do, the scientist gets dragged up through the ceiling and the headcrabs come walking towards you.

    The headcrabs are electrocuted, giving clear warning to the player, “Don’t go this way!”

    The same goes for the two doors on the right, through these you can see two scientists running away and one getting caught by a

    Walking along the wall near the vent you also get an electrical surge designed to stop you trying to progress that way. Of course, I did and I just survived but not on the way back.

    Plenty of crate-breaking and backtracking in this section, along with the first real vent crawling section.

    This level also see the introduction of the first ceiling turret, shown via a simple scientist running into its firing path – silly man!

    I love the section with the extra ammo. It’s clear that Valve wanted the play to know that saving character could bring rewards. I also love the sound effect in that room. Very deep rumbling and thumping – makes the place seem HUGE!

    I managed to get both Barneys together but I am afraid they didn’t last very long. The complex layout (perfect chapter name btw) is not very interesting for me. I probably rushed through it.

    There’s plenty going on though, including one scientist helping another, only to get killed himself.

    I just noticed that there are no female scientists, I wonder why that is. Any ideas?

    WOW, I just found something. Because I play on a laptop, my hand sometimes touches the touchpad, which makes the weapon shoot. It’s generally pretty annoying but this time I shoot at a filing cabinet and it smashed a hole in the side. I never knew they were destroyable. Did you?

    As I am running up the stairs after the main offices, there is a sign on the wall. It’s black and yellow and says WARNING. I start thinking “What’s that warning me about and suddenly I get hit but a ceiling turret. Gotta laugh.

    The moment I get into the freezer and the scientist says “I hear something!” I stopped and listened. I’m so easy to control!

    I have given up worrying about the scientists and leading them around. When I need one, I’ll know it. There’s just too much hassle trying to get them to follow you. It’s probably the only thing I really dislike about Half-Life.

    Finally we reach the large elevator shaft and the hanging/falling scientist. It’s a nice touch, if a little dark.

    Overall, this was not as bad as I remember it and the variety and exploring we pretty cool. I don’t think I missed anything important. A perfect filler level that didn’#t astound me but took me closer to the surface, or so I believe!

    Playtime: 52 minutes

    1. Kaito Kid

      I just noticed that there are no female scientists, I wonder why that is. Any ideas?

      men are way smarter

      Anyway about your poll, you should add the details that there are 4 barneys that you can bring there, and that’s pretty much the place in half-life where you can get the most barneys at a single time.
      barney 1: the one you save from zombie
      barney 2: the one shooting headcrabs upstairs after the first turret
      barney 3: the one near healthkit a little before freezer, the one that can open the door to skip freezer
      barney 4: the one helping his near-death friend, when his friend dies you can make the alive one follow you

  2. Next stop – Office Complex, or “Offices”, as it was called in Russian version of Half-Life.

    We see the atmosphere of decay – beasts break through the ceiling, there are leaks of water and electricity, monsters hide behind corners, ceiling turrets with broken IFF system, doors that can be opened only from other side, so you have to search for a way around. Unlike other HL games and mods, there are a lot of breakable filing cabinets and bookcases. Typical Disaster is the only mod I know where you can also break them. Because, as I said earlier, I liked to break them when testing the maps, and that’s why I bothered to make them breakable.

    By the way, is there a mod for Half-Life which prevents debris from disappearing?

    There’s a nasty deathtrap fan in one of the vents.

    I remember that stacking the boxes and catching the ladder was quite hard for me back in the day.

    It’s funny to watch the headcrabs being killed with electricity thanks to Source’s ragdolls. Shaders make the water very beautiful and realistic:
    The Replay Experience Experiment: Office Complex

    There is some exploration, places waiting to be discovered. Not so secret of them are zombie breaking out from the storage room, barney who you can save to get more shotgun ammo. And more secret is a ventilation which gets you above the ceiling:
    The Replay Experience Experiment: Office Complex

    The Replay Experience Experiment: Office Complex

    There’s a glitch which allows you to jump very high on top of the ladder.

    The rooms with Alien Slaves have excellent layout and intense action.

    The freezer and elevator shaft are cool and memorable scenes.

    Conclusion: in Office Complex we have nice linear path, which, while being linear, offers cool optional “side quests”.

    Playtime: 17 minutes 58.44 seconds

  3. Kaito Kid

    Now office complex. This is my favourite level during the game, because it’s easy to do it fast since there are a lot of small skips, but it’s not completely skippable (like power up for example) so it’s still fun.

    Also the relationship I was building with the aliens is now completely dead, since they attacked me during this level, I had to fight back D:

    First of all, the broken light. It’s clear that the developpers had a teaching in levels act here. I explain, first you see the electricity hanging, showing that it’s broken. the first headcrab blows up almost immediately, to show that it really IS powerful. then if you look a little longer, you see the other headcrabs confirming. also one of them jumps and still blows up, to show that even without touching the ground you’ll get hurt (not realistic….) Also whether you noticed the vent and are aiming for it, or pointlessly try to go through the electricity, you see the lightning bolt explode the ground next to you, to warn you not to go any further behind that point. then there is a corridor filled with boxes, and a barney that you can save in order to get extra ammo and health. This is the first bonus that actually requires you to think and act fast in order to get it. then the room filled with electricity and water, giving you a choice: loose hp to the electricity OR play in the dark. then the vents, and a deadly fan in it. then you fall through the ceiling and some headcrabs do the same. a box puzzle, but I like to use a headcrab instead of the smaller box, to show them i’m superior 😀

    Then the first auto-turret. you can either shut it off, destroy it or go through qucikly. you next get into some offices, and tons of alien slaves are waiting for you. also some nice bonuses if you’re good enough to find them, and an attempt from valve to teach us something that was probably planned but not implemented: the aliens do not see in the dark. actually it’s pretty obvious the scene with the scientist turining off the light and being quiet teaches us 2 things, but the dark makes no difference at all. the sound does, if you crouch you are actually silent, and ennemies without eyes OR that are turned around can’t detect you. then the freezer, just for fun since it’s not actually cold in it. I always wondered why the fuck would someone place hadngrenades in a freezer. more vent moving.

    then you see a zombie falling from a ramp, and another one breaking a wall, probably to add realism to the game. the elevator shaft, the jump was super hard at first, but with the years it’s gotten so much easier 😀
    the scientist that you can’t save, but that asks you for help, it’s pretty sad D:

    and then we get to the next level 😀

    Playtime: 1 minutes 58 seconds 208 milliseconds

    My earliest memory of Half Life comes from this chapter. When I was a kid I remember watching a friend playing through the beginning section of Office Complex, I remember the darkness and the barnacles creeping the hell out of me.

    This time around the chapter didn’t seem as dark as I remember, but the part where a zombie’s claw breaks through a door you’re trying to open defiantly made me jump!

    In relation to this chapter’s poll, somehow it took me three tries to save the Barney that lets you into an ammo cache, but I did manage to lead all of them as far as they were willing.

    One final note is the fact that this is the first time I’ve noticed that Gabe has an office…

    Playtime: 22 minutes

  5. William

    Playtime: 35:29

  6. 2muchvideogames

    Replay 5: OFFICE COMPLEX Challenges:

    – Kill 4 headcrabs using electrified water (hint: you need to flick the switch on and off repeatedly)
    – Gib a zombie with a door.
    – Kill 9 headcrabs with miniturrets.
    – Gain access to D-AL 101.

    1. Unq

      – Gain access to D-AL 101.

      I assume you mean the office with the cache of grenades in it? This chapter has at least 2 other offices with that same number. 🙂

      1. 2muchvideogames

        I was referring to the sort-of dimly lit room near the cafeteria, but were all the offices labeled D-AL 101? Shame on valve! Also, anyone noticed that the area that the G-man walks thru in this chapter is a balcony directly above the cafeteria? Turn off gravity and see for yourself!

  7. Unq

    I think Office Complex is my least favorite chapter in Half-Life, with the only possible exception being Residue Processing. Yes, that even includes On A Rail and the entirety of Xen. As Phillip alluded to in his comment, this chapter is kind of filler material. It does serve some purposes but overall I see it as one of the low points of the game.

    We start to see some more off-the-beaten-path areas in this chapter as well. While Half-Life as a game is very linear, from this point on we start to see a good number of extra areas, and we’re often rewarded – either tangibly (like getting the shotgun early, or finding extra ammo or health) or otherwise, like seeing and hearing scripts that flesh out the intrigue and atmosphere (“I’m not so sure I want to reach the surface, what if the world finds out what we were doing down here?”).

    Office Complex was purposely mapped as a retro, mundane area (indeed, even the texture names for this chapter begin with fifties_) and it ultimately provides nice contrast against both the upcoming high-tech lab areas (Questionable Ethics, Lambda Core) and of course the expansive outdoor areas primarily in Surface Tension. Its mainly claustrophobic feel also contrasts against the large, grand areas of Black Mesa we’ll see in a couple chapters.

    I appreciate the contrasts involved, I simply don’t like this chapter much. I do like the foreshadowing of the military’s arrival and the intrigue that Office Complex starts to set up, however.

    Mapper’s Corner: The whole setup with the broken light and electricity in the opening of this chapter is nice to examine.

    The Replay Experience Experiment: Office Complex

    – As we enter, the headcrabs start moving down the hall toward us. This isn’t scripted; they naturally start scurrying toward the player when they see us. Each crab passes a trigger_once that causes an env_beam to target them from the wire above, gibbing them nicely.

    – The nice effect of rising smoke is also done with an env_beam.

    – As we approach the light, to help warn us, another env_beam strikes the floor in front of us, which is a func_breakable to leave a small crater and throw some floor pieces everywhere.

    – If we continue down the corridor, we take some small damage from a trigger_hurt combined with a sound to give us our last warning.

    – If we insist on proceeding, we’re simply killed with a high damage trigger_hurt. We were certainly given fair warning here.

    – When we throw the power switch, it turns off the flickering light and removes the trigger_hurts so we can proceed down the hallway by using the “killtarget” feature of trigger_relays. It also shuts down the fan in the vent (a func_rotating).

    In all, a nice environmental hazard with a touch of a puzzle thrown in.

    Playtime: 21 minutes

  8. Ahh the Dreamcast.
    Often considered one of the greatest consoles of all time. It has a knack for homebrew and emulation. It came out in the US on 9/9/99. It’s a pretty small system.
    It has a great controller.
    But enough about the Dreamcast. Half-Life was original supposed to be released for the Dreamcast but due to the Dreamcast slowly dieing, it was canceled only a few days before it was going to be released. Not too long ago the almost complete Dreamcast version was leaked to the internet. Due to the non-existent anti-piracy measures on the Dreamcast, you could pretty much download any Dreamcast game, burn it to a CD-R and play it on your Dreamcast. Sense I already own HL1 on the PC and PS2, I didn’t feel really bad about pirating it.
    Now onto the game. The title screen looks very similar to the PS2 version.
    I won’t really be talking about the model differences. I will be talking about the mapping differences.
    First of all, at the beginning of the chapter, there’s an extra hallway to get to the room with the 2 scientists, probably so you couldn’t sequence break this sequence.
    The second difference is that in the vents, instead of going right, you have to go left.
    The third difference is that there is no table past the electricity.
    This isn’t a difference but a weird bug with my version. 2 of the textures on my version are weird and go to a glass texture instead. Probably just something wrong with how I burned it.
    P.S I took all the pictures afterwards so it would make my play time longer
    Playtime: 10:46

  9. “…I heard troops are coming in, to save us!”

    This is one of my favorite parts of HL, because it contains offices with cool layouts and my favorite HL weapon, the shotgun, is available with plenty of ammo, you can even max it out to 133 shells!
    Besides that there are plenty, and in my eyes too much, ammo clips for the pistol and health stations and / or healthkits and HEV batteries. Yeah, it’s just too much ammo and health..
    It’s odd Valve is giving that much ammo, and I only recognized it by replaying this chapter for the TREE event, but I can’t remember I was in need of ammo anytime I played through HL..

    What else is cool is yet again the pretty awesome mapping, details everywhere, beautiful textures and never-getting-boring design with some neat ideas. Also the lighting, for example just after exiting the elevator to the corridor with the grilled headcrabs 😉

    So there I just love breaking crates with the crowbar again, accessing the secret areas with all the goodies (I would have had around 50 grenades already as I barely use them) and just smiling when entering some other full-of-memories-area like the cooling rooms. (Hi Bullsquids!)

    “Office Complex” is also again full of scripts involving funny scientist-in-need scenes and some other surprising ones like the turrets etc. Those scripts are never getting “old”.
    Another nice thing is the mix of action and puzzles, often I thought at some crossing: “where to go now?” but at last there’s just one way, it’s simply not obvious sometimes at first how to get there, that also counts for the secret areas, sometimes the way to get to them can take quite long time compared to how much time you would need if you could go there directly!

    What’s odd are some enemy placements here, especially in one of the office areas (alien slaves) or the Barnacles in the vent room.
    The most weird thing is the turret in some sort of warehouse area.
    I always wondered: WHY is a turret THERE?

    The Gman can be seen again, but he’s unreachable as the door is locked, so you can only watch him going through the room behind the doors window. It was mysterious at first playing.

    Playtime: 14 minutes (yeah yeah, a bit fast, however I visited every area again, including the secrets!)

  10. Recently played “Office Complex” and to be frank, barely remembered it as I got through so quickly. But it did bring back some memories and dispelled a lot of false ones. I must have played many more HL mods than I thought!
    This level I remember as being very difficult the first time mainly because of my lack of ammunition. In those early days I thought the crowbar was just for crate and vent smashing and spent a lot of ammo killing headcrabs and zombies. So when I met a vortigaunt their first bolt of energy was always fatal and I spent a lot of time on the vending machines recharging! I remember helping a few scientists die; they always seemed to end up like that if they helped me!
    The flooded office was a quick, “oh hum” last time I played it, but the first was a logistical endeavour and I died a few times just getting to the med unit and I was playing on easy!
    The discovery of turrets proved very draining; on health and the sound is still hauntingly familiar. Being a portent of danger their noise is creepy and deadly, Valve found just the right sound.
    Things get darker and it almost resembles a horror game, what with monsters busting out of doors and scientists being dragged into vents with a good measure of ” ketchup” on the wall and creepy black doorways barricaded with wood. Where did they find planks of wood in a Scientific Research Facility, hammers and nails? I suppose all those crates left everywhere could be the source!
    I used my “Barney’s” to tackle a lot of the monsters, not only were they better shots but they were fearless.
    The recessed dinning area became a major hurdle and was replayed a lot before I finally survived long enough, ammo issues again. I did have a helpful Barney.
    The refrigerated storage area I remember as quit a complex challenge and I was pleasantly surprised to find it was still interesting on a replay, but so easy now. So it must have made an impression on me the first time to be so easily remembered many years later.
    The ending of this complex was quite eerie, with that dark area behind the blown out wall and the blood-curdling scream of that scientist falling past as I climbed the ladder. I did not notice the scientist hanging on for dear life until the third or fourth try to grasp that ladder after a jump!
    This level has some nice little horror skits, some glimpsed through grates and door windows and some before your very eyes. And the every present creepy suit guy, who ever the hell he is. Maybe a Government spook!
    I found the indestructible wooden doors to be quite strange, but those creatures seemed to break them with alacrity so I guess they’re rather stronger than my weapons!
    I must say the scientists were appallingly treated in this level lets just hope things get better for them later!
    This was a hard fascinating task for me the first time and seemed epic in scope, office complex was just a level and it nearly finished me off! I remember it took me a while to get through, maybe a week of snatched hours here and there.

  11. Vic

    We exit the elevator with pistol in hand, prepared for whatever dangers may await us in Sector D’s Administration areas. “Office Complex”, while it may represent filler in Half-Life 1’s overall progression, is actually very important for the HL series” overall flow and legacy.

    For starters, this is where Half-Life’s iconic vent-crawling mechanics were first introduced. They are used extensively throughout the chapter, and they serve to subtly teach us that Half-Life’s environments are different from what its late 90s contemporaries had to offer: corridors upon corridors of mundane, tedious and illogical progression. And so, Half-Life boldly stood out.

    Speaking of Office Complex’s environments – the inherent irony present in the underlying thematic is just brilliant. Marc Laidlaw himself worked as an office worker (a patent secretary, to be more precise) for a fairly long time, and I’d imagine the drab, soulless, stereotypical office spaces seen in this part of Half-Life might have been based, at least primevally, on his experiences at that patent office. How ironic that games such as F.E.A.R. (infamous for its incredibly repetitive “IKEA office” level design) took these concepts at face value. It’s almost as if Valve are among the few game dev studios that can really apply refinement, subtlety and discretion to their creations and designs.

    The office spaces themselves seem to date from Black Mesa’s old days as a military ICBM installation in the 1950s. They certainly give off that feel, and the texture files for the chapter are, in fact, prefixed with “fifties”. The level design itself is terrific, and even provides some nonlinearity (adding replay value to subsequent playthroughs) but much like the canals of the previous chapter, Office Complex does suffer from some slightly illogical and bizarre layout design, although it’s nowhere near as evident and glaring as it was in the latter half of Unforeseen Consequences. It’s definitely a lot more tolerable.

    And in Office Complex, Valve managed to make the player feel like the hunted, and not the hunter – which I think is just incredible, even to this day. They did it best in this very chapter, where the player’s arsenal and experience is still limited, and where the claustrophobic, tight environments leave us wondering what might be lurking behind the next corner.

    It’s a paradigm that Gabe Newell and Mike Harrington first established when they played Doom 1, and realized that the game, for them at least, really was a shooting gallery, where the player himself is the firing target.

    Ironically, Half-Life itself implemented that paradigm even better than id Software’s own Doom 3 did, which attempted to make the player even more vulnerable with its horror gameplay mechanics. But as Half-Life has proven, you don’t need monster closets, loud noises and satanism to scare the living hell out of the gamer. Time and time again, Valve’s affinity for wise subtlety and refinement is illustrated within their own games.

    I’d also say that Office Complex is a sort of proto-Ravenholm, so to speak. The abundance of Headcrab Zombies/Mawmen; the nearly palpable sensation of terror in the aftermath of a disaster; and the aforementioned “hunted player” paradigm – all these serve to mold Office Complex into an extremely tense experience.

    Gabe Newell stated in early 2010 that Half-Life needed to return to scaring players – I think we can all agree that it really does need that. While the development of Half-Life 3 has undergone some significant and extensive conceptual “earthquakes”, so to speak, I truly hope that idea is still on the HL3 cabal team’s agenda. Because replaying Office Complex has showed me just how sublime the Half-Life experience can become when Gordon Freeman, the messiah, becomes Gordon Freeman, the survivor.

    Play time: 30 minutes

  12. Ade

    Wow, this time I finally got to see G-Man
    Playtime: 11 minutes, judging by saves time but could be wrong; soz I forgot to write down the minute I started.. again

  13. k00pa

    This has one of the best action sections of the games. You see the Vortigaunts for the first time and you get the shotgun for the first time, really nice combo.

    It also contained some small and fun puzzles.

    Playtime: 8min

  14. Probably my least favourite chapter in the whole game, maybe even in the whole series, next to Nova Prospekt chapters from HL2. I don’t know why it feels this way, I just find this chapter to be really boring.
    Playtime: about 15 minutes, less than 10 hen I rush

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Download MicroRNA Detection and Pathological Functions by Xueji Zhang, Haifeng Dong, Yaping Tian PDF

By Xueji Zhang, Haifeng Dong, Yaping Tian

This ebook summarizes microRNA (miRNA) biology in a number of pathological approaches, emphasizing the numerous capability functions of miRNA in diagnostics and prognostics, in addition to novel drug ambitions. the normal innovations used for miRNA detection together with commonplace PCR, Northern blotting, microarray and clone equipment are addressed. fresh rising suggestions in miRNA detection and quantification with stronger flexibility and flexibility, resembling novel molecular organic concepts and locked nucleic acid (LNA) converted probes, in addition to nanotechnology-based ways, also are integrated. The booklet additionally highlights the newest advances in clinical-related miRNA detection equipment in dwelling cells, circulating blood and tissue, akin to in situ hybridization (ISH) and molecular imaging recommendations, that are priceless to explain the biogenesis and organic functionality of miRNAs in vivo. eventually, the respective benefits and disadvantages of assorted detection innovations during this fast-moving box are mentioned, besides the demanding situations and promising new directions.

This booklet deals a precious source for analytical chemists, biologists and physicians focused on miRNA research.

Dr. Xueji Zhang and Dr. Haifeng Dong are Professors on the institution of Chemistry & organic Engineering, college of technology & expertise Beijing (USTB), China.
Dr. Yaping Tian is a Professor on the division of medical Biochemistry, chinese language PLA basic health facility and army clinical university, China.

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This strategy gave improved sensitivity with an estimated LoD of 6 fm miRNA. In the other two sensors, immobilization of HRP–streptavidin conjugates is replaced by target miRNA hybridizationdriven unmasking of DNA sequences able to fold into G-quadruplexes. Addition of hemin results in supramolecular complexes with peroxidase-like catalytic activity allowing miRNA quantification. Although similar in design, these two approaches considerably differ in terms of sensitivity with LoD of about 6 pm [12] and approximately 6 fm [13] respectively.

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text:
A short film
about an art show

I was approached by my good friend Johnny Le to help shoot a video featuring Nathan VanHook, (Footwear Design Director for Nike) focused on his solo gallery show, "Stroking It". It was an amazing opportunity to get to see the process behind Nathan's work, and to see how he approaches making art, as well as how he presented the work in the gallery. The experience was truly unforgettable, and the resulting gallery opening was a complete success.

             Photos courtesy of Aaron Lee

             Photos courtesy of Aaron Lee

"Art and design is
everything in my life"

Nathan VanHook

Project Info

Director / Exec. Producer: Johnny Le
Director of Photography: Ryan J. Bush
Music By: Nomads
Still Camera: Aaron Lee
Sound Design: Matthew Tibbs
Colorist: Steven Rivera
Chief Content Officer: Noah Callahan-Bever
GM video and Complex TV: Nathan Brown
Director of Video Production: Justin Landstrom
VP of video development: Adam Soldinger

One Grand Gallery
Nathan VanHook
Jordan Chan-Mendez
Chad Kersman
Rich Lim
Jaeki Cho
Donnie Kwak


text:
Steve Woodward joined SAFEmap International as the Chief Operating Officer in 2011 after a long career in the resources and manufacturing industries where he has held senior executive positions for over 25 years.

Steve has an outstanding mix of experience in executive line management and staff positions as well as having experience of working in Europe, Africa, South America and the USA. Steve has been a CEO and General Manager of businesses as well as heading up global HR functions and lectures on MBA programs. He is a certified coach and consultant to leadership teams in transition and specializes in learning and change.

Core Essentials Program (CEP) Graduate, Certified Coach, 2015
Master of Business Administration (MBA) – Brunel University, London, UK, 2000
Post-graduate Diplomas in Education, Industrial Relations, and Marketing
Bachelor of Arts in English and Psychology – University of Witwatersrand, Johannesburg, South Africa, 1979

Career Experience

Steve started his career in human resources in the resources industry becoming SVP: Human Resources of the Anglo American Mining company in Botswana in the late 1980’s.

His most recent corporate role was that of SVP Human Resources for MillerCoors during which time he led the organizational aspects of the merger of the Miller and Coors organizations. In between these HR roles he has had extensive experience in operations, sales and general management, as the CEO of multi-plant brewing companies for SABMiller in Africa and Eastern Europe. He has wide ranging experience of managing large scale change programs across different cultures, both through mergers and acquisitions, as well as through the implementation of strategic change programs including IT (SAP – ERP systems), supply chain and sales and marketing programs.

His career at SABMiller included the MD role in two operations in South Africa and the CEO role for their Romanian, Slovakian, Exports and Czech operations.

Steve joined SAFEmap in 2011 and is responsible for the development of SAFEmap’s global business and partners, acilitation of leadership programs and leading culture change interventions with key clients.


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Wednesday December 13, 2017
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Apr-21-2008 17:19printcomments

Mother and Daughter Die in Crash on Interstate 84

Investigators say they do not know why the woman's vehicle suddenly veered from the roadway.

Double fatal crash near Arlington, Oregon 4-20-08
Photo of crash scene: Oregon State Police

(ARLINGTON, Ore.) - A Spokane Valley, Washington mother and her 12-year old daughter died, and her 10-year old son received non-life threatening injuries, Sunday afternoon in a single vehicle rollover crash on Interstate 84 about eleven miles east of Arlington.

Oregon State Police Sergeant Julie Wilcox says that at approximately 4:19 PM, a 2000 Subaru Forester station wagon driven by 33-year old Heather Scrum of Spokane Valley, Washington, was eastbound on Interstate 84 at milepost 148.

For an unknown reason Heather Scrum veered right onto the gravel shoulder, apparently over-corrected to the left and lost control.

The Subaru rolled several times on the roadway and down an embankment in the center median area between the eastbound and westbound lanes. The vehicle came to rest on its wheels facing west.

Heather Scrum and her 12-year old daughter, Lacy Fry, were deceased at the scene. Heather Scrum's son, 10-year old Bailey Fry, was transported by ambulance to the Mid Columbia Medical Center in The Dalles with non-life threatening injuries.

Investigators say all occupants in the vehicle had been using safety restraints.

Next of kin notifications were made by personnel from the Spokane County Sheriff's Office.

Oregon State Police troopers from The Dalles Area Command office are completing the investigation. Gilliam County Sheriff's Office, ODOT and Arlington Fire Department assisted at the scene of the crash. Source: Oregon State Police

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Cheyanne Bohannon November 10, 2015 12:37 pm (Pacific time)

Lacy was my best friend we did everything together and we were never apart. I miss her and he mom so much. And I hope that Bailey is doing really good after all these years. Lacy and Heather I hope to see both of you again one day. #flyhighlacy

Kenzie April 20, 2015 5:43 pm (Pacific time)

Missing both of your beautoful smiles

ralph and carol mccall April 28, 2013 2:02 pm (Pacific time)

Its been 5 years now. we were the first ones on scene the afternoon of this wreck. it is something that changed our lifes forever. Bailey, we think of you often, and hope your doing well.

Editor October 15, 2012 9:48 am (Pacific time)

Jacob, if you have any photos or anything you would like added to this piece, please just let us know via email, so sorry for your loss.

Jacob October 14, 2012 11:44 pm (Pacific time)

I miss you soo much.

Paxton Foote April 18, 2011 4:03 pm (Pacific time)

Its almost been 3 years and I still think about you day after day I love you Lactandand you too Bailey

Bailey Fry February 21, 2011 10:14 pm (Pacific time)

Miss u guy's so much wish that u wher here w/me

meileena September 2, 2009 9:55 pm (Pacific time)

ill miss u i luv u soo much i cried so hard ur drop dead geougous i luv u missy

Autumn Barnes. June 30, 2009 10:52 pm (Pacific time)

Hey Lacyy. I Miss You So Much. And I Love You I Hope You Know That.I Think About You Everyday. I Want You To Know That. Well I Will Talk To You Again.Byee byee.(:

.sarah chavez May 21, 2009 11:54 am (Pacific time)

lacy i love and miss you soo much dont understand why it had to happen to you love u and will never forget you

heather May 8, 2009 2:24 pm (Pacific time)

I miss you like crazy!! Wish you were here! miss ur laugh and smile....

Ray T. May 8, 2009 2:23 pm (Pacific time)

Heyyy.... ive know u since kindergarden and why did god have to take u... u were such a goood friend.. i will always remember yaaa!!

Zena Marie Oswalt April 21, 2009 7:08 am (Pacific time)

4-21-09 Well yesterday you died but it was last crying..miss you..luv you..can say no more...Oh Yeah Happy Late Birthday..Me And Sarah Made You A Birthday POster In November!!=]Luv Ya,,♥ZENA

mikayla bunting April 6, 2009 6:50 pm (Pacific time)

heyy girl, ever scince the crash ive still been thinken about cha and its getting closer and closer to the day that it all happened but now its been a year! im still upset at the fact that you had to leave us and i really want ya back! well i guess and hope i'll see you soon! heaven ilove and miss you dearly we all do i will never forget you girl! i mean who can ever forget their bestfriend in middle school i know i wont! well i got to go! peace out love!

kkblack1998 March 16, 2009 5:44 am (Pacific time)

yeah we were like sisters but we dont go to the same schoolcause she there and im in missoula sometimes only o were there and mabey it wouldent of happend miss u and love you lacy!!!!

kira December 25, 2008 10:17 am (Pacific time)

heyy its christmas. i just wanted to say merry merry christmas and that ill be thinking about you every second of the day!! well gotta go love you :) :}

kira December 18, 2008 9:26 am (Pacific time)

hey guess what i just had a dream about you funny huh ummmm it was about you and me dancing with each other uhhh i dont know i still miss u lots well gotta go piece lol :)

jacob rathbone November 14, 2008 6:45 pm (Pacific time)

lacy everyone misses u inclueding me i will never forget u i love u

Cassie & Brooke November 9, 2008 10:30 pm (Pacific time)

Lacy you are amazing I we will soon sing happy birthday to you on your birthday,Nov.30! Happy Birthday Baybee!!

panda oct 26 2008 October 26, 2008 3:07 pm (Pacific time)

hey i ddnt know you but i still cried at your locker with kira and im still sad i remember your smile and your laugh i will never forget the happyness and joy that you broght the school and you famlies and friends i miss you lacy fry and no i dont have good spelling.:(

kira october 14 2008 October 14, 2008 8:41 pm (Pacific time)

i will always miss you i didnt know you as well but i will never forget your smile and your heart for others. you will always be in my mind and you will never leave it either! i will always love you. i miss you lots!!!!!!!!:(

sam October 14, 2008 8:37 pm (Pacific time)

i am so sorry even though i didnt you, you are still in my mind and you wont leave it!!! happy dreams

Your Friends from BOWDISH!! August 12, 2008 10:02 pm (Pacific time)

We will miss you allways . our hearts will have an empty space forever. we love you. we'll miss you so much.='(

Petunia July 18, 2008 8:16 pm (Pacific time)

Lacy When you came to Tekoa we didnt get along that great but I will never forget you. Our whole class was ver upset. I think about you every day. Love you

Dejha June 27, 2008 7:10 pm (Pacific time)

Lacy U will always b in ppls' hearts... Mcdonald elementary is going 2 miss u

slyder lewis June 17, 2008 10:21 pm (Pacific time)

lacy i have missed you so mutch since i left mr mires class and i cant believe that you are gone you to this day are the nicest girl i have went out with

Nate Delegard June 13, 2008 8:51 pm (Pacific time)

I've know lacy and i love her. True i've known about the crash since it happend, but i loved her to much to look at the crash. I know your in heaven lacy and i just wanted to say i REALLY miss and i love you so much words can't =explain it. I can't wait to see you again.

bailey stamsos June 10, 2008 7:45 pm (Pacific time)

lacy seeing this is just the worst when i herd the new that you were gone i just broke down i really miss you a hole ton and everything is not the same with out you here at school there is this song in choir and we deticated it to you you got an awared for most insperational and i voted for you

zenaster oswalt!!!! June 5, 2008 2:34 pm (Pacific time)

ily babeyyy iw wish u didnt have to go and its almost the end of the year were havin partys ur missin them will remember u in our heats love ya ,zenaster!!

jacob rathbone May 30, 2008 9:33 pm (Pacific time)

i will always miss are a great friend of lots of people i will miss you lacy , i love u

jacob rathbone May 30, 2008 9:33 pm (Pacific time)

i will always miss are a great friend of lots of people i will miss you lacy , i love u

kayla May 24, 2008 9:46 pm (Pacific time)

we will never forget you lacy and we will always love you

Aubree P. May 10, 2008 4:51 pm (Pacific time)

I've known Lacy for 2 years and was the coolest person EVER. Lacy, U will stay in my heart and thoughts 4eva!

Zena Oswalt!! May 1, 2008 1:58 pm (Pacific time)

Lacy Fry, I love ya lots and i wish god didnt take now so ask "why her why now huh"?love ya , Zena

autumn barnes May 1, 2008 1:57 pm (Pacific time)

lacy fry i love u!!!

marcos April 30, 2008 4:02 pm (Pacific time)

I will never forget will stay in my heart forever.your laugh is really cool. i love you lacy.

Coookie Crisp April 24, 2008 4:01 pm (Pacific time)

Lacy Fry was in my class and she had the beautifulest laugh and smile! she could always make you laugh and you could make her laugh!!!!! i realy miss her and i love her :'( col=cry out loud

Evan April 23, 2008 9:14 pm (Pacific time)

It was great meeting you at church... We all miss you but know your in a better place...

CARBOFAKTION April 23, 2008 3:22 pm (Pacific time)

This comment is deleted and not welcome here.  If your level of knowledge or education or experience in life is so low that you can not understand why people would leave a message to a person who died unexpectedly, then maybe you need to visit FOX News or some other insensitive news source.   We encourage all people to leave condolences to this unfortunate family and the staff offers our condolences as well.

The Editor

mikayla bunting April 22, 2008 8:21 pm (Pacific time)

lacy I will never forget your beautiful smile and contagous little laugh and like autumn said car-bow-na-tion! I WILL MISS YA! I LOVE YOU!

meileena martinez April 22, 2008 8:03 pm (Pacific time)

lacy,i really dont get this. But we all miss were so important to all of were a grate always made the best out of things,always had your beautiful will be missed.i love you lacy

Sydney April 22, 2008 3:47 pm (Pacific time)

Lacy, i didnt really know y that well but i feel horrible about this whole thing... but i feel your in a better place know and seeing everyoone cry i kow you had alot of ppl that cared about you and i hope you relize that everyone loves and supports you!!! Well i just wanted to say ur an Amazing friend and iknow you would have done something special with your life!!!!! i love you Hunny!!!!! And i will never forget you and u and ur family are in my prayers for knw and forever on!!!!! = (

autumn barnes April 21, 2008 6:15 pm (Pacific time)

lacy fry im gonna miss u forvever!!! your my best friend still... and i still have my water bottle that you stole from me and i will hang it on my wall!! i love u hope u never forget that !! well u are in heaven!!!! love ur friend autumn b!! car-bo-tat-ion!! (mallorys jucie bottle) hehe i will never forget that either!! miss u!!!

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Wednesday December 13, 2017
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Mar-16-2014 23:30printcommentsVideo

10 Days in a Madhouse: Movie Under Production in Salem

The film will benefit millions by showing one heroic woman's efforts to expose mental health abuse.
Visit the Facebook page,

(SALEM) - The world needs inspiring heroes and we must collectively remember those who have graced this world with selfless, life-changing acts.

Tim Hines and his son Jacob

Nellie Bly is one of the most inspiring journalists in American history, a true heroin, and Director Tim Hines, who has worked on more than a hundred movies during his career, plans to introduce all of us to this grand heroine.

Once in a while, an opportunity comes around to tell a great story, one that can make a difference to society at large.

Tim Hines' new movie, "Ten Days in a Madhouse" is based on the early life, journalist endeavors of Nellie Bly, the first investigative journalist in America, the woman whose undercover reporting led to the closure of a torturous mental health facility in New York, the "Lunatic Asylum" at Blackwell's Island in New York.

Just the name is enough to make your skin crawl; this movie takes you into this place where women were not even provided enough clothing to stay warm.

"Nurse Ratched's" as we call them in Oregon, would actually intercept the women's clothing and sell it on the streets of the Big Apple. Punishment for those who didn't follow the rules was submersion in a tub of ice and water.

Women were often forced to live with patients who suffered from tuberculosis, which is highly contagious.

The treatment was inhumane, and Nellie Bly did more than expose it, she had the place closed, and torn down. They say once she took on a cause, she would not leave a stone unturned, and her exploits attracted the attention of the largest newspaper published in America.

Her name was a widely known then, it is proper that we all gain familiarity with her now. Bly's actions launched the art of investigative reporting, she is indeed a forerunner Queen of the Fifth Estate, as her modus operandi was distinctly different from all of the head nodding journalists of the day.

The movie crew for "10 Days in a Madhouse" is currently in Salem, utilizing historic locations like the closed down Fairview mental hospital, Deepwood Estate, the Polk County Courthouse and other locations, harnessing real energy from this time period, to tell a courageous story about the early treatment of mental health in America.

The film is set in New York in 1887, but Salem, Oregon and the surrounding areas are perfect for the purpose of replicating the look and feel of the early institutions, and Hines says the cost was far less than it would be in any of the big cities.

The ties between mental health and Oregon's capital city are both uncanny, and undeniable.

Mental Health experts like Penny Huyck, of Valley Mental Health, say there is no question that the final production of "10 Days in a Madhouse" will have a national impact.

Investors and all who care about this critical subject, should contact Tim Hines and pledge what they can.

Those who want to know more should watch the video below and also visit their Facebook page,

Tim King

16 March 2014

Comments Leave a comment on this story.

All comments and messages are approved by people and self promotional links or unacceptable comments are denied.

Joanna May 5, 2015 2:28 am (Pacific time)

Bravo Tim Hines! Just found out about who Nellie Bly is through Google's doodle honoring her. Can't believe no one talked about her...I am so glad Mr. Hines is making her book "10 Days in a Mad-House" into a flim and even more glad he has a personal issue with films that are made from books that do not reflect much of the original story. Can't wait to see it!! Nellie Bly, such an incredible and inspiring woman! Wow!

Mark Meyer March 17, 2014 12:39 pm (Pacific time)

Great story!!! I can't wait for this to come out, we are letting people know and hopefully something will come to the director in terms of relief, this is powerful.

Anonymous March 17, 2014 9:23 am (Pacific time)

I look forward to seeing this, Nellie Bly was a hero for all people

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When looking at the total of Suhaila’s recorded performances, you might notice that the “Pharaonic Suite” on the 1988 production Dances for the Sultan is different. The movements are highly stylized, bound, and deliberate. If you are familiar with more “traditional” interpretations of Arabic music, you might also notice that this particular work challenges those modes and turns them on their head. In the ouvre of Nadia Gamal, Suhaila has set choreography to every measure of these classic songs, even the taqasim.

Suhaila choreographed the suite, which she also calls “Karnak” (in reference to the ancient Egyptian-inspired costume that she wears in this performance), without input from her mother. In fact, it was the first time she created a piece without Jamila’s feedback, a sensation that she compares to riding a bike without training wheels. Unlike earlier works such as “Joumana,” “Hayati,” and “Maharajan,” where Suhaila would choreograph with her mother nodding in approval if she liked something or offering suggestions if she didn’t, Suhaila says that she felt that she had more room to play and experiment, without the responsibility of dancing in the “Jamila” style.

Indeed, the performances on Dances for the Sultan are decidedly experimental, when compared to the three earlier works in which Jamila gave her artistic input.

Primitivism, Erté, and Isolations

When we think of ancient Egyptian art, we might visualize those two-dimensional stelae, with goddesses and kings posed with their faces in profile, their torsos seen from the front, and feet turned in the direction of their facing. At the turn of the 20th century, this style of art spurred an entire aesthetic movement, often referred to as “Primitivism.” You can see how it influenced the subversive and ground-breaking choreographer Vaslav Nijinsky in his “Afternoon of a Faun.” (Watch how the nymphs enter the stage at around 2:50, and the faun’s own dancing throughout.) In fact, many of the Ballets Russes’ fin de siecle choreographies use primitivism. Movements are highly-structured, often direct, with bound arms at 90-degree angles, as if they had stepped off the walls of Tutankhamen’s tomb.

The two-dimensional approach to the human body is also seen in the work of Russian artist Erté, whose paintings depict women either posed directly from the front or directly from the side.

When I asked her, “Why Erté?” Suhaila responded that she always loved the design and lines in which Erté posed his women, but also because she felt that they look a bit sad. This influence is clear in the first 30 seconds of the performance, with the close-up on the young Suhaila’s face, before she spins into the Jamila Format Pyramid Step, her arms held firm out to the side, elbows at right angles, and palms facing upwards. At only a minute into the performance, she performs a series of rib cage and pelvic locks, arms traveling in a direct line from a high V, palms up, to a low V, palms down, hands parallel to the floor. She then follows the music in a series of pops from fingertips through the arms, through the torso, reversing in the hips and traveling up the body again.

Suhaila created the “The Pharaonic Suite,” after she begun her collaborative work with Oakland Boogaloo and tap dancer Walter “Sundance” Freeman. If you haven’t already, watch this video that the Salimpour School has created on Suhaila’s work with Walter. She was working on what she calls “crisp” isolations of the rib cage and pelvis, which had made an appearance in “Hayati” but had not yet been so prominently featured. In fact Syrian violinist and composer Fathi al-Jarrah, Suhaila’s long-time collaborator, remarked that he understood that Suhaila was blending hip-hop and belly dance in her early work. Her jazz training also becomes more integrated than in previous performances. Watch the section between 4:00 and 4:30 and you’ll see a textbook jazz pas du bourrée, into a turn and jazz layout. When we see these elements, it becomes easier to understand where now iconic works like “Bongo Funk” originated.

Indeed, it was these elements—Jamila Salimpour’s format, West Coast street dance, concert jazz dance, and a spirit of experimentation—that spurred Suhaila’s development of her now famous format. In “The Pharaonic Suite” we see her playing with these ideas, placing her movements on a solid “Home Position,” and building a foundation for a lifetime of work to come.

Subtle Irony

One of my earliest questions about this video was the title, Dances for the Sultan. It sounded so orientalist, so cheesy, so incongruent for a woman, dancer, and choreographer who has such great respect for and experience with Arabic culture and who has been such a strong advocate for women’s independence, strength, and fortitude. So, I asked. It turns out that the name is a bit of a joke. Tongue-in-cheek and ironic, it satirizes the role of the belly dancer in Arabic culture. It says to the iconic sultan, in his turban and salwar, sitting on his throne, smoking his shisha pipe, in control of everything he surveys, the paradigm of a Western idea of Oriental excess and indulgence: You want a dance? I’ll show you a dance.

Written by: Abigail Keyes (SSBD 5 and JSBD 5 certified instructor)


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Computer Analyst CV

A computer analyst is a person who has skills in advanced computer, project running, and interpersonal skills. They are at times specialists in a definite computer software or industry process. The CV of a computer analyst needs to be precise about qualifications as well as objectives of the job along with his special achievements and skills.

Sample Computer Analyst CV

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New York

Phone number- 988845678

Educational qualifications

I have done my Bachelor of Science from Texas University and Master of business administration from New York University

Work experience

I had worked as a computer analyst in Software Now from 2000 to 2007 where I had to develop mathematical algorithms, demonstrate example software, and contribute in both operational examination and software augmentation.

I had also worked as a computer analyst in Computer Today from 2007 to 2009 and had to scrutinize, log as well as track intricate software with hardware. These implications pertained to network connectivity difficulties, server, printer, and tasks to meet industry needs.

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U5 -U6 Recreational

Program Overview

Player enjoyment and skill development meet through the combination of skills practices with fun, soccer-style games focused on maximizing the time each player has with the ball. Players are placed on teams of up to six players and meet once per week each Saturday following Labor Day for ten weeks.

There are four separate divisions: U5 Boys, U5 Girls, U6 Boys, and U6 Girls.

The first 30 minutes of each session is a “practice” and focuses on coordination and skill development. The second half of the session consists of a small-sided 3v3 game (without goalkeepers) which consists of four 8-minute quarters. Volunteer coaches lead the players through the weekly skill sessions and games. All games are held at Coyote Crossing Park: 3495 Rosincress Drive, San Ramon CA 94582.

Coaches are selected by the Development Director from parent volunteers who express interest. Volunteering to coach offers a rewarding opportunity to work with children and build their skills and self-esteem. All coaches and assistant coaches are required to register for the club and to get fingerprinted for background check (Get Disclosure Form**). SRFC provides support to volunteer coaches by providing coaching curriculum handouts and free coaching clinics beginning in August.

Team Formation

U5 and U6 recreational teams are formed in mid-August and players are assigned to teams by the San Ramon FC staff. U5 and U6 teams are formed mostly at random selection, and every attempt is made at creating a fair, balanced and enjoyable soccer experience for all players. Coaches will notify players of their team placement by August 26th.

Playing Rules

SAN RAMON FC recreational league rules U5-U6 click here

Coyote Crossing Field Layout

Coyote Crossing Park U5-U6 Field Layout click here

Additional Programming

Players interested in supplemental training can improve their skills by registering for San Ramon FC’s Junior Skills Academy. The Junior Skills Academy professional staff specializes in youth skill development and the program runs during three separate seasons - spring, fall and winter. In addition, summer camps, futsal leagues (indoor soccer), private training and special skills clinics are optional programs for those in search of additional training. The additional programming comes with additional costs and detailed information can be found by clicking on the Junior Skills Academy tab.


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Time for some Diablo

In our last installment, the intrepid adventurers managed to kick some serious ass and save the bacon of Cain. After finding some quality armor and weapons it’s time to head back into the fray and forge ahead to find Andariel. A long night of death awaits and the streets will flow red!

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Word Shaker – $0.99

If you’re looking for a cool Boggle style game then this is it. I grabbed this game the last time it went on sale for $0.99 and have played it for hours. Unlike other games you can set the board in different sizes up to 8×8. It’s a great game and lots of fun.

Word Shaker is a word searching game with a twist: words don’t have to be in a straight line. Your goal is to earn the most points by finding words in a grid. Each letter has a particular point value, and you earn bonuses by forming longer words.

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2016 Outlook

Sapient Government Services

After a transformational 2015 year for Sapient Government Services, including the Publicis Groupe acquisition, SGS is poised to continue leading public sector digital transformation efforts in the new year. Bozzelli says of the new capabilities afforded by relationships within Publicis Groupe: “We are now able to seamlessly combine efforts with new family members to lead the way in strategy, creativity, and technology for global public sector and nonprofit organizations.”

In 2016 SGS will focus on enabling health, federal, nonprofit, and education organizations to be on “the leading edge of (digital) innovation.” Bozzelli sees these partnerships growing beyond “consulting” to larger efforts for “integrated advisory and execution expertise that converge around an increased need for creative solutions.” Read the full article in Consulting Magazine.

Read the Full Article

Teresa Bozzelli's full article can be viewed in the January issue of Consulting Magazine
Read More


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Viva Las Vagus: How Vagal Tone Impacts Your Health (and 10 Ways to Improve It)

Sometimes I wonder how long I’ve had a problem with my vagus nerve. Years? Decades? Vagus means “wanderer.” This nerve—the longest one in your body—wanders all over your body to important organs such as the brain, neck, ears, tongue, heart, lungs, stomach, intestines, liver, pancreas, gallbladder, … [Read more...]

The Disciplined Pursuit of Less and How It Applies to Hormones and Aging

The beginning of 2017 is almost over, so by now you can know where you stand on your New Year’s resolutions. For most people, the energy of resolutions has already waned by end of January. Personally, I get tired of resolutions as a tasked goal. Sometimes they work, but usually they don’t. Instead, I … [Read more...]

My Top 5 Health Lessons of the Year: HIIT, Blood Glucose, Divine Unrest and More!

As I close out this year and look toward next year, I want to continue what was good and improve upon it. I have a vision of myself, fully expressed, beaming love and kindness to my family, friends, and community. But I started the year not in that state. So I took the vision of my future self, and … [Read more...]

Wholeness: Why the Photo Shoot for My New Book Cover Made Me Feel Complete (And What You All Said About It, Too!)

We need more wholeness in the world, especially now. A recent photo shoot served as an important reminder. For me, the photo shoots never used to be about being whole. Instead, they used to be one part joy and one part do-I-look-fat-in-this-dress? Now I zip up the dress, stop staring in the mirror, and … [Read more...]

Worried About Holiday Weight Gain? Try These 3 Tips

Women are often on edge about the bathroom scale between Thanksgiving and New Year’s. Is there really any way to enjoy the holidays and avoid gaining weight? Hell, yes. This year, I’m going to clue you in on three—yes, just three—ways that you probably don’t know can help you stave off extra weight … [Read more...]

Five Healthy Gifts That Benefit Hormones

We tend to let the holidays steer us away from healthiness. Yet the holidays are the perfect time to stay on track and share our commitment to health through the gifts we give. Sure, a gift of fiber powder may not say “happy holidays,” but I’ve found five gifts that help reset hormones and will still … [Read more...]

Thanksgiving: What Gratitude Does to Your Brain

Dopamine, oxytocin, and serotonin walk into a bar . . . No, I’m not going to torture you with a bad joke. Instead, I want to discuss about what gratitude does to the brain. Recent research findings are a call to action for a sense of thanksgiving every day, not just the fourth Thursday in … [Read more...]


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Sash Security Limited is the security arm of Sash Window Conservation, a refurbishment company dedicated to the conservation of wooden windows, whilst bringing them up to the modern standards of thermal efficiency and comfort.

Our manufacturing facility is ideally located to serve the London and Kent areas. Our surveyors are consistently working with both architects and contractors developing solutions and specifications to suit the requirements of our customers.

We offer a full survey and reporting service once a decision has been established. We are pleased to offer a full site survey/measuring service at nil cost.

Sash Window Conservation has extensive construction experience in the South East, having worked with the following companies and well-known individuals:
Mansells, BAM, Grosvenor Estates, Crispin & Borst, Balfour Beatty, Rydons, Total Construction, ISG, English Heritage, Harmonix, Kingswood Construction, KCC, Kier Wallis, Mulalley Berkeley Homes, Volker Fitzpatrick, Bouygues, Walter Lilly and Howard de Walden.

Projects include:
Harley Street, Chelsea College Of Art & Design, Clapton Library, Ministry Of Defence, Lancaster Place, Wimpole Street, Marlborough Street, Chester Square, Palace Road, Soho Square, Tesco Faversham.

Key points:
We are a FENSA accredited supplier/manufacturer with a fully documented Health & Safety policy run by Construction Safety Kent.
Sash Window Conservation is certified to BS3675 Part I.
All site personal are fully Health & Safety trained and all site equipment is PAT tested. All Site Personnel are employed by the company and are not sub-contracted labour.
We have a fully-integrated and documented quality policy.
We have the capacity to carry out contracts to a value of £1 million.
We are FSC & PEFC compliant.
We are members of Construction Line and Builders Profile.

Vital statistics

About Sash Security Windows

Managing Director Neil Berkeley launched the parent company Sash Window Conservation in 2001 after spending many years working in the construction industry. Neil recognised a need for security windows that would provide a superior degree of protection for the customer whilst satisfying more demanding planning requirements. Today, Neil and his experienced workforce supply a number of prestigious projects for clients nationwide.


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In the high-stakes field of fiber optics, precision makes all the difference.

Whether it’s guiding an armed projectile to a hostile target, or relaying priceless scientific data during a marathon deep-sea dive, our customers require flawless performance from our fiber-optic dispensers in a wide variety of military and commercial applications.

At SCI Technology, we’re up for the challenge.

Our unique precision-winding technique allows for a full range of trouble-free payout speeds, from slow to supersonic and everything in between. This makes SCI’s dispensers the perfect choice for any tethered fiber-optic system, whether it’s in the air, on land or under water. And our cables are as adaptable as they are advanced, delivering an array of guidance and control functions for transmitting video, telemetry and commands bidirectionally in virtually any environment.

Wherever the Need Arises

SCI has the all the tools and knowledge needed to make your project a success. Our experienced engineering staff, state-of-the-art payout testing lab and dedicated manufacturing facility stand ready to support any fiber-optic program.

We’ve supplied dispensers for cables that have journeyed to the bottom of the ocean and back, delivering crucial data in support of HROV Nereus’ scientific mission to the darkest reaches of Challenger Deep. We’re also a long-time Department of Defense supplier, providing dependable yet innovative solutions for various mission-critical programs.

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With more than 55 years of experience in the Defense and Aerospace sector, SCI has developed a unique combination of resources and expertise that enable us to deliver superior products and services. Backed by the strength of SCI, our fiber-optic dispensers are:

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